/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_vertex_buffer_object/ |
H A D | map-empty.c | 57 glMapBuffer(GL_ARRAY_BUFFER_ARB, GL_READ_WRITE_ARB); /* CRASH! */ in piglit_init()
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H A D | map-after-draw.c | 80 (void) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_READ_WRITE_ARB); in vboMap()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_vertex_buffer_object | 22 GL_READ_WRITE_ARB 0x88BA
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_vertex_buffer_object | 23 GL_READ_WRITE_ARB 0x88BA
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_vertex_buffer_object | 23 GL_READ_WRITE_ARB 0x88BA
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ARB_vertex_buffer_object | 21 GL_READ_WRITE_ARB 0x88BA
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_vertex_buffer_object | 23 GL_READ_WRITE_ARB 0x88BA
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_vertex_buffer_object | 22 GL_READ_WRITE_ARB 0x88BA
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_buffer_object.java | 59 int GL_READ_WRITE_ARB = 0x88BA; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | vertex_buffer_object.py | 32 GL_READ_WRITE_ARB=_C('GL_READ_WRITE_ARB',0x88BA) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | vertex_buffer_object.py | 32 GL_READ_WRITE_ARB=_C('GL_READ_WRITE_ARB',0x88BA) variable
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/ |
H A D | OgreGLHardwareIndexBuffer.cpp | 116 access = GL_READ_WRITE_ARB; in lockImpl()
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H A D | OgreGLHardwareVertexBuffer.cpp | 120 access = GL_READ_WRITE_ARB; in lockImpl()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/ |
H A D | OgreGLHardwareVertexBuffer.cpp | 118 access = GL_READ_WRITE_ARB; in lockImpl()
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H A D | OgreGLHardwareIndexBuffer.cpp | 114 access = GL_READ_WRITE_ARB; in lockImpl()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | BindImageTexture | 37 READ_WRITE = GL_READ_WRITE_ARB
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H A D | BufferObject | 55 #define GL_READ_WRITE_ARB 0x88BA
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | bufferobj.c | 401 i = (GLuint *) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_READ_WRITE_ARB); in MakeObject3()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | bufferobj.c | 401 i = (GLuint *) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_READ_WRITE_ARB); in MakeObject3()
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 553 #define GL_READ_WRITE_ARB 0x88BA macro
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | gl_local.h | 306 #define GL_READ_WRITE_ARB 0x88BA macro
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | glquake.h | 526 #define GL_READ_WRITE_ARB 0x88BA macro
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | BufferObject | 54 #define GL_READ_WRITE_ARB 0x88BA
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 6633 #ifndef GL_READ_WRITE_ARB 6634 #define GL_READ_WRITE_ARB 0x88BA macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 1190 #define GL_READ_WRITE_ARB 0x88BA macro
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