/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ATI_pn_triangles.java | 45 int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8; field
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ATI_pn_triangles | 12 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ATI_pn_triangles | 13 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_ATI_pn_triangles | 13 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ATI_pn_triangles | 13 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_ATI_pn_triangles | 13 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_ATI_pn_triangles | 13 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ATI_pn_triangles | 13 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ATI_pn_triangles | 12 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_ATI_pn_triangles | 12 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_ATI_pn_triangles | 11 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ATI_pn_triangles | 11 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ATI/ |
H A D | pn_triangles.py | 18 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI=_C('GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI',0x87F8) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ATI/ |
H A D | pn_triangles.py | 18 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI=_C('GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI',0x87F8) variable
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | qgl.h | 79 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x6098 macro 89 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | qgl.h | 105 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x6098 macro 115 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | qgl.h | 105 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x6098 macro 115 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 macro
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H A D | tr_cmds.c | 430 glConfig.ATINormalMode = (int)GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI; in RE_BeginFrame()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | qgl.h | 79 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x6098 macro 89 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 macro
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H A D | tr_cmds.c | 470 glConfig.ATINormalMode = (int)GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI; in RE_BeginFrame()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumparb.c | 42 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 macro 863 qglPNTrianglesiATI(GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI); in R_DrawAliasBumpedARB()
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H A D | gl_rmain.c | 180 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 macro 1025 qglPNTrianglesiATI(GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI); in R_DrawAliasSurface()
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H A D | gl_bumpradeon.c | 1062 qglPNTrianglesiATI(GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI); in R_DrawAliasBumpedRadeon()
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | ati.h | 205 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 macro
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | vid_common_gl.c | 555 GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI); in CheckTruFormExtensions()
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