/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | drawbuffers.c | 116 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); in Reshape() 118 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); in Reshape() 120 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); in Reshape() 121 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, in Reshape() 193 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); in SetupRenderbuffers() 196 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); in SetupRenderbuffers() 199 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); in SetupRenderbuffers() 200 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, in SetupRenderbuffers() 204 GL_RENDERBUFFER_EXT, RBobjects[0]); in SetupRenderbuffers() 206 GL_RENDERBUFFER_EXT, RBobjects[1]); in SetupRenderbuffers() [all …]
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H A D | drawbuffers2.c | 148 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); in Reshape() 150 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); in Reshape() 152 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); in Reshape() 153 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, in Reshape() 240 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); in SetupRenderbuffers() 243 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); in SetupRenderbuffers() 246 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); in SetupRenderbuffers() 247 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, in SetupRenderbuffers() 251 GL_RENDERBUFFER_EXT, RBobjects[0]); in SetupRenderbuffers() 253 GL_RENDERBUFFER_EXT, RBobjects[1]); in SetupRenderbuffers() [all …]
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H A D | fbotest2.c | 123 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb); in Reshape() 124 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, width, height); in Reshape() 125 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRb); in Reshape() 126 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, in Reshape() 192 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb); in Init() 195 GL_RENDERBUFFER_EXT, ColorRb); in Init() 196 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); in Init() 200 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRb); in Init() 203 GL_RENDERBUFFER_EXT, DepthRb); in Init() 204 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, Width, Height); in Init()
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H A D | fbotest1.c | 92 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); in Reshape() 154 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, MyRB); in Init() 165 GL_RENDERBUFFER_EXT, MyRB); in Init() 167 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); in Init() 173 glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, in Init() 175 glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, in Init() 177 glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, in Init() 179 glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, in Init()
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H A D | fbotest3.c | 105 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb); in Reshape() 106 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, width, height); in Reshape() 190 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb); in Init() 193 GL_RENDERBUFFER_EXT, ColorRb); in Init() 194 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); in Init() 198 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRb); in Init()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | drawbuffers.c | 116 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); in Reshape() 118 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); in Reshape() 120 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); in Reshape() 121 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, in Reshape() 193 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); in SetupRenderbuffers() 196 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); in SetupRenderbuffers() 199 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); in SetupRenderbuffers() 200 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, in SetupRenderbuffers() 204 GL_RENDERBUFFER_EXT, RBobjects[0]); in SetupRenderbuffers() 206 GL_RENDERBUFFER_EXT, RBobjects[1]); in SetupRenderbuffers() [all …]
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H A D | drawbuffers2.c | 148 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); in Reshape() 150 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); in Reshape() 152 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); in Reshape() 153 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, in Reshape() 240 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); in SetupRenderbuffers() 243 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); in SetupRenderbuffers() 246 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); in SetupRenderbuffers() 247 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, in SetupRenderbuffers() 251 GL_RENDERBUFFER_EXT, RBobjects[0]); in SetupRenderbuffers() 253 GL_RENDERBUFFER_EXT, RBobjects[1]); in SetupRenderbuffers() [all …]
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H A D | fbotest2.c | 123 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb); in Reshape() 124 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, width, height); in Reshape() 125 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRb); in Reshape() 126 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, in Reshape() 192 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb); in Init() 195 GL_RENDERBUFFER_EXT, ColorRb); in Init() 196 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); in Init() 200 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRb); in Init() 203 GL_RENDERBUFFER_EXT, DepthRb); in Init() 204 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, Width, Height); in Init()
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H A D | fbotest1.c | 92 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); in Reshape() 154 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, MyRB); in Init() 165 GL_RENDERBUFFER_EXT, MyRB); in Init() 167 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); in Init() 173 glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, in Init() 175 glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, in Init() 177 glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, in Init() 179 glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, in Init()
