/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/ |
H A D | gl3cTextureSwizzleTests.cpp | 231 GL_R8, 288 { GL_R8, DE_NULL }, 289 { GL_R8, DE_NULL }, 353 { GL_R8, DE_NULL }, 354 { GL_R8, DE_NULL }, 355 { GL_R8, DE_NULL }, 366 { GL_R8, DE_NULL }, 367 { GL_R8, DE_NULL }, 368 { GL_R8, DE_NULL }, 379 { GL_R8, DE_NULL }, [all …]
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/dports/multimedia/gstreamer1-vaapi/gstreamer-vaapi-1.16.2/gst-libs/gst/vaapi/ |
H A D | ogl_compat.h | 97 #ifndef GL_R8 98 #define GL_R8 GL_R8_EXT macro
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/nv_image_formats/ |
H A D | copy-image-formats.c | 67 { "r8", GL_R8, GL_RED, GL_UNSIGNED_BYTE }, 116 case GL_R8: in glsl_image_type_name() 162 case GL_R8: in glsl_type_name()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/ |
H A D | OgreGL3PlusPixelFormat.cpp | 70 {GL_RED, GL_UNSIGNED_BYTE, GL_R8}, // PF_L8 72 {GL_ALPHA, GL_UNSIGNED_BYTE, GL_R8}, // PF_A8 150 {GL_RED, GL_UNSIGNED_BYTE, GL_R8}, // PF_R8 242 return GL_R8; in getGLImageInternalFormat()
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/basic/ |
H A D | GL.h | 110 # ifndef GL_R8 111 # define GL_R8 0x8229 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/texture_border_clamp/ |
H A D | esextcTextureBorderClampSamplingTextureGroup.cpp | 93 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 25… in init() 101 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init() 213 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init() 221 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256,… in init()
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H A D | esextcTextureBorderClampTests.cpp | 118 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 25… in init() 126 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init() 237 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init() 245 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256,… in init()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StreamProducerD3DTexture.cpp | 49 out->internalFormat = GL_R8; in GetGLDescFromTex() 60 out->internalFormat = GL_R8; in GetGLDescFromTex()
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/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_TextureFormat.cxx | 29 case GL_R8: return "GL_R8"; in FormatFormat() 140 aFormat.SetInternalFormat (theCtx->arbTexFloat ? GL_R32F : GL_R8); in FindFormat() 160 aFormat.SetInternalFormat (theCtx->arbTexFloat ? GL_R32F : GL_R8); in FindFormat() 412 aFormat.SetInternalFormat (GL_R8); in FindFormat() 432 aFormat.SetInternalFormat (GL_R8); in FindFormat()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StreamProducerD3DTexture.cpp | 44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex() 53 planeFormats = {GL_R8}; in GetGLDescFromTex()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StreamProducerD3DTexture.cpp | 44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex() 53 planeFormats = {GL_R8}; in GetGLDescFromTex()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StreamProducerD3DTexture.cpp | 44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex() 53 planeFormats = {GL_R8}; in GetGLDescFromTex()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StreamProducerD3DTexture.cpp | 44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex() 53 planeFormats = {GL_R8}; in GetGLDescFromTex()
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/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StreamProducerD3DTexture.cpp | 44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex() 53 planeFormats = {GL_R8}; in GetGLDescFromTex()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StreamProducerD3DTexture.cpp | 44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex() 53 planeFormats = {GL_R8}; in GetGLDescFromTex()
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/dports/science/py-pymol/pymol-open-source-2.4.0/layer0/ |
