/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/amd_framebuffer_multisample_advanced/ |
H A D | api.c | 117 glBindRenderbuffer(GL_RENDERBUFFER, rb); in piglit_init() 155 glBindRenderbuffer(GL_RENDERBUFFER, cb); in piglit_init() 163 glBindRenderbuffer(GL_RENDERBUFFER, db); in piglit_init() 173 GL_RENDERBUFFER, cb); in piglit_init() 175 GL_RENDERBUFFER, db); in piglit_init() 195 glBindRenderbuffer(GL_RENDERBUFFER, tmp); in piglit_init() 209 glBindRenderbuffer(GL_RENDERBUFFER, tmp); in piglit_init() 219 glBindRenderbuffer(GL_RENDERBUFFER, tmp); in piglit_init() 227 glBindRenderbuffer(GL_RENDERBUFFER, tmp); in piglit_init() 234 glBindRenderbuffer(GL_RENDERBUFFER, tmp); in piglit_init() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | WebGLFramebufferTest.cpp | 130 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P() 200 glBindRenderbuffer(GL_RENDERBUFFER, colorBuffer); in testColorRenderbuffer() 513 glBindRenderbuffer(GL_RENDERBUFFER, colorBuffer); in checkValidColorDepthCombination() 518 glBindRenderbuffer(GL_RENDERBUFFER, depthBuffer); in checkValidColorDepthCombination() 576 glBindRenderbuffer(GL_RENDERBUFFER, colorBuffer); in testUsingIncompleteFramebuffer() 581 glBindRenderbuffer(GL_RENDERBUFFER, depthBuffer); in testUsingIncompleteFramebuffer() 619 glBindRenderbuffer(GL_RENDERBUFFER, colorBuffer); in testFramebufferIncompleteAttachment() 647 glBindRenderbuffer(GL_RENDERBUFFER, colorBuffer); in testFramebufferIncompleteMissingAttachment() 664 glBindRenderbuffer(GL_RENDERBUFFER, colorBuffer); in testFramebufferIncompleteDimensions() 669 glBindRenderbuffer(GL_RENDERBUFFER, depthBuffer); in testFramebufferIncompleteDimensions() [all …]
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H A D | RenderbufferMultisampleTest.cpp | 56 glBindRenderbuffer(GL_RENDERBUFFER, mRenderbuffer); in TEST_P() 57 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 1, GL_RGBA8I, 64, 64); in TEST_P() 67 glGetInternalformativ(GL_RENDERBUFFER, GL_RGBA8I, GL_SAMPLES, 1, &maxSamplesRGBA8I); in TEST_P() 73 glRenderbufferStorageMultisample(GL_RENDERBUFFER, maxSamplesRGBA8I + 1, GL_RGBA8I, 64, 64); in TEST_P() 75 glRenderbufferStorageMultisample(GL_RENDERBUFFER, maxIntegerSamples + 1, GL_RGBA8I, 64, 64); in TEST_P() 91 glBindRenderbuffer(GL_RENDERBUFFER, mRenderbuffer); in TEST_P() 98 glGetInternalformativ(GL_RENDERBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, queryBufferSize, in TEST_P() 103 glGetInternalformativ(GL_RENDERBUFFER, GL_RGBA8, GL_SAMPLES, queryBufferSize, in TEST_P() 113 glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCounts[i] + 1, GL_RGBA8, 64, in TEST_P() 117 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, in TEST_P()
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/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/quick/scenegraph/util/ |
H A D | qsgdepthstencilbuffer.cpp | 68 GL_RENDERBUFFER, m_depthBuffer); in attach() 70 GL_RENDERBUFFER, m_stencilBuffer); in attach() 73 GL_RENDERBUFFER, m_stencilBuffer); in attach() 81 GL_RENDERBUFFER, 0); in detach() 83 GL_RENDERBUFFER, 0); in detach() 86 GL_RENDERBUFFER, 0); in detach() 113 m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer); in QSGDefaultDepthStencilBuffer() 116 m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, format.samples, in QSGDefaultDepthStencilBuffer() 133 m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer); in QSGDefaultDepthStencilBuffer() 147 m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_stencilBuffer); in QSGDefaultDepthStencilBuffer() [all …]
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/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/quick/scenegraph/util/ |
H A D | qsgdepthstencilbuffer.cpp | 68 GL_RENDERBUFFER, m_depthBuffer); in attach() 70 GL_RENDERBUFFER, m_stencilBuffer); in attach() 73 GL_RENDERBUFFER, m_stencilBuffer); in attach() 81 GL_RENDERBUFFER, 0); in detach() 83 GL_RENDERBUFFER, 0); in detach() 86 GL_RENDERBUFFER, 0); in detach() 113 m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer); in QSGDefaultDepthStencilBuffer() 116 m_functions.glRenderbufferStorageMultisample(GL_RENDERBUFFER, format.samples, in QSGDefaultDepthStencilBuffer() 133 m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer); in QSGDefaultDepthStencilBuffer() 147 m_functions.glBindRenderbuffer(GL_RENDERBUFFER, m_stencilBuffer); in QSGDefaultDepthStencilBuffer() [all …]
