/dports/graphics/libQGLViewer/libQGLViewer-2.7.2/examples/manipulatedFrame/ |
H A D | manipulatedFrame.cpp | 69 #ifdef GL_RESCALE_NORMAL // OpenGL 1.2 Only... in init() 70 glEnable(GL_RESCALE_NORMAL); in init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-1.2/ |
H A D | rescale-normal.c | 73 glEnable(GL_RESCALE_NORMAL); in piglit_init()
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/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/ |
H A D | preview_canvas.cpp | 13 #define GL_RESCALE_NORMAL 0x803A macro 264 glDisable(GL_RESCALE_NORMAL); in Render() 287 glEnable(GL_RESCALE_NORMAL); in DrawAtoms()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | Transform | 20 #ifndef GL_RESCALE_NORMAL 21 #define GL_RESCALE_NORMAL 0x803A 67 * use of either GL_NORMALIZE and GL_RESCALE_NORMAL modes. For further
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | Transform | 20 #ifndef GL_RESCALE_NORMAL 21 #define GL_RESCALE_NORMAL 0x803A 67 * use of either GL_NORMALIZE and GL_RESCALE_NORMAL modes. For further
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/dports/games/bzflag-server/bzflag-2.4.22/src/geometry/ |
H A D | SphereSceneNode.cxx | 366 glEnable(GL_RESCALE_NORMAL); in render() 452 glDisable(GL_RESCALE_NORMAL); in render() 631 glEnable(GL_RESCALE_NORMAL); in render() 684 glDisable(GL_RESCALE_NORMAL); in render()
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/dports/games/bzflag/bzflag-2.4.22/src/geometry/ |
H A D | SphereSceneNode.cxx | 366 glEnable(GL_RESCALE_NORMAL); in render() 452 glDisable(GL_RESCALE_NORMAL); in render() 631 glEnable(GL_RESCALE_NORMAL); in render() 684 glDisable(GL_RESCALE_NORMAL); in render()
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/dports/games/palomino/palomino/src/graph/ |
H A D | graph.cc | 57 mStateSet->setMode( GL_RESCALE_NORMAL, osg::StateAttribute::ON ); in Graph()
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/dports/graphics/libQGLViewer/libQGLViewer-2.7.2/examples/contribs/quarto/ |
H A D | glview.cpp | 45 #ifdef GL_RESCALE_NORMAL // OpenGL 1.2 Only... in init() 46 glEnable(GL_RESCALE_NORMAL); in init()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_2.h | 26 #define GL_RESCALE_NORMAL 0x803A macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL12.java | 74 int GL_RESCALE_NORMAL = 0x803A; field
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_VERSION_1_2 | 7 GL_RESCALE_NORMAL 0x803A
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_2 | 10 GL_RESCALE_NORMAL 0x803A
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_2 | 10 GL_RESCALE_NORMAL 0x803A
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_VERSION_1_2 | 10 GL_RESCALE_NORMAL 0x803A
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_1_2 | 9 GL_RESCALE_NORMAL 0x803A
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_2.py | 26 GL_RESCALE_NORMAL=_C('GL_RESCALE_NORMAL',0x803A) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_2.py | 26 GL_RESCALE_NORMAL=_C('GL_RESCALE_NORMAL',0x803A) variable
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarth/ |
H A D | GLUtils.cpp | 202 state->setModeValidity(GL_RESCALE_NORMAL, false); in operator ()()
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/util/ |
H A D | SGDebugDrawCallback.hxx | 128 PRINT_STATE(GL_RESCALE_NORMAL); in printState()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.10/execution/ |
H A D | built-in-matrix-state.c | 269 glEnable(GL_RESCALE_NORMAL); in piglit_display()
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/dports/games/spring/spring_98.0/rts/Map/SM3/ |
H A D | SM3GroundDrawer.cpp | 126 glEnable(GL_RESCALE_NORMAL); in Draw()
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/dports/games/crack-attack/crack-attack-1.1.14/src/ |
H A D | Displayer.cxx | 99 rescale_method = GL_RESCALE_NORMAL; in initialize()
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/compositor/ |
H A D | gl_inc.h | 192 #ifndef GL_RESCALE_NORMAL 193 #define GL_RESCALE_NORMAL 0x803A macro
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/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/compositor/ |
H A D | gl_inc.h | 192 #ifndef GL_RESCALE_NORMAL 193 #define GL_RESCALE_NORMAL 0x803A macro
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