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Searched refs:GL_OBJECT_TYPE_ARB (Results 1 – 25 of 325) sorted by relevance

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/dports/emulators/mess/mame-mame0226/src/osd/modules/opengl/
H A Dgl_shader_tool.cpp136 if(obj_query != GL_OBJECT_TYPE_ARB && in gl_shader_check_error()
151 case GL_OBJECT_TYPE_ARB: in gl_shader_check_error()
352 err=GL_SHADER_CHECK(*shader, GL_OBJECT_TYPE_ARB); in gl_compile_shader_source()
449 err=GL_SHADER_CHECK(*program, GL_OBJECT_TYPE_ARB); in gl_compile_shader_files()
460 err=GL_SHADER_CHECK(*vertex_shader, GL_OBJECT_TYPE_ARB); in gl_compile_shader_files()
476 err=GL_SHADER_CHECK(*fragment_shader, GL_OBJECT_TYPE_ARB); in gl_compile_shader_files()
527 err=GL_SHADER_CHECK(*program, GL_OBJECT_TYPE_ARB); in gl_compile_shader_sources()
538 err=GL_SHADER_CHECK(*vertex_shader, GL_OBJECT_TYPE_ARB); in gl_compile_shader_sources()
549 err=GL_SHADER_CHECK(*fragment_shader, GL_OBJECT_TYPE_ARB); in gl_compile_shader_sources()
/dports/emulators/mame/mame-mame0226/src/osd/modules/opengl/
H A Dgl_shader_tool.cpp136 if(obj_query != GL_OBJECT_TYPE_ARB && in gl_shader_check_error()
151 case GL_OBJECT_TYPE_ARB: in gl_shader_check_error()
352 err=GL_SHADER_CHECK(*shader, GL_OBJECT_TYPE_ARB); in gl_compile_shader_source()
449 err=GL_SHADER_CHECK(*program, GL_OBJECT_TYPE_ARB); in gl_compile_shader_files()
460 err=GL_SHADER_CHECK(*vertex_shader, GL_OBJECT_TYPE_ARB); in gl_compile_shader_files()
476 err=GL_SHADER_CHECK(*fragment_shader, GL_OBJECT_TYPE_ARB); in gl_compile_shader_files()
527 err=GL_SHADER_CHECK(*program, GL_OBJECT_TYPE_ARB); in gl_compile_shader_sources()
538 err=GL_SHADER_CHECK(*vertex_shader, GL_OBJECT_TYPE_ARB); in gl_compile_shader_sources()
549 err=GL_SHADER_CHECK(*fragment_shader, GL_OBJECT_TYPE_ARB); in gl_compile_shader_sources()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/slang/
H A Dframework.c39 glGetObjectParameterivARB (handle, GL_OBJECT_TYPE_ARB, &type); in CheckObjectStatus()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/slang/
H A Dframework.c39 glGetObjectParameterivARB (handle, GL_OBJECT_TYPE_ARB, &type); in CheckObjectStatus()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_objects6 GL_OBJECT_TYPE_ARB 0x8B4E
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_objects7 GL_OBJECT_TYPE_ARB 0x8B4E
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_shader_objects5 GL_OBJECT_TYPE_ARB 0x8B4E
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_objects7 GL_OBJECT_TYPE_ARB 0x8B4E
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_shader_objects7 GL_OBJECT_TYPE_ARB 0x8B4E
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_objects6 GL_OBJECT_TYPE_ARB 0x8B4E
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_shader_objects.java48 int GL_OBJECT_TYPE_ARB = 0x8B4E; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dshader_objects.py36 GL_OBJECT_TYPE_ARB=_C('GL_OBJECT_TYPE_ARB',0x8B4E) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dshader_objects.py36 GL_OBJECT_TYPE_ARB=_C('GL_OBJECT_TYPE_ARB',0x8B4E) variable
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h975 #define GL_OBJECT_TYPE_ARB 0x8B4E macro
1027 #define GL_OBJECT_TYPE_ARB 0x8B4E macro
1061 #define GL_OBJECT_TYPE_ARB 0x8B4E macro
/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_local.h127 #define GL_OBJECT_TYPE_ARB 0x8B4E macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h1371 #define GL_OBJECT_TYPE_ARB 0x8B4E macro
1423 #define GL_OBJECT_TYPE_ARB 0x8B4E macro
1457 #define GL_OBJECT_TYPE_ARB 0x8B4E macro
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dglquake.h779 #define GL_OBJECT_TYPE_ARB 0x8B4E macro
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/
H A Dshaderapi.c1792 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
1800 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengl.h269 #define GL_OBJECT_TYPE_ARB 0x8B4E macro
/dports/lang/clover/mesa-21.3.6/src/mesa/main/
H A Dshaderapi.c1833 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
1841 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/
H A Dshaderapi.c1833 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
1841 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/
H A Dshaderapi.c1833 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
1841 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/
H A Dshaderapi.c1833 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
1841 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/
H A Dshaderapi.c1833 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
1841 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/
H A Dshaderapi.c1833 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()
1841 if (pname == GL_OBJECT_TYPE_ARB) { in _mesa_GetObjectParameterivARB()

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