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/dports/games/scummvm/scummvm-2.5.1/graphics/opengl/ |
H A D | framebuffer.cpp | 36 #define GL_RENDERBUFFER GL_RENDERBUFFER_EXT macro 154 glBindRenderbuffer(GL_RENDERBUFFER, _renderBuffers[0]); in init() 155 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, _texWidth, _texHeight); in init() 158 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 160 glBindRenderbuffer(GL_RENDERBUFFER, _renderBuffers[0]); in init() 169 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_STENCIL, _texWidth, _texHeight); in init() 179 glBindRenderbuffer(GL_RENDERBUFFER, _renderBuffers[1]); in init() 180 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, _texWidth, _texHeight); in init() 183 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 233 glBindRenderbuffer(GL_RENDERBUFFER, _msColorId); in init() [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/src/ |
H A D | glcontext_eagl.mm | 49 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) ); 51 [_context renderbufferStorage:GL_RENDERBUFFER fromDrawable:_layer]; 75 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, 0) ); 76 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, 0) ); 148 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) ); 149 [m_context presentRenderbuffer:GL_RENDERBUFFER]; 198 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) ); 200 [context renderbufferStorage:GL_RENDERBUFFER fromDrawable:layer]; 284 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) ); 328 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) ); [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/src/ |
H A D | glcontext_eagl.mm | 49 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) ); 51 [_context renderbufferStorage:GL_RENDERBUFFER fromDrawable:_layer]; 75 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, 0) ); 76 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, 0) ); 148 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) ); 149 [m_context presentRenderbuffer:GL_RENDERBUFFER]; 198 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) ); 200 [context renderbufferStorage:GL_RENDERBUFFER fromDrawable:layer]; 284 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) ); 328 GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo) ); [all …]
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/dports/games/residualvm/residualvm-0.3.1/graphics/opengl/ |
H A D | framebuffer.cpp | 36 #define GL_RENDERBUFFER GL_RENDERBUFFER_EXT macro 150 glBindRenderbuffer(GL_RENDERBUFFER, _renderBuffers[0]); in init() 151 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, _texWidth, _texHeight); in init() 154 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 156 glBindRenderbuffer(GL_RENDERBUFFER, _renderBuffers[0]); in init() 157 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, _texWidth, _texHeight); in init() 160 glBindRenderbuffer(GL_RENDERBUFFER, _renderBuffers[1]); in init() 161 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, _texWidth, _texHeight); in init() 163 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 216 glBindRenderbuffer(GL_RENDERBUFFER, _msColorId); in init() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_direct_state_access/ |
H A D | create-renderbuffers.c | 94 glBindRenderbuffer(GL_RENDERBUFFER, ids[2]); in piglit_display() 97 glGetRenderbufferParameteriv(GL_RENDERBUFFER, in piglit_display() 103 glGetRenderbufferParameteriv(GL_RENDERBUFFER, in piglit_display() 109 glGetRenderbufferParameteriv(GL_RENDERBUFFER, in piglit_display() 115 glGetRenderbufferParameteriv(GL_RENDERBUFFER, in piglit_display() 121 glGetRenderbufferParameteriv(GL_RENDERBUFFER, in piglit_display() 127 glGetRenderbufferParameteriv(GL_RENDERBUFFER, in piglit_display() 133 glGetRenderbufferParameteriv(GL_RENDERBUFFER, in piglit_display() 139 glGetRenderbufferParameteriv(GL_RENDERBUFFER, in piglit_display() 145 glGetRenderbufferParameteriv(GL_RENDERBUFFER, in piglit_display() [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/uikit/ |
