/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ATI_fragment_shader.java | 53 int GL_REG_10_ATI = 0x892B; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ATI/ |
H A D | fragment_shader.py | 78 GL_REG_10_ATI=_C('GL_REG_10_ATI',0x892B) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ATI/ |
H A D | fragment_shader.py | 78 GL_REG_10_ATI=_C('GL_REG_10_ATI',0x892B) variable
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | ati.h | 61 #define GL_REG_10_ATI 0x892B macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | glATI.h | 574 #define GL_REG_10_ATI 0x892B macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 6696 #ifndef GL_REG_10_ATI 6697 #define GL_REG_10_ATI 0x892B macro
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | gl_ATI_ext.h | 769 #define GL_REG_10_ATI 0x892B macro
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H A D | glATI.h | 769 #define GL_REG_10_ATI 0x892B macro
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 3181 #define GL_REG_10_ATI 0x892B macro
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 9756 #ifndef GL_REG_10_ATI 9757 #define GL_REG_10_ATI 0x892B macro
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 3949 #define GL_REG_10_ATI 0x892B macro
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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 3036 -define(GL_REG_10_ATI, 16#892B). macro
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/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 3036 -define(GL_REG_10_ATI, 16#892B). macro
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/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/ |
H A D | gl.hrl | 3036 -define(GL_REG_10_ATI, 16#892B). macro
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/dports/games/gltron/gltron-0.70/nebu/include/video/ |
H A D | nebu_extgl.h | 2378 #define GL_REG_10_ATI 0x892B macro
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/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 2989 -define(GL_REG_10_ATI, 16#892B). macro
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/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 2989 -define(GL_REG_10_ATI, 16#892B). macro
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/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 2989 -define(GL_REG_10_ATI, 16#892B). macro
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/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 2989 -define(GL_REG_10_ATI, 16#892B). macro
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/dports/emulators/aranym/aranym-1.1.0/src/ |
H A D | glenums.c | 2913 /* 0x892B */ GL_ENUM(GL_REG_10_ATI)
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/dports/graphics/sage/sage-0.2.0/sage/ |
H A D | sage.h | 2643 #define GL_REG_10_ATI 0x892B macro
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/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/ |
H A D | flextGL.h | 4021 #define GL_REG_10_ATI 0x892B macro
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/dports/graphics/sharpconstruct/sharpconstruct-0.11/include/ |
H A D | glext.h | 2553 #define GL_REG_10_ATI 0x892b macro
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/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/ |
H A D | glext.h | 1986 #define GL_REG_10_ATI 0x892B macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/ |
H A D | glext.h | 1974 #define GL_REG_10_ATI 0x892B macro
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