/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_texture_shader.java | 62 int GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1; field 63 int GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV;
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/nvparse/ |
H A D | ts1.0_inst.cpp | 69 glTexEnvfv(GL_TEXTURE_SHADER_NV, GL_OFFSET_TEXTURE_MATRIX_NV, &args[1]); in Invoke() 76 glTexEnvfv(GL_TEXTURE_SHADER_NV, GL_OFFSET_TEXTURE_MATRIX_NV, &args[1]); in Invoke() 81 glTexEnvfv(GL_TEXTURE_SHADER_NV, GL_OFFSET_TEXTURE_MATRIX_NV, &args[1]); in Invoke() 88 glTexEnvfv(GL_TEXTURE_SHADER_NV, GL_OFFSET_TEXTURE_MATRIX_NV, &args[1]); in Invoke()
|
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/nvparse/ |
H A D | ts1.0_inst.cpp | 69 glTexEnvfv(GL_TEXTURE_SHADER_NV, GL_OFFSET_TEXTURE_MATRIX_NV, &args[1]); in Invoke() 76 glTexEnvfv(GL_TEXTURE_SHADER_NV, GL_OFFSET_TEXTURE_MATRIX_NV, &args[1]); in Invoke() 81 glTexEnvfv(GL_TEXTURE_SHADER_NV, GL_OFFSET_TEXTURE_MATRIX_NV, &args[1]); in Invoke() 88 glTexEnvfv(GL_TEXTURE_SHADER_NV, GL_OFFSET_TEXTURE_MATRIX_NV, &args[1]); in Invoke()
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/NV/ |
H A D | texture_shader.py | 197 GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV # alias
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/NV/ |
H A D | texture_shader.py | 197 GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV # alias
|
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_texture_shader | 15 GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
|
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 16 GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
|
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 16 GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
|
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_texture_shader | 14 GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
|
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_texture_shader | 16 GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
|
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_texture_shader | 15 GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | texture_shader.py | 51 GL_OFFSET_TEXTURE_MATRIX_NV=_C('GL_OFFSET_TEXTURE_MATRIX_NV',0x86E1) variable
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | texture_shader.py | 51 GL_OFFSET_TEXTURE_MATRIX_NV=_C('GL_OFFSET_TEXTURE_MATRIX_NV',0x86E1) variable
|
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 778 #ifndef GL_OFFSET_TEXTURE_MATRIX_NV 779 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 macro 788 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
|
/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 433 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 macro 436 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
|
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_warp.c | 280 qglTexEnvfv(GL_TEXTURE_SHADER_NV, GL_OFFSET_TEXTURE_MATRIX_NV, &args[1]); in EmitWaterPolys_original()
|
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 2944 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 macro 2947 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
|
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 5317 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV 5328 #ifndef GL_OFFSET_TEXTURE_MATRIX_NV 5329 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 macro
|
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/ |
H A D | gl_warp.c | 277 qglTexEnvfv(GL_TEXTURE_SHADER_NV, GL_OFFSET_TEXTURE_MATRIX_NV, &args[0]); in EmitWaterPolys()
|
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 3712 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 macro 3715 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
|
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/ |
H A D | glext.h | 3124 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 macro 3127 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
|
/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 7785 #ifndef GL_OFFSET_TEXTURE_MATRIX_NV 7786 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 macro
|
/dports/graphics/sage/sage-0.2.0/sage/ |
H A D | sage.h | 2428 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 macro 2431 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
|
/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/ |
H A D | glext.h | 1771 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 macro 1774 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
|
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/ |
H A D | glext.h | 1759 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 macro 1762 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
|