H A D | SDL_uikitopenglview.m | 127 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 129 if (![context renderbufferStorage:GL_RENDERBUFFER fromDrawable:eaglLayer]) { 156 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); 174 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 195 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 234 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 241 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); 246 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 255 glBindRenderbuffer(GL_RENDERBUFFER, prevRenderbuffer); 265 glLabelObjectEXT(GL_RENDERBUFFER, viewRenderbuffer, 0, "context color buffer"); [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/uikit/ |
H A D | SDL_uikitopenglview.m | 127 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 129 if (![context renderbufferStorage:GL_RENDERBUFFER fromDrawable:eaglLayer]) { 156 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); 174 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 195 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 234 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 241 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); 246 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 255 glBindRenderbuffer(GL_RENDERBUFFER, prevRenderbuffer); 265 glLabelObjectEXT(GL_RENDERBUFFER, viewRenderbuffer, 0, "context color buffer"); [all …]
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/uikit/ |
H A D | SDL_uikitopenglview.m | 127 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 129 if (![context renderbufferStorage:GL_RENDERBUFFER fromDrawable:eaglLayer]) { 156 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); 174 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 195 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 234 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 241 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); 246 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 255 glBindRenderbuffer(GL_RENDERBUFFER, prevRenderbuffer); 265 glLabelObjectEXT(GL_RENDERBUFFER, viewRenderbuffer, 0, "context color buffer"); [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/uikit/ |
H A D | SDL_uikitopenglview.m | 127 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 129 if (![context renderbufferStorage:GL_RENDERBUFFER fromDrawable:eaglLayer]) { 156 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); 174 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 195 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 234 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 241 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); 246 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 255 glBindRenderbuffer(GL_RENDERBUFFER, prevRenderbuffer); 265 glLabelObjectEXT(GL_RENDERBUFFER, viewRenderbuffer, 0, "context color buffer"); [all …]
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_opengl/native/ |
H A D | juce_OpenGL_ios.h | 171 glBindRenderbuffer (GL_RENDERBUFFER, colorBufferHandle); in swapBuffers() 172 [context presentRenderbuffer: GL_RENDERBUFFER]; in swapBuffers() 247 glBindRenderbuffer (GL_RENDERBUFFER, colorBufferHandle); in createGLBuffers() 251 bool ok = [context renderbufferStorage: GL_RENDERBUFFER fromDrawable: glLayer]; in createGLBuffers() 255 glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width); in createGLBuffers() 256 glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height); in createGLBuffers() 264 glBindRenderbuffer (GL_RENDERBUFFER, msaaColorHandle); in createGLBuffers() 266 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA8, width, height); in createGLBuffers() 274 glBindRenderbuffer (GL_RENDERBUFFER, depthBufferHandle); in createGLBuffers() 279 glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, width, height); in createGLBuffers() [all …]
