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Searched refs:GL_MAX_ELEMENTS_INDICES (Results 1 – 25 of 802) sorted by relevance

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/dports/devel/juce/JUCE-f37e9a1/modules/juce_opengl/native/
H A Djuce_MissingGLDefinitions.h94 #ifndef GL_MAX_ELEMENTS_INDICES
95 GL_MAX_ELEMENTS_INDICES = 0x80E9, enumerator
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCOGLES2ExtensionHandler.cpp231 #ifdef GL_MAX_ELEMENTS_INDICES in initExtensions()
232 glGetIntegerv(GL_MAX_ELEMENTS_INDICES, &val); in initExtensions()
/dports/graphics/glew/glew-2.2.0/auto/core/gl/
H A DGL_VERSION_1_220 GL_MAX_ELEMENTS_INDICES 0x80E9
46 GL_MAX_ELEMENTS_INDICES 0x80E9
/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/
H A DGL_VERSION_1_220 GL_MAX_ELEMENTS_INDICES 0x80E9
46 GL_MAX_ELEMENTS_INDICES 0x80E9
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/
H A DGL_VERSION_1_220 GL_MAX_ELEMENTS_INDICES 0x80E9
46 GL_MAX_ELEMENTS_INDICES 0x80E9
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_EXT_draw_range_elements4 GL_MAX_ELEMENTS_INDICES 0x80E9
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/
H A DGL_EXT_draw_range_elements4 GL_MAX_ELEMENTS_INDICES 0x80E9
H A DGL_VERSION_1_218 GL_MAX_ELEMENTS_INDICES 0x80E9
/dports/games/manaplus/manaplus-2.1.3.17/src/render/opengl/
H A Dmgldefines.h42 #define GL_MAX_ELEMENTS_INDICES 0x80E9 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/
H A Dgl4cMapBufferAlignmentTests.cpp191 { GL_ELEMENT_ARRAY_BUFFER, GL_MAX_ELEMENTS_INDICES }, in iterate()
249 case GL_MAX_ELEMENTS_INDICES: in iterate()
H A Dgl4cLimitsTests.cpp86 …{ "max_elements_indices", GL_MAX_ELEMENTS_INDICES, 0, 0, "" }, // there is no minim… in init()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A Dgl_1_2.h29 #define GL_MAX_ELEMENTS_INDICES 0x80E9 macro
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DGL12.java84 int GL_MAX_ELEMENTS_INDICES = 0x80E9; field
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/
H A DGL_VERSION_1_220 GL_MAX_ELEMENTS_INDICES 0x80E9
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_1_2.py21 GL_MAX_ELEMENTS_INDICES=_C('GL_MAX_ELEMENTS_INDICES',0x80E9) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/
H A DGL_1_2.py21 GL_MAX_ELEMENTS_INDICES=_C('GL_MAX_ELEMENTS_INDICES',0x80E9) variable
/dports/games/scorched3d/scorched/src/client/GLEXT/
H A DGLStateExtension.cpp65 glGetIntegerv(GL_MAX_ELEMENTS_INDICES, &maxElementIndices); in setup()
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/
H A Dconst.h253 #define GL_MAX_ELEMENTS_INDICES 0x80E9 macro
/dports/games/spring/spring_98.0/rts/Rendering/
H A DGlobalRendering.cpp246 glGetIntegerv(GL_MAX_ELEMENTS_INDICES, &glslMaxRecommendedIndices); in PostInit()
/dports/graphics/fracplanet/fracplanet-0.5.1/
H A DBUGS5 GL_MAX_ELEMENTS_VERTICES & GL_MAX_ELEMENTS_INDICES are only 3000 on mesa.
H A Dfracplanet_main.cpp220 glGetIntegerv(GL_MAX_ELEMENTS_INDICES,&max_elements_indices); in regenerate()
/dports/graphics/blender/blender-2.91.0/release/scripts/modules/
H A Dsys_info.py214 bgl.glGetIntegerv(bgl.GL_MAX_ELEMENTS_INDICES, limit)
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/
H A DContextState.cpp437 case GL_MAX_ELEMENTS_INDICES: in getQueryParameterInfo()
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Ddefines.h633 #define GL_MAX_ELEMENTS_INDICES 0x80E9 macro
/dports/games/gracer/gracer-0.1.5/src/
H A Dglhash.h665 {"max_elements_indices", GL_MAX_ELEMENTS_INDICES},

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