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Searched refs:GL_RENDERER_PERMEDIA2 (Results 1 – 20 of 20) sorted by relevance

/dports/games/q2pro/q2pro/include/
H A Dref_public.h136 GL_RENDERER_PERMEDIA2, enumerator
/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/
H A Dgl_local.h375 #define GL_RENDERER_PERMEDIA2 0x00000100 macro
H A Dgl_rmain.c1197 gl_config.renderer = GL_RENDERER_PERMEDIA2; in R_Init()
1213 if ( gl_config.renderer == GL_RENDERER_PERMEDIA2 ) in R_Init()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/
H A Dgl_local.h375 #define GL_RENDERER_PERMEDIA2 0x00000100 macro
H A Dgl_rmain.c1197 gl_config.renderer = GL_RENDERER_PERMEDIA2; in R_Init()
1213 if ( gl_config.renderer == GL_RENDERER_PERMEDIA2 ) in R_Init()
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dgl_local.h447 #define GL_RENDERER_PERMEDIA2 0x00000100 macro
H A Dgl_rmain.c1639 gl_config.renderer = GL_RENDERER_PERMEDIA2; in R_Init()
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_local.h427 #define GL_RENDERER_PERMEDIA2 0x00000100 macro
H A Dgl_rmain.c3422 gl_config.renderer = GL_RENDERER_PERMEDIA2; in R_Init()
3438 if ( gl_config.renderer == GL_RENDERER_PERMEDIA2 ) in R_Init()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/
H A Dgl_local.h438 #define GL_RENDERER_PERMEDIA2 0x00000100 macro
H A Dgl_rmain.c1902 gl_config.renderer = GL_RENDERER_PERMEDIA2; in R_Init()
1919 if ( gl_config.renderer == GL_RENDERER_PERMEDIA2 ) in R_Init()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/
H A Dgl_local.h438 #define GL_RENDERER_PERMEDIA2 0x00000100 macro
H A Dgl_rmain.c1902 gl_config.renderer = GL_RENDERER_PERMEDIA2; in R_Init()
1919 if ( gl_config.renderer == GL_RENDERER_PERMEDIA2 ) in R_Init()
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_local.h537 #define GL_RENDERER_PERMEDIA2 0x00000100 macro
H A Dgl_rmain.c2560 gl_config.renderer = GL_RENDERER_PERMEDIA2; in R_Init()
2576 if (gl_config.renderer == GL_RENDERER_PERMEDIA2) { in R_Init()
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_local.h538 #define GL_RENDERER_PERMEDIA2 0x00000100 macro
H A Dgl_rmain.c2867 gl_config.renderer = GL_RENDERER_PERMEDIA2; in R_Init()
2882 if ( gl_config.renderer == GL_RENDERER_PERMEDIA2 ) { in R_Init()
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_local.h429 #define GL_RENDERER_PERMEDIA2 0x00000100 macro
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_local.h429 #define GL_RENDERER_PERMEDIA2 0x00000100 macro
/dports/games/q2pro/q2pro/ref_newgl/
H A Dgl_main.c878 gl_config.renderer = GL_RENDERER_PERMEDIA2; in GL_SetupRenderer()