/dports/devel/apitrace/apitrace-9.0/dispatch/ |
H A D | glimports.hpp | 79 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_path_rendering | 85 GL_PATH_STROKE_BOUND_NV 0x9086
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_path_rendering | 85 GL_PATH_STROKE_BOUND_NV 0x9086
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_path_rendering | 85 GL_PATH_STROKE_BOUND_NV 0x9086
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/dports/devel/apitrace/apitrace-9.0/helpers/ |
H A D | glsize.hpp | 1202 case GL_PATH_STROKE_BOUND_NV: in valuesPerGetPathParameter()
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 8406 #ifndef GL_PATH_STROKE_BOUND_NV 8407 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/emulators/aranym/aranym-1.1.0/src/ |
H A D | glenums.c | 4094 /* 0x9086 */ GL_ENUM(GL_PATH_STROKE_BOUND_NV)
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/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/ |
H A D | glext_arb.py | 3789 GL_PATH_STROKE_BOUND_NV = 36998 # GL/glext.h:5343 variable
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/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/ |
H A D | glext_arb.py | 3789 GL_PATH_STROKE_BOUND_NV = 36998 # GL/glext.h:5343 variable
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/GL/ |
H A D | glext.h | 5985 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/mesa_headers/GL/ |
H A D | glext.h | 5985 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/libretro/msvc/GL/ |
H A D | glext.h | 5985 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/mesa_headers/GL/ |
H A D | glext.h | 5985 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/include/GL/ |
H A D | glext.h | 5991 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/include/GL/ |
H A D | glext.h | 5985 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GL/ |
H A D | glew.h | 13239 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/ |
H A D | glew.h | 13799 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/ |
H A D | glew.h | 13799 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/ |
H A D | glew.h | 13799 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glew/GL/ |
H A D | glew.h | 13518 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/comms/limesuite/LimeSuite-20.10.0/src/oglGraph/glew/GL/ |
H A D | glew.h | 13518 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/GLEW/ |
H A D | glew.h | 13518 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/deps/GLEW/glew/include/GL/ |
H A D | glew.h | 13518 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/glew/include/GL/ |
H A D | glew.h | 13518 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/glew/GL/ |
H A D | glew.h | 13518 #define GL_PATH_STROKE_BOUND_NV 0x9086 macro
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