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Searched refs:GL_R8 (Results 1 – 25 of 1221) sorted by relevance

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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/
H A Dgl3cTextureSwizzleTests.cpp231 GL_R8,
288 { GL_R8, DE_NULL },
289 { GL_R8, DE_NULL },
353 { GL_R8, DE_NULL },
354 { GL_R8, DE_NULL },
355 { GL_R8, DE_NULL },
366 { GL_R8, DE_NULL },
367 { GL_R8, DE_NULL },
368 { GL_R8, DE_NULL },
379 { GL_R8, DE_NULL },
[all …]
/dports/multimedia/gstreamer1-vaapi/gstreamer-vaapi-1.16.2/gst-libs/gst/vaapi/
H A Dogl_compat.h97 #ifndef GL_R8
98 #define GL_R8 GL_R8_EXT macro
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/nv_image_formats/
H A Dcopy-image-formats.c67 { "r8", GL_R8, GL_RED, GL_UNSIGNED_BYTE },
116 case GL_R8: in glsl_image_type_name()
162 case GL_R8: in glsl_type_name()
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/
H A DOgreGL3PlusPixelFormat.cpp70 {GL_RED, GL_UNSIGNED_BYTE, GL_R8}, // PF_L8
72 {GL_ALPHA, GL_UNSIGNED_BYTE, GL_R8}, // PF_A8
150 {GL_RED, GL_UNSIGNED_BYTE, GL_R8}, // PF_R8
242 return GL_R8; in getGLImageInternalFormat()
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/basic/
H A DGL.h110 # ifndef GL_R8
111 # define GL_R8 0x8229 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/texture_border_clamp/
H A DesextcTextureBorderClampSamplingTextureGroup.cpp93 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 25… in init()
101 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init()
213 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init()
221 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256,… in init()
H A DesextcTextureBorderClampTests.cpp118 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 25… in init()
126 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init()
237 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init()
245 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256,… in init()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DStreamProducerD3DTexture.cpp49 out->internalFormat = GL_R8; in GetGLDescFromTex()
60 out->internalFormat = GL_R8; in GetGLDescFromTex()
/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/
H A DOpenGl_TextureFormat.cxx29 case GL_R8: return "GL_R8"; in FormatFormat()
140 aFormat.SetInternalFormat (theCtx->arbTexFloat ? GL_R32F : GL_R8); in FindFormat()
160 aFormat.SetInternalFormat (theCtx->arbTexFloat ? GL_R32F : GL_R8); in FindFormat()
412 aFormat.SetInternalFormat (GL_R8); in FindFormat()
432 aFormat.SetInternalFormat (GL_R8); in FindFormat()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStreamProducerD3DTexture.cpp44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex()
53 planeFormats = {GL_R8}; in GetGLDescFromTex()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStreamProducerD3DTexture.cpp44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex()
53 planeFormats = {GL_R8}; in GetGLDescFromTex()
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DStreamProducerD3DTexture.cpp44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex()
53 planeFormats = {GL_R8}; in GetGLDescFromTex()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DStreamProducerD3DTexture.cpp44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex()
53 planeFormats = {GL_R8}; in GetGLDescFromTex()
/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DStreamProducerD3DTexture.cpp44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex()
53 planeFormats = {GL_R8}; in GetGLDescFromTex()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DStreamProducerD3DTexture.cpp44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex()
53 planeFormats = {GL_R8}; in GetGLDescFromTex()
/dports/science/py-pymol/pymol-open-source-2.4.0/layer0/
H A DGenericBuffer.cpp64 #ifndef GL_R8
65 #define GL_R8 GL_RGBA macro
72 #define GL_R32F GL_R8
144 return GL_R8; in tex_format_internal_byte()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp3448 { "r8", GL_R8, }, in init()
3575 { "r8_complex1", GL_R8, 31, 30, 64, 1, 3, 1 }, in init()
3576 { "r8_complex2", GL_R8, 31, 30, 64, 1, 3, 2 }, in init()
