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Searched refs:GL_MINMAX (Results 1 – 25 of 431) sorted by relevance

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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/
H A Dminmax.c126 glMinmax(GL_MINMAX, GL_RGB, GL_FALSE); in init()
127 glEnable(GL_MINMAX); in init()
139 glGetMinmax(GL_MINMAX, GL_TRUE, GL_RGB, GL_UNSIGNED_BYTE, values); in display()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/
H A Dminmax.c126 glMinmax(GL_MINMAX, GL_RGB, GL_FALSE); in init()
127 glEnable(GL_MINMAX); in init()
139 glGetMinmax(GL_MINMAX, GL_TRUE, GL_RGB, GL_UNSIGNED_BYTE, values); in display()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_imaging45 GL_MINMAX 0x802E
/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/
H A DGL_ARB_imaging46 GL_MINMAX 0x802E
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_imaging46 GL_MINMAX 0x802E
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/
H A DGL_ARB_imaging43 GL_MINMAX 0x802E
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_imaging43 GL_MINMAX 0x802E
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/
H A DGL_ARB_imaging46 GL_MINMAX 0x802E
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_imaging46 GL_MINMAX 0x802E
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_imaging46 GL_MINMAX 0x802E
/dports/graphics/glew/glew-2.2.0/auto/core/gl/
H A DGL_ARB_imaging46 GL_MINMAX 0x802E
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_imaging45 GL_MINMAX 0x802E
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/
H A DGL_ARB_imaging45 GL_MINMAX 0x802E
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_imaging.java120 int GL_MINMAX = 0x802E; field
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Ddefines.h731 #define GL_MINMAX 0x802E macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dimaging.py58 GL_MINMAX=_C('GL_MINMAX',0x802E) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dimaging.py58 GL_MINMAX=_C('GL_MINMAX',0x802E) variable
/dports/audio/mumble/mumble-1.3.3/overlay/
H A Dopengl.cpp104 oglDisable(GL_MINMAX); in initContext()
/dports/audio/murmur/mumble-1.3.3/overlay/
H A Dopengl.cpp104 oglDisable(GL_MINMAX); in initContext()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h691 #define GL_MINMAX 0x802E macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/
H A Dnx_gl.h691 #define GL_MINMAX 0x802E macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h691 #define GL_MINMAX 0x802E macro
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/
H A Dnx_gl.h691 #define GL_MINMAX 0x802E macro
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/
H A Dnx_gl.h691 #define GL_MINMAX 0x802E macro
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/
H A Dnx_gl.h691 #define GL_MINMAX 0x802E macro

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