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/dports/devel/sdl20/SDL2-2.0.18/src/video/uikit/ |
H A D | SDL_uikitopenglview.m | 127 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 129 if (![context renderbufferStorage:GL_RENDERBUFFER fromDrawable:eaglLayer]) { 156 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); 174 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 195 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 234 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 241 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); 246 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 255 glBindRenderbuffer(GL_RENDERBUFFER, prevRenderbuffer); 265 glLabelObjectEXT(GL_RENDERBUFFER, viewRenderbuffer, 0, "context color buffer"); [all …]
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/dports/x11/controllermap/SDL2-2.0.18/src/video/uikit/ |
H A D | SDL_uikitopenglview.m | 127 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 129 if (![context renderbufferStorage:GL_RENDERBUFFER fromDrawable:eaglLayer]) { 156 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); 174 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 195 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 234 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 241 glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); 246 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 255 glBindRenderbuffer(GL_RENDERBUFFER, prevRenderbuffer); 265 glLabelObjectEXT(GL_RENDERBUFFER, viewRenderbuffer, 0, "context color buffer"); [all …]
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/src/EAGL/ |
H A D | OgreEAGLES2Context.mm | 109 OGRE_CHECK_GL_ERROR(glBindRenderbuffer(GL_RENDERBUFFER, mViewRenderbuffer)); 111 … OGRE_CHECK_GL_ERROR(glLabelObjectEXT(GL_RENDERBUFFER, mViewRenderbuffer, 0, "View Renderbuffer")); 113 … if(![mContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:(id<EAGLDrawable>) mDrawable]) 121 …OGRE_CHECK_GL_ERROR(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &mBacking… 122 …OGRE_CHECK_GL_ERROR(glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &mBackin… 141 OGRE_CHECK_GL_ERROR(glBindRenderbuffer(GL_RENDERBUFFER, mSampleRenderbuffer)); 148 OGRE_CHECK_GL_ERROR(glBindRenderbuffer(GL_RENDERBUFFER, mDepthRenderbuffer)); 149 …OGRE_CHECK_GL_ERROR(glLabelObjectEXT(GL_RENDERBUFFER, mDepthRenderbuffer, 0, "Depth Renderbuffer")… 168 OGRE_CHECK_GL_ERROR(glBindRenderbuffer(GL_RENDERBUFFER, mDepthRenderbuffer)); 169 …OGRE_CHECK_GL_ERROR(glLabelObjectEXT(GL_RENDERBUFFER, mDepthRenderbuffer, 0, "Depth Renderbuffer")… [all …]
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/dports/devel/upp/upp/uppsrc/GLDraw/ |
H A D | TextureDraw.cpp | 10 glBindRenderbuffer(GL_RENDERBUFFER, 0); in Clear() 43 glBindRenderbuffer(GL_RENDERBUFFER, rbo2); in GetResult() 44 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, sz.cx, sz.cy); in GetResult() 45 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo2); in GetResult() 46 glBindRenderbuffer(GL_RENDERBUFFER, 0); in GetResult() 58 glBindRenderbuffer(GL_RENDERBUFFER, 0); in GetResult() 99 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in Create() 101 glRenderbufferStorageMultisample(GL_RENDERBUFFER, msaa, GL_DEPTH24_STENCIL8, sz.cx, sz.cy); in Create() 103 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, sz.cx, sz.cy); in Create() 104 glBindRenderbuffer(GL_RENDERBUFFER, 0); in Create() [all …]
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/dports/cad/openscad/openscad-41f58fe57c03457a3a8b4dc541ef5654ec3e8c78/src/ |
H A D | fbo.cc | 149 GL_RENDERBUFFER, fbo->renderbuf_id); in fbo_arb_init() 161 GL_RENDERBUFFER, fbo->depthbuf_id); in fbo_arb_init() 163 GL_RENDERBUFFER, fbo->depthbuf_id); in fbo_arb_init() 203 glBindRenderbufferEXT(GL_RENDERBUFFER, fbo->depthbuf_id); in fbo_resize() 205 glRenderbufferStorageEXT(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height); in fbo_resize() 213 glBindRenderbufferEXT(GL_RENDERBUFFER, fbo->renderbuf_id); in fbo_resize() 214 glRenderbufferStorageEXT(GL_RENDERBUFFER, GL_RGBA8, width, height); in fbo_resize() 217 glBindRenderbuffer(GL_RENDERBUFFER, fbo->renderbuf_id); in fbo_resize() 218 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, height); in fbo_resize() 221 glBindRenderbuffer(GL_RENDERBUFFER, fbo->depthbuf_id); in fbo_resize() [all …]