H A D | GenericBuffer.cpp | 64 #ifndef GL_R8 65 #define GL_R8 GL_RGBA macro 72 #define GL_R32F GL_R8 144 return GL_R8; in tex_format_internal_byte()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fTextureSpecificationTests.cpp | 3448 { "r8", GL_R8, }, in init() 3575 { "r8_complex1", GL_R8, 31, 30, 64, 1, 3, 1 }, in init() 3576 { "r8_complex2", GL_R8, 31, 30, 64, 1, 3, 2 }, in init() 3577 { "r8_complex3", GL_R8, 31, 30, 64, 1, 3, 4 }, in init() 3578 { "r8_complex4", GL_R8, 31, 30, 64, 1, 3, 8 }, in init() 3793 { "r8_complex1", GL_R8, 54, 60, 11, 7, 31, 30, 64, 1, 3, 1 }, in init() 3794 { "r8_complex2", GL_R8, 54, 60, 11, 7, 31, 30, 64, 1, 3, 2 }, in init() 4002 { "r8_complex1", GL_R8, 13, 17, 11, 23, 15, 2, 3, 1, 1 }, in init() 4003 { "r8_complex2", GL_R8, 13, 17, 11, 23, 15, 2, 3, 1, 2 }, in init() 4004 { "r8_complex3", GL_R8, 13, 17, 11, 23, 15, 2, 3, 1, 4 }, in init() [all …]
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/dports/multimedia/QtAV/QtAV-1.13.0/src/opengl/ |
H A D | gl_api.h | 92 #ifndef GL_R8 93 #define GL_R8 0x8229 macro
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/dports/games/taisei/taisei-1.3.2/src/renderer/glescommon/ |
H A D | texture.c | 99 set_format(TEX_TYPE_R_8, GL_R8, FMTSTRUCT(FMT_R8)); in gles_init_texformats_table() 106 set_format(TEX_TYPE_R_16, GL_R8, FMTSTRUCT(FMT_R8)); in gles_init_texformats_table() 184 case GL_R8: in gles_texture_format_caps()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_texture_rg.java | 40 int GL_R8 = 0x8229; field
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/dports/multimedia/v4l_compat/v4l-utils-4l-utils-1.20.0/utils/qvidcap/ |
H A D | paint.cpp | 704 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_YUV() 710 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width() / hdiv, m_v4l_fmt.g_height() / vdiv, 0, in shader_YUV() 716 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width() / hdiv, m_v4l_fmt.g_height() / vdiv, 0, in shader_YUV() 728 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV12() 734 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height() / 2, 0, in shader_NV12() 746 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV24() 764 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV16() 770 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV16()
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/dports/multimedia/libv4l/v4l-utils-4l-utils-1.20.0/utils/qvidcap/ |
H A D | paint.cpp | 704 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_YUV() 710 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width() / hdiv, m_v4l_fmt.g_height() / vdiv, 0, in shader_YUV() 716 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width() / hdiv, m_v4l_fmt.g_height() / vdiv, 0, in shader_YUV() 728 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV12() 734 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height() / 2, 0, in shader_NV12() 746 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV24() 764 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV16() 770 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV16()
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/dports/multimedia/v4l-utils/v4l-utils-4l-utils-1.20.0/utils/qvidcap/ |
H A D | paint.cpp | 704 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_YUV() 710 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width() / hdiv, m_v4l_fmt.g_height() / vdiv, 0, in shader_YUV() 716 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width() / hdiv, m_v4l_fmt.g_height() / vdiv, 0, in shader_YUV() 728 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV12() 734 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height() / 2, 0, in shader_NV12() 746 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV24() 764 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV16() 770 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV16()
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | shaderimage.c | 139 case GL_R8: in _mesa_get_shader_image_format() 401 case GL_R8: in _mesa_is_shader_image_format_supported() 429 const GLenum format = _mesa_is_desktop_gl(ctx) ? GL_R8 : GL_R32UI; in _mesa_default_image_unit() 784 set_image_binding(u, NULL, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8); in bind_image_textures()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | shaderimage.c | 139 case GL_R8: in _mesa_get_shader_image_format() 401 case GL_R8: in _mesa_is_shader_image_format_supported() 429 const GLenum format = _mesa_is_desktop_gl(ctx) ? GL_R8 : GL_R32UI; in _mesa_default_image_unit() 784 set_image_binding(u, NULL, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8); in bind_image_textures()
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