/dports/games/manaplus/manaplus-2.1.3.17/src/render/opengl/ |
H A D | mgldefines.h | 40 #ifndef GL_MAX_ELEMENTS_VERTICES 41 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_2 | 19 GL_MAX_ELEMENTS_VERTICES 0x80E8 45 GL_MAX_ELEMENTS_VERTICES 0x80E8
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_2 | 19 GL_MAX_ELEMENTS_VERTICES 0x80E8 45 GL_MAX_ELEMENTS_VERTICES 0x80E8
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_VERSION_1_2 | 19 GL_MAX_ELEMENTS_VERTICES 0x80E8 45 GL_MAX_ELEMENTS_VERTICES 0x80E8
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_EXT_draw_range_elements | 3 GL_MAX_ELEMENTS_VERTICES 0x80E8
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_EXT_draw_range_elements | 3 GL_MAX_ELEMENTS_VERTICES 0x80E8
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H A D | GL_VERSION_1_2 | 17 GL_MAX_ELEMENTS_VERTICES 0x80E8
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_2.h | 28 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL12.java | 83 int GL_MAX_ELEMENTS_VERTICES = 0x80E8; field
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_1_2 | 19 GL_MAX_ELEMENTS_VERTICES 0x80E8
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_2.py | 22 GL_MAX_ELEMENTS_VERTICES=_C('GL_MAX_ELEMENTS_VERTICES',0x80E8) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_2.py | 22 GL_MAX_ELEMENTS_VERTICES=_C('GL_MAX_ELEMENTS_VERTICES',0x80E8) variable
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-1.0/ |
H A D | long-line-loop.c | 75 glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, &max_vertices); in piglit_init()
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/dports/games/scorched3d/scorched/src/client/GLEXT/ |
H A D | GLStateExtension.cpp | 69 glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, &maxElementVertices); in setup()
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/ |
H A D | const.h | 252 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/ |
H A D | gl4cLimitsTests.cpp | 87 { "max_elements_vertices", GL_MAX_ELEMENTS_VERTICES, 0, 0, "" }, in init()
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/dports/games/spring/spring_98.0/rts/Rendering/ |
H A D | GlobalRendering.cpp | 247 glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, &glslMaxRecommendedVertices); in PostInit()
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/dports/graphics/fracplanet/fracplanet-0.5.1/ |
H A D | BUGS | 5 GL_MAX_ELEMENTS_VERTICES & GL_MAX_ELEMENTS_INDICES are only 3000 on mesa.
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H A D | fracplanet_main.cpp | 219 glGetIntegerv(GL_MAX_ELEMENTS_VERTICES,&max_elements_vertices); in regenerate()
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/dports/graphics/blender/blender-2.91.0/release/scripts/modules/ |
H A D | sys_info.py | 212 bgl.glGetIntegerv(bgl.GL_MAX_ELEMENTS_VERTICES, limit)
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/ |
H A D | ContextState.cpp | 438 case GL_MAX_ELEMENTS_VERTICES: in getQueryParameterInfo()
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | defines.h | 632 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
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/dports/games/gracer/gracer-0.1.5/src/ |
H A D | glhash.h | 664 {"max_elements_vertices", GL_MAX_ELEMENTS_VERTICES},
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/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/ |
H A D | gl_headers.h | 497 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/ |
H A D | ContextState.cpp | 607 case GL_MAX_ELEMENTS_VERTICES: in getQueryParameterInfo()
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