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H A D | fbotest3.c | 105 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb); in Reshape() 106 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, width, height); in Reshape() 190 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb); in Init() 193 GL_RENDERBUFFER_EXT, ColorRb); in Init() 194 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); in Init() 198 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRb); in Init()
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/dports/games/spring/spring_98.0/rts/Rendering/GL/ |
H A D | FBO.cpp | 94 if (target==GL_RENDERBUFFER_EXT) { in DownloadAttachment() 95 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, id); in DownloadAttachment() 143 case GL_RENDERBUFFER_EXT: in DownloadAttachment() 269 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); in ~FBO() 424 if (target==GL_RENDERBUFFER_EXT) { in Detach() 431 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, attachment, GL_RENDERBUFFER_EXT, 0); in Detach() 468 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rbo); in CreateRenderBuffer() 469 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, format, width, height); in CreateRenderBuffer() 470 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, attachment, GL_RENDERBUFFER_EXT, rbo); in CreateRenderBuffer() 486 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rbo); in CreateRenderBufferMultisample() [all …]
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | framebuffer.c | 108 ELglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depth_rb); in try_format() 111 ELglRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, depth_format, PROBE_SIZE, in try_format() 116 GL_RENDERBUFFER_EXT, depth_rb); in try_format() 124 ELglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, stencil_rb); in try_format() 136 GL_RENDERBUFFER_EXT, stencil_rb); in try_format() 147 GL_RENDERBUFFER_EXT, 0); in try_format() 149 GL_RENDERBUFFER_EXT, 0); in try_format() 347 ELglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, *fbo_depth_buffer); in make_color_framebuffer() 354 GL_RENDERBUFFER_EXT, *fbo_depth_buffer); in make_color_framebuffer() 365 ELglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, *fbo_stencil_buffer); in make_color_framebuffer() [all …]
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | rtt_fbo.cpp | 56 my_glBindRenderbuffer(GL_RENDERBUFFER_EXT, m_depth); in RTT_FBO() 57 my_glRenderbufferStorage(GL_RENDERBUFFER_EXT,GL_DEPTH_COMPONENT, m_width, m_height); in RTT_FBO() 58 …my_glFramebufferRenderbuffer(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, m_d… in RTT_FBO() 98 my_glBindRenderbuffer(GL_RENDERBUFFER_EXT, m_msaa_depth); in RTT_FBO() 99 …my_glRenderbufferStorageMultisample(GL_RENDERBUFFER_EXT,samples,GL_DEPTH_COMPONENT, m_width, m_hei… in RTT_FBO() 100 …my_glFramebufferRenderbuffer(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, m_m… in RTT_FBO() 102 my_glBindRenderbuffer(GL_RENDERBUFFER_EXT, m_msaa_rb); in RTT_FBO() 103 … my_glRenderbufferStorageMultisample(GL_RENDERBUFFER_EXT,samples,textureformat, m_width, m_height); in RTT_FBO() 104 …my_glFramebufferRenderbuffer(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_RENDERBUFFER_EXT, m_… in RTT_FBO()
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/dports/cad/solvespace/solvespace-2.3/src/unix/ |
H A D | gloffscreen.cpp | 51 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, _color_renderbuffer); in begin() 52 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA8, _width, _height); in begin() 54 GL_RENDERBUFFER_EXT, _color_renderbuffer); in begin() 56 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, _depth_renderbuffer); in begin() 57 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24, _width, _height); in begin() 59 GL_RENDERBUFFER_EXT, _depth_renderbuffer); in begin()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/ |
H A D | fbotexture.c | 345 glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, rb); in AttachDepthAndStencilBuffers() 346 glRenderbufferStorage_func(GL_RENDERBUFFER_EXT, in AttachDepthAndStencilBuffers() 389 glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, rb); in AttachDepthAndStencilBuffers() 390 glRenderbufferStorage_func(GL_RENDERBUFFER_EXT, in AttachDepthAndStencilBuffers() 399 GL_RENDERBUFFER_EXT, rb); in AttachDepthAndStencilBuffers() 415 glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, rb); in AttachDepthAndStencilBuffers() 416 glRenderbufferStorage_func(GL_RENDERBUFFER_EXT, in AttachDepthAndStencilBuffers() 425 GL_RENDERBUFFER_EXT, rb); in AttachDepthAndStencilBuffers() 580 glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, DepthRB); in MakeFBO_RenderTexture() 581 glGetRenderbufferParameteriv_func(GL_RENDERBUFFER_EXT, in MakeFBO_RenderTexture() [all …]
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/ |
H A D | fbotexture.c | 345 glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, rb); in AttachDepthAndStencilBuffers() 346 glRenderbufferStorage_func(GL_RENDERBUFFER_EXT, in AttachDepthAndStencilBuffers() 389 glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, rb); in AttachDepthAndStencilBuffers() 390 glRenderbufferStorage_func(GL_RENDERBUFFER_EXT, in AttachDepthAndStencilBuffers() 399 GL_RENDERBUFFER_EXT, rb); in AttachDepthAndStencilBuffers() 415 glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, rb); in AttachDepthAndStencilBuffers() 416 glRenderbufferStorage_func(GL_RENDERBUFFER_EXT, in AttachDepthAndStencilBuffers() 425 GL_RENDERBUFFER_EXT, rb); in AttachDepthAndStencilBuffers() 580 glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, DepthRB); in MakeFBO_RenderTexture() 581 glGetRenderbufferParameteriv_func(GL_RENDERBUFFER_EXT, in MakeFBO_RenderTexture() [all …]
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/ |
H A D | qglframebufferobject.cpp | 492 glBindRenderbuffer(GL_RENDERBUFFER_EXT, color_buffer); in init() 498 glRenderbufferStorage(GL_RENDERBUFFER_EXT, internal_format, in init() 503 GL_RENDERBUFFER_EXT, color_buffer); in init() 521 glBindRenderbuffer(GL_RENDERBUFFER_EXT, depth_buffer); in init() 527 glRenderbufferStorage(GL_RENDERBUFFER_EXT, in init() 532 GL_RENDERBUFFER_EXT, depth_buffer); in init() 548 glBindRenderbuffer(GL_RENDERBUFFER_EXT, depth_buffer); in init() 577 GL_RENDERBUFFER_EXT, depth_buffer); in init() 588 glBindRenderbuffer(GL_RENDERBUFFER_EXT, stencil_buffer); in init() 603 glRenderbufferStorage(GL_RENDERBUFFER_EXT, GL_STENCIL_INDEX, in init() [all …]
