/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_SUN_mesh_array | 4 GL_QUAD_MESH_SUN 0x8614
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_SUN_mesh_array | 5 GL_QUAD_MESH_SUN 0x8614
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_SUN_mesh_array | 4 GL_QUAD_MESH_SUN 0x8614
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_SUN_mesh_array | 5 GL_QUAD_MESH_SUN 0x8614
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_SUN_mesh_array | 3 GL_QUAD_MESH_SUN 0x8614
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_SUN_mesh_array | 5 GL_QUAD_MESH_SUN 0x8614
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/SUN/ |
H A D | mesh_array.py | 14 GL_QUAD_MESH_SUN=_C('GL_QUAD_MESH_SUN',0x8614) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/SUN/ |
H A D | mesh_array.py | 14 GL_QUAD_MESH_SUN=_C('GL_QUAD_MESH_SUN',0x8614) variable
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 6468 #ifndef GL_QUAD_MESH_SUN 6469 #define GL_QUAD_MESH_SUN 0x8614 macro
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 3444 #define GL_QUAD_MESH_SUN 0x8614 macro
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 9417 #ifndef GL_QUAD_MESH_SUN 9418 #define GL_QUAD_MESH_SUN 0x8614 macro
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 4212 #define GL_QUAD_MESH_SUN 0x8614 macro
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/dports/graphics/sharpconstruct/sharpconstruct-0.11/include/ |
H A D | glext.h | 9483 #ifndef GL_QUAD_MESH_SUN 9485 #define GL_QUAD_MESH_SUN 0x8614 macro
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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 3269 -define(GL_QUAD_MESH_SUN, 16#8614). macro
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/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 3269 -define(GL_QUAD_MESH_SUN, 16#8614). macro
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/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/ |
H A D | gl.hrl | 3269 -define(GL_QUAD_MESH_SUN, 16#8614). macro
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/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 5603 -define(GL_QUAD_MESH_SUN, 16#8614). macro
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/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 5603 -define(GL_QUAD_MESH_SUN, 16#8614). macro
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/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 5603 -define(GL_QUAD_MESH_SUN, 16#8614). macro
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/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 5603 -define(GL_QUAD_MESH_SUN, 16#8614). macro
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/dports/emulators/aranym/aranym-1.1.0/src/ |
H A D | glenums.c | 2027 /* 0x8614 */ GL_ENUM(GL_QUAD_MESH_SUN)
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/dports/graphics/sage/sage-0.2.0/sage/ |
H A D | sage.h | 2894 #define GL_QUAD_MESH_SUN 0x8614 macro
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/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/ |
H A D | flextGL.h | 4267 #define GL_QUAD_MESH_SUN 0x8614 macro
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/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/ |
H A D | glext.h | 2237 #define GL_QUAD_MESH_SUN 0x8614 macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/ |
H A D | glext.h | 2225 #define GL_QUAD_MESH_SUN 0x8614 macro
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