/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_vertex_array_range2 | 1 GL_NV_vertex_array_range2 3 GL_NV_vertex_array_range2
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_vertex_array_range2 | 1 GL_NV_vertex_array_range2 3 GL_NV_vertex_array_range2
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_vertex_array_range2 | 1 GL_NV_vertex_array_range2 3 GL_NV_vertex_array_range2
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_vertex_array_range2 | 1 GL_NV_vertex_array_range2 3 GL_NV_vertex_array_range2
|
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_vertex_array_range2 | 1 GL_NV_vertex_array_range2 3 GL_NV_vertex_array_range2
|
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_vertex_array_range2 | 1 GL_NV_vertex_array_range2
|
/dports/graphics/jogamp-jogl/jogl/make/config/jogl/ |
H A D | gl-common-extensions.cfg | 64 IgnoreExtension GL_NV_vertex_array_range2
|
/dports/games/lwjgl/lwjgl-2df01dd/eclipse-update/org.lwjgl.info/src/java/org/lwjgl/info/ |
H A D | LWJGLInfoView.java | 544 capInfos.put("NV vertex array range2", caps.GL_NV_vertex_array_range2); in gatherCapabilities()
|
/dports/security/ridl/ridl-11b3240/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …NV_vdpau_interop&extensions=GL_NV_vertex_array_range&extensions=GL_NV_vertex_array_range2&extensio…
|
/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …NV_vdpau_interop&extensions=GL_NV_vertex_array_range&extensions=GL_NV_vertex_array_range2&extensio…
|
/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …NV_vdpau_interop&extensions=GL_NV_vertex_array_range&extensions=GL_NV_vertex_array_range2&extensio…
|
/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …NV_vdpau_interop&extensions=GL_NV_vertex_array_range&extensions=GL_NV_vertex_array_range2&extensio…
|
/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …NV_vdpau_interop&extensions=GL_NV_vertex_array_range&extensions=GL_NV_vertex_array_range2&extensio…
|
/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …NV_vdpau_interop&extensions=GL_NV_vertex_array_range&extensions=GL_NV_vertex_array_range2&extensio…
|
/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …NV_vdpau_interop&extensions=GL_NV_vertex_array_range&extensions=GL_NV_vertex_array_range2&extensio…
|
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 3014 #ifndef GL_NV_vertex_array_range2 3015 #define GL_NV_vertex_array_range2 macro
|
/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/ |
H A D | glew.h | 505 #define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(GL_NV_vertex_array_range2)
|
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 3782 #ifndef GL_NV_vertex_array_range2 3783 #define GL_NV_vertex_array_range2 macro
|
/dports/graphics/sage/sage-0.2.0/sage/ |
H A D | sage.h | 2496 #ifndef GL_NV_vertex_array_range2 7154 #ifndef GL_NV_vertex_array_range2 7155 #define GL_NV_vertex_array_range2 1 macro
|
/dports/games/gltron/gltron-0.70/nebu/include/video/ |
H A D | nebu_extgl.h | 1181 #ifndef GL_NV_vertex_array_range2 1182 #define GL_NV_vertex_array_range2 1 macro
|
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/src/ |
H A D | glewinfo.c | 3212 #ifdef GL_NV_vertex_array_range2 5655 #ifdef GL_NV_vertex_array_range2 in glewInfo()
|
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/ |
H A D | glext.h | 1221 #ifndef GL_NV_vertex_array_range2 2712 #define GL_NV_vertex_array_range2 1 macro
|
/dports/graphics/gauche-gl/Gauche-gl-0.6/src/ |
H A D | glext-lib.stub | 1437 ;; GL_NV_vertex_array_range2
|
/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/ |
H A D | glext.h | 1839 #ifndef GL_NV_vertex_array_range2 4135 #ifndef GL_NV_vertex_array_range2 4136 #define GL_NV_vertex_array_range2 1 macro
|
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/ |
H A D | glext.h | 1827 #ifndef GL_NV_vertex_array_range2 4112 #ifndef GL_NV_vertex_array_range2 4113 #define GL_NV_vertex_array_range2 1 macro
|