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Searched refs:GL_PROGRAM_OBJECT_ARB (Results 1 – 25 of 331) sorted by relevance

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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/slang/
H A Dframework.c42 else if (type == GL_PROGRAM_OBJECT_ARB) in CheckObjectStatus()
H A Dsotest.c354 endtest1 (glGetHandleARB (GL_PROGRAM_OBJECT_ARB) == prog); in InitScene()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/slang/
H A Dframework.c42 else if (type == GL_PROGRAM_OBJECT_ARB) in CheckObjectStatus()
H A Dsotest.c354 endtest1 (glGetHandleARB (GL_PROGRAM_OBJECT_ARB) == prog); in InitScene()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/filter_ouput_optical_flow/GPU/
H A DShader.cpp317 GLuint activeProgBackup = glGetHandleARB( GL_PROGRAM_OBJECT_ARB ); in SetUniform()
351 GLuint activeProgBackup = glGetHandleARB( GL_PROGRAM_OBJECT_ARB ); in SetSampler()
/dports/emulators/mess/mame-mame0226/src/osd/modules/opengl/
H A Dgl_shader_tool.cpp152 if( param!=GL_PROGRAM_OBJECT_ARB && param!=GL_SHADER_OBJECT_ARB ) in gl_shader_check_error()
159 if(param==GL_PROGRAM_OBJECT_ARB) in gl_shader_check_error()
/dports/emulators/mame/mame-mame0226/src/osd/modules/opengl/
H A Dgl_shader_tool.cpp152 if( param!=GL_PROGRAM_OBJECT_ARB && param!=GL_SHADER_OBJECT_ARB ) in gl_shader_check_error()
159 if(param==GL_PROGRAM_OBJECT_ARB) in gl_shader_check_error()
/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/
H A DGLExtensions.hpp241 #define GLEXT_GL_PROGRAM_OBJECT GL_PROGRAM_OBJECT_ARB
/dports/graphics/anttweakbar/AntTweakBar/src/
H A DTwOpenGL.cpp74 #ifndef GL_PROGRAM_OBJECT_ARB
75 # define GL_PROGRAM_OBJECT_ARB 0x8B40 macro
404 m_PrevProgramObjectARB = _glGetHandleARB(GL_PROGRAM_OBJECT_ARB); in BeginDraw()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_objects4 GL_PROGRAM_OBJECT_ARB 0x8B40
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_objects5 GL_PROGRAM_OBJECT_ARB 0x8B40
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_shader_objects3 GL_PROGRAM_OBJECT_ARB 0x8B40
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_shader_objects5 GL_PROGRAM_OBJECT_ARB 0x8B40
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_shader_objects5 GL_PROGRAM_OBJECT_ARB 0x8B40
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_shader_objects4 GL_PROGRAM_OBJECT_ARB 0x8B40
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DGLExtensions.cpp1103 #ifndef GL_PROGRAM_OBJECT_ARB in getCurrentProgram()
1104 #define GL_PROGRAM_OBJECT_ARB 0x8B40 in getCurrentProgram() macro
1106 return glGetHandleARB( GL_PROGRAM_OBJECT_ARB ); in getCurrentProgram()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dglquake.h731 #ifndef GL_PROGRAM_OBJECT_ARB
777 #ifndef GL_PROGRAM_OBJECT_ARB
778 #define GL_PROGRAM_OBJECT_ARB 0x8B40 macro
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_shader_objects.java45 int GL_PROGRAM_OBJECT_ARB = 0x8B40; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dshader_objects.py38 GL_PROGRAM_OBJECT_ARB=_C('GL_PROGRAM_OBJECT_ARB',0x8B40) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dshader_objects.py38 GL_PROGRAM_OBJECT_ARB=_C('GL_PROGRAM_OBJECT_ARB',0x8B40) variable
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DGLExtensions.cpp1311 #ifndef GL_PROGRAM_OBJECT_ARB in getCurrentProgram()
1312 #define GL_PROGRAM_OBJECT_ARB 0x8B40 in getCurrentProgram() macro
1314 return glGetHandleARB( GL_PROGRAM_OBJECT_ARB ); in getCurrentProgram()
/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_local.h125 #define GL_PROGRAM_OBJECT_ARB 0x8B40 macro
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/
H A Dshaderapi.c565 if (pname == GL_PROGRAM_OBJECT_ARB) { in get_handle()
1793 *params = GL_PROGRAM_OBJECT_ARB; in _mesa_GetObjectParameterivARB()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengl.h267 #define GL_PROGRAM_OBJECT_ARB 0x8B40 macro
/dports/lang/clover/mesa-21.3.6/src/mesa/main/
H A Dshaderapi.c607 if (pname == GL_PROGRAM_OBJECT_ARB) { in get_handle()
1834 *params = GL_PROGRAM_OBJECT_ARB; in _mesa_GetObjectParameterivARB()

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