3577 { "r8_complex3", GL_R8, 31, 30, 64, 1, 3, 4 }, in init()
3578 { "r8_complex4", GL_R8, 31, 30, 64, 1, 3, 8 }, in init()
3793 { "r8_complex1", GL_R8, 54, 60, 11, 7, 31, 30, 64, 1, 3, 1 }, in init()
3794 { "r8_complex2", GL_R8, 54, 60, 11, 7, 31, 30, 64, 1, 3, 2 }, in init()
4002 { "r8_complex1", GL_R8, 13, 17, 11, 23, 15, 2, 3, 1, 1 }, in init()
4003 { "r8_complex2", GL_R8, 13, 17, 11, 23, 15, 2, 3, 1, 2 }, in init()
4004 { "r8_complex3", GL_R8, 13, 17, 11, 23, 15, 2, 3, 1, 4 }, in init()
[all …]
/dports/multimedia/QtAV/QtAV-1.13.0/src/opengl/
H A Dgl_api.h92 #ifndef GL_R8
93 #define GL_R8 0x8229 macro
/dports/games/taisei/taisei-1.3.2/src/renderer/glescommon/
H A Dtexture.c99 set_format(TEX_TYPE_R_8, GL_R8, FMTSTRUCT(FMT_R8)); in gles_init_texformats_table()
106 set_format(TEX_TYPE_R_16, GL_R8, FMTSTRUCT(FMT_R8)); in gles_init_texformats_table()
184 case GL_R8: in gles_texture_format_caps()
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_texture_rg.java40 int GL_R8 = 0x8229; field
/dports/multimedia/v4l_compat/v4l-utils-4l-utils-1.20.0/utils/qvidcap/
H A Dpaint.cpp704 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_YUV()
710 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width() / hdiv, m_v4l_fmt.g_height() / vdiv, 0, in shader_YUV()
716 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width() / hdiv, m_v4l_fmt.g_height() / vdiv, 0, in shader_YUV()
728 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV12()
734 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height() / 2, 0, in shader_NV12()
746 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV24()
764 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV16()
770 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV16()
/dports/multimedia/libv4l/v4l-utils-4l-utils-1.20.0/utils/qvidcap/
H A Dpaint.cpp704 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_YUV()
710 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width() / hdiv, m_v4l_fmt.g_height() / vdiv, 0, in shader_YUV()
716 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width() / hdiv, m_v4l_fmt.g_height() / vdiv, 0, in shader_YUV()
728 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV12()
734 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height() / 2, 0, in shader_NV12()
746 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV24()
764 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV16()
770 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV16()
/dports/multimedia/v4l-utils/v4l-utils-4l-utils-1.20.0/utils/qvidcap/
H A Dpaint.cpp704 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_YUV()
710 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width() / hdiv, m_v4l_fmt.g_height() / vdiv, 0, in shader_YUV()
716 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width() / hdiv, m_v4l_fmt.g_height() / vdiv, 0, in shader_YUV()
728 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV12()
734 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height() / 2, 0, in shader_NV12()
746 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV24()
764 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV16()
770 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, m_v4l_fmt.g_width(), m_v4l_fmt.g_height(), 0, in shader_NV16()
/dports/lang/clover/mesa-21.3.6/src/mesa/main/
H A Dshaderimage.c139 case GL_R8: in _mesa_get_shader_image_format()
401 case GL_R8: in _mesa_is_shader_image_format_supported()
429 const GLenum format = _mesa_is_desktop_gl(ctx) ? GL_R8 : GL_R32UI; in _mesa_default_image_unit()
784 set_image_binding(u, NULL, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8); in bind_image_textures()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/
H A Dshaderimage.c139 case GL_R8: in _mesa_get_shader_image_format()
401 case GL_R8: in _mesa_is_shader_image_format_supported()
429 const GLenum format = _mesa_is_desktop_gl(ctx) ? GL_R8 : GL_R32UI; in _mesa_default_image_unit()
784 set_image_binding(u, NULL, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8); in bind_image_textures()

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