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/ |
H A D | OgreGLFBORenderTexture.cpp | 200 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depthRB); in _tryFormat() 203 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, depthFormat, in _tryFormat() 208 GL_RENDERBUFFER_EXT, depthRB); in _tryFormat() 216 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, stencilRB); in _tryFormat() 219 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, stencilFormat, in _tryFormat() 225 GL_RENDERBUFFER_EXT, stencilRB); in _tryFormat() 233 … glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, 0); in _tryFormat() 257 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, packedRB); in _tryPackedFormat() 260 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, packedFormat, PROBE_SIZE, PROBE_SIZE); in _tryPackedFormat() 265 GL_RENDERBUFFER_EXT, packedRB); in _tryPackedFormat() [all …]
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/ |
H A D | OgreGLFBORenderTexture.cpp | 194 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depthRB); in _tryFormat() 197 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, depthFormat, in _tryFormat() 202 GL_RENDERBUFFER_EXT, depthRB); in _tryFormat() 210 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, stencilRB); in _tryFormat() 213 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, stencilFormat, in _tryFormat() 219 GL_RENDERBUFFER_EXT, stencilRB); in _tryFormat() 227 … glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, 0); in _tryFormat() 251 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, packedRB); in _tryPackedFormat() 254 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, packedFormat, PROBE_SIZE, PROBE_SIZE); in _tryPackedFormat() 259 GL_RENDERBUFFER_EXT, packedRB); in _tryPackedFormat() [all …]
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_fbo.c | 157 qglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, fbo->colorBuffers[index]); in R_CreateFBOColorBuffer() 158 qglRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, format, fbo->width, fbo->height); in R_CreateFBOColorBuffer() 161 …amebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT + index, GL_RENDERBUFFER_EXT, in R_CreateFBOColorBuffer() 189 qglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, fbo->depthBuffer); in R_CreateFBODepthBuffer() 190 qglRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, fbo->depthFormat, fbo->width, fbo->height); in R_CreateFBODepthBuffer() 193 …qglFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, fb… in R_CreateFBODepthBuffer() 222 qglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, fbo->stencilBuffer); in R_CreateFBOStencilBuffer() 223 qglRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, fbo->stencilFormat, fbo->width, fbo->height); in R_CreateFBOStencilBuffer() 227 …qglFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, … in R_CreateFBOStencilBuffer() 337 qglBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); in R_BindNullFBO()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-storage-completeness.c | 155 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb); in test() 159 GL_RENDERBUFFER_EXT, in test() 164 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, formats[i].format, in test() 196 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb); in test() 200 GL_RENDERBUFFER_EXT, in test() 205 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, formats[complete].format, in test() 214 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, in test()
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H A D | fbo-stencil.c | 79 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, cb); in test_clear() 80 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA8, BUF_SIZE, BUF_SIZE); in test_clear() 81 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); in test_clear() 84 GL_RENDERBUFFER_EXT, cb); in test_clear() 276 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb); in piglit_display() 277 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, f.iformat, BUF_SIZE, BUF_SIZE); in piglit_display() 278 …glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, GL_RENDERBUFFER_STENCIL_SIZE_EXT, &stencil_si… in piglit_display() 279 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); in piglit_display() 284 GL_RENDERBUFFER_EXT, rb); in piglit_display()
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H A D | fbo-depth.c | 78 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, cb); in test_clear() 79 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA8, BUF_SIZE, BUF_SIZE); in test_clear() 80 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); in test_clear() 83 GL_RENDERBUFFER_EXT, cb); in test_clear() 260 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb); in piglit_display() 261 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, f.iformat, BUF_SIZE, BUF_SIZE); in piglit_display() 262 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); in piglit_display() 267 GL_RENDERBUFFER_EXT, rb); in piglit_display()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/OpenGL/ |
H A D | OGLRenderSurface.cpp | 35 #define GL_RENDERBUFFER_EXT GL_RENDERBUFFER macro 77 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, renderBuffer_); in CreateRenderBuffer() 80 … glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER_EXT, multiSample, format, width, height); in CreateRenderBuffer() 83 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, format, width, height); in CreateRenderBuffer() 84 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); in CreateRenderBuffer()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_framebuffer_object/ |
H A D | error-handling.c | 163 glBindRenderbuffer(GL_RENDERBUFFER_EXT, renderbuffer); in piglit_init() 164 glRenderbufferStorage(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24, in piglit_init() 168 GL_RENDERBUFFER_EXT, in piglit_init() 195 glBindRenderbuffer(GL_RENDERBUFFER_EXT, renderbuffer); in piglit_init() 196 glRenderbufferStorage(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24, in piglit_init() 200 GL_RENDERBUFFER_EXT, in piglit_init()
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