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/dports/cad/openscad-devel/openscad-63a7c77740030c63d646eb0684ba6947eecb0db7/src/ |
H A D | fbo.cc | 149 GL_RENDERBUFFER, fbo->renderbuf_id); in fbo_arb_init() 161 GL_RENDERBUFFER, fbo->depthbuf_id); in fbo_arb_init() 163 GL_RENDERBUFFER, fbo->depthbuf_id); in fbo_arb_init() 203 glBindRenderbufferEXT(GL_RENDERBUFFER, fbo->depthbuf_id); in fbo_resize() 205 glRenderbufferStorageEXT(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height); in fbo_resize() 213 glBindRenderbufferEXT(GL_RENDERBUFFER, fbo->renderbuf_id); in fbo_resize() 214 glRenderbufferStorageEXT(GL_RENDERBUFFER, GL_RGBA8, width, height); in fbo_resize() 217 glBindRenderbuffer(GL_RENDERBUFFER, fbo->renderbuf_id); in fbo_resize() 218 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, height); in fbo_resize() 221 glBindRenderbuffer(GL_RENDERBUFFER, fbo->depthbuf_id); in fbo_resize() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_framebuffer_object/ |
H A D | negative-readpixels-no-rb.c | 68 glBindRenderbuffer(GL_RENDERBUFFER, rb); in piglit_init() 70 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT, 1, 1); in piglit_init() 72 GL_RENDERBUFFER, rb); in piglit_init() 75 GL_RENDERBUFFER, 0); in piglit_init() 77 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, 1, 1); in piglit_init() 79 GL_RENDERBUFFER, rb); in piglit_init() 83 GL_RENDERBUFFER, 0); in piglit_init()
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/dports/cad/opencascade/opencascade-7.6.0/samples/ios/UIKitSample/UIKitSample/ |
H A D | GLView.mm | 77 glBindRenderbuffer(GL_RENDERBUFFER, myRenderBuffer); 79 [myGLContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer*)self.layer]; 81 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &myBackingWidth); 82 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &myBackingHeight); 85 glBindRenderbuffer(GL_RENDERBUFFER, myDepthBuffer); 86 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, myBackingWidth, myBackingHeight); 114 glBindRenderbuffer(GL_RENDERBUFFER, myRenderBuffer); 115 [myGLContext presentRenderbuffer:GL_RENDERBUFFER]; 130 glBindRenderbuffer(GL_RENDERBUFFER, myRenderBuffer); 132 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &myBackingWidth); [all …]
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/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL2/ |
H A D | vtkIOSGLView.mm | 144 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 155 glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); 171 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 172 [context presentRenderbuffer:GL_RENDERBUFFER]; 193 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 212 glBindRenderbuffer(GL_RENDERBUFFER, viewRenderbuffer); 213 [context presentRenderbuffer:GL_RENDERBUFFER]; 293 [context presentRenderbuffer:GL_RENDERBUFFER]; 339 [context presentRenderbuffer:GL_RENDERBUFFER]; 388 [context presentRenderbuffer:GL_RENDERBUFFER]; [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fNegativeBufferApiTests.cpp | 226 glBindFramebuffer(GL_RENDERBUFFER, 0); in init() 244 glCheckFramebufferStatus(GL_RENDERBUFFER); in init() 295 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 298 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 383 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 393 glRenderbufferStorage(GL_RENDERBUFFER, -1, 1, 1); in init() 395 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, 1, 1); in init() 402 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, -1, 1); in init() 404 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, -1); in init() 422 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() [all …]
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