/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/NV/ |
H A D | texture_shader.py | 196 GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV # alias variable
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/NV/ |
H A D | texture_shader.py | 196 GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV # alias variable
|
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_texture_shader.java | 54 int GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV; field
|
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_texture_shader | 75 GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 76 GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
|
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 76 GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 76 GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_texture_shader | 75 GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | texture_shader.py | 46 GL_OFFSET_TEXTURE_2D_BIAS_NV=_C('GL_OFFSET_TEXTURE_2D_BIAS_NV',0x86E3) variable
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | texture_shader.py | 46 GL_OFFSET_TEXTURE_2D_BIAS_NV=_C('GL_OFFSET_TEXTURE_2D_BIAS_NV',0x86E3) variable
|
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 793 #ifndef GL_OFFSET_TEXTURE_2D_BIAS_NV 794 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV macro
|
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/bin/ |
H A D | update_ext.sh | 112 GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/bin/ |
H A D | update_ext.sh | 112 GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/bin/ |
H A D | filter_gl_ext.sh | 102 GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
|
/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 438 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV macro
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/bin/ |
H A D | filter_gl_ext.sh | 99 GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
|
/dports/graphics/glew/glew-2.2.0/auto/bin/ |
H A D | filter_gl_ext.sh | 99 GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
|
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 5313 #ifndef GL_OFFSET_TEXTURE_2D_BIAS_NV 5314 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV macro
|
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 358 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 macro
|
/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 358 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 macro
|
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 2949 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV macro
|
/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 7770 #ifndef GL_OFFSET_TEXTURE_2D_BIAS_NV 7771 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 macro
|
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 3717 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV macro
|
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 2859 -define(GL_OFFSET_TEXTURE_2D_BIAS_NV, ?GL_OFFSET_TEXTURE_BIAS_NV). macro
|
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 2859 -define(GL_OFFSET_TEXTURE_2D_BIAS_NV, ?GL_OFFSET_TEXTURE_BIAS_NV). macro
|