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Searched refs:GL_NV_copy_depth_to_color (Results 1 – 25 of 398) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_NV_copy_depth_to_color1 GL_NV_copy_depth_to_color
3 GL_NV_copy_depth_to_color
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_NV_copy_depth_to_color1 GL_NV_copy_depth_to_color
3 GL_NV_copy_depth_to_color
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_NV_copy_depth_to_color1 GL_NV_copy_depth_to_color
3 GL_NV_copy_depth_to_color
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_copy_depth_to_color1 GL_NV_copy_depth_to_color
3 GL_NV_copy_depth_to_color
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_copy_depth_to_color1 GL_NV_copy_depth_to_color
3 GL_NV_copy_depth_to_color
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_NV_copy_depth_to_color1 GL_NV_copy_depth_to_color
/dports/games/lwjgl/lwjgl-2df01dd/eclipse-update/org.lwjgl.info/src/java/org/lwjgl/info/
H A DLWJGLInfoView.java489 capInfos.put("NV copy depth to color", caps.GL_NV_copy_depth_to_color); in gatherCapabilities()
/dports/security/ridl/ridl-11b3240/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …ster_pre_snap_triangles&extensions=GL_NV_copy_buffer&extensions=GL_NV_copy_depth_to_color&extensio…
/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …ster_pre_snap_triangles&extensions=GL_NV_copy_buffer&extensions=GL_NV_copy_depth_to_color&extensio…
/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …ster_pre_snap_triangles&extensions=GL_NV_copy_buffer&extensions=GL_NV_copy_depth_to_color&extensio…
/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …ster_pre_snap_triangles&extensions=GL_NV_copy_buffer&extensions=GL_NV_copy_depth_to_color&extensio…
/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …ster_pre_snap_triangles&extensions=GL_NV_copy_buffer&extensions=GL_NV_copy_depth_to_color&extensio…
/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …ster_pre_snap_triangles&extensions=GL_NV_copy_buffer&extensions=GL_NV_copy_depth_to_color&extensio…
/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/sfml_opengl3/
H A DReadme.md7 …ster_pre_snap_triangles&extensions=GL_NV_copy_buffer&extensions=GL_NV_copy_depth_to_color&extensio…
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h3147 #ifndef GL_NV_copy_depth_to_color
3148 #define GL_NV_copy_depth_to_color macro
/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/
H A Dglew.h446 #define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(GL_NV_copy_depth_to_color)
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h3915 #ifndef GL_NV_copy_depth_to_color
3916 #define GL_NV_copy_depth_to_color macro
/dports/graphics/sage/sage-0.2.0/sage/
H A Dsage.h2615 #ifndef GL_NV_copy_depth_to_color
7438 #ifndef GL_NV_copy_depth_to_color
7439 #define GL_NV_copy_depth_to_color 1 macro
/dports/games/gltron/gltron-0.70/nebu/include/video/
H A Dnebu_extgl.h1943 #ifndef GL_NV_copy_depth_to_color
1944 #define GL_NV_copy_depth_to_color 1 macro
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/src/
H A Dglewinfo.c2724 #ifdef GL_NV_copy_depth_to_color
5541 #ifdef GL_NV_copy_depth_to_color in glewInfo()
/dports/graphics/gauche-gl/Gauche-gl-0.6/src/
H A Dglext-lib.stub1317 ;; GL_NV_copy_depth_to_color
/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/
H A Dglext.h1958 #ifndef GL_NV_copy_depth_to_color
4293 #ifndef GL_NV_copy_depth_to_color
4294 #define GL_NV_copy_depth_to_color 1 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/
H A Dglext.h1946 #ifndef GL_NV_copy_depth_to_color
4270 #ifndef GL_NV_copy_depth_to_color
4271 #define GL_NV_copy_depth_to_color 1 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/
H A Dglext.h1946 #ifndef GL_NV_copy_depth_to_color
4270 #ifndef GL_NV_copy_depth_to_color
4271 #define GL_NV_copy_depth_to_color 1 macro
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/
H A Dglext.h1946 #ifndef GL_NV_copy_depth_to_color
4270 #ifndef GL_NV_copy_depth_to_color
4271 #define GL_NV_copy_depth_to_color 1 macro

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