/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/NV/ |
H A D | texture_shader.py | 197 GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV # alias variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/NV/ |
H A D | texture_shader.py | 197 GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV # alias variable
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_texture_shader.java | 63 int GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV; field
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_texture_shader | 74 GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 75 GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 75 GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 75 GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_texture_shader | 74 GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | texture_shader.py | 47 GL_OFFSET_TEXTURE_2D_MATRIX_NV=_C('GL_OFFSET_TEXTURE_2D_MATRIX_NV',0x86E1) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | texture_shader.py | 47 GL_OFFSET_TEXTURE_2D_MATRIX_NV=_C('GL_OFFSET_TEXTURE_2D_MATRIX_NV',0x86E1) variable
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 787 #ifndef GL_OFFSET_TEXTURE_2D_MATRIX_NV 788 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/bin/ |
H A D | update_ext.sh | 111 GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/bin/ |
H A D | update_ext.sh | 111 GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/bin/ |
H A D | filter_gl_ext.sh | 101 GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 436 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV macro
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/dports/graphics/glew-wayland/glew-2.2.0/auto/bin/ |
H A D | filter_gl_ext.sh | 98 GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
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/dports/graphics/glew/glew-2.2.0/auto/bin/ |
H A D | filter_gl_ext.sh | 98 GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 5316 #ifndef GL_OFFSET_TEXTURE_2D_MATRIX_NV 5317 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 356 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 macro
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 356 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 macro
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 2947 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV macro
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 7773 #ifndef GL_OFFSET_TEXTURE_2D_MATRIX_NV 7774 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 macro
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 3715 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV macro
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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 2857 -define(GL_OFFSET_TEXTURE_2D_MATRIX_NV, ?GL_OFFSET_TEXTURE_MATRIX_NV). macro
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/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 2857 -define(GL_OFFSET_TEXTURE_2D_MATRIX_NV, ?GL_OFFSET_TEXTURE_MATRIX_NV). macro
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