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Searched refs:GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (Results 1 – 25 of 467) sorted by relevance

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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/data/gles31/shaders/es31/
H A Dlinkage_shader_storage_block.test5 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
44 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
84 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
122 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
160 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
198 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
236 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
274 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
312 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
345 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 1
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/data/gles31/shaders/es32/
H A Dlinkage_shader_storage_block.test23 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
62 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
102 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
140 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
178 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
216 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
254 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
292 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
330 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 0
363 require limit "GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" > 1
[all …]
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A DARB_shader_storage_buffer_object.h32 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 macro
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_shader_storage_buffer_object.java64 int GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6, field
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_storage_buffer_object/
H A Dminmax.c53 piglit_test_min_int(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, 0); in piglit_init()
H A Dlayout-std140-write-shader.c127 glGetIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &num_vertex_ssbo); in piglit_init()
H A Dlayout-std430-write-shader.c167 glGetIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &num_vertex_ssbo); in piglit_init()
H A Darray-ssbo-binding.c91 glGetIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &num_vertex_ssbo); in piglit_init()
H A Dprogram-interface-query.c120 glGetIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &num_vertex_ssbo); in piglit_init()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_storage_buffer_object10 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_shader_storage_buffer_object11 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_storage_buffer_object10 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_storage_buffer_object11 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_storage_buffer_object11 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dshader_storage_buffer_object.py24 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS=_C('GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS',0x90D6) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dshader_storage_buffer_object.py24 GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS=_C('GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS',0x90D6) variable
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader_fp64/shader_storage/
H A Dlayout-std140-fp64-shader.c198 glGetIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &num_vertex_ssbo); in piglit_init()
H A Dlayout-std430-fp64-shader.c232 glGetIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &num_vertex_ssbo); in piglit_init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_storage_buffer_object/linker/
H A Dinstance-matching-shader-storage-blocks-member-name-mismatch.shader_test21 INT GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS >= 1
H A Dinstance-matching-shader-storage-blocks-member-order-mismatch.shader_test21 INT GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS >= 1
H A Dinstance-matching-shader-storage-blocks-array-size-mismatch.shader_test21 INT GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS >= 1
H A Dinstance-matching-shader-storage-blocks-member-count-mismatch.shader_test21 INT GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS >= 1
H A Dinstance-matching-shader-storage-blocks-member-qualifier-mismatch.shader_test21 INT GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS >= 1
H A Dinstance-matching-shader-storage-blocks-member-type-mismatch.shader_test21 INT GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS >= 1
H A Dinstance-matching-shader-storage-blocks-memory-qualifier-mismatch.shader_test21 INT GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS >= 1

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