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Searched refs:GL_RGBA32F_ARB (Results 1 – 25 of 452) sorted by relevance

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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/OpenGL/
H A DOGLTexture.cpp224 case GL_RGBA32F_ARB: in GetRowDataSize()
266 …else if (format == GL_RGBA16 || format == GL_RGBA16F_ARB || format == GL_RGBA32F_ARB || format == … in GetExternalFormat()
284 else if (format == GL_RGBA32F_ARB || format == GL_RG32F || format == GL_R32F) in GetDataType()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_sdfgpu/
H A Dfilter_sdfgpu.cpp334 …ure2D( TextureFormat( GL_TEXTURE_2D, mResTextureDim, mResTextureDim, GL_RGBA32F_ARB, GL_RGBA, GL_F… in initGL()
335 …ure2D( TextureFormat( GL_TEXTURE_2D, mResTextureDim, mResTextureDim, GL_RGBA32F_ARB, GL_RGBA, GL_F… in initGL()
337 …ure2D( TextureFormat( GL_TEXTURE_2D, mResTextureDim, mResTextureDim, GL_RGBA32F_ARB, GL_RGBA, GL_F… in initGL()
338 …ure2D( TextureFormat( GL_TEXTURE_2D, mResTextureDim, mResTextureDim, GL_RGBA32F_ARB, GL_RGBA, GL_F… in initGL()
357 …tureFormat( GL_TEXTURE_2D, mPeelingTextureSize, mPeelingTextureSize, GL_RGBA32F_ARB, GL_RGBA, GL_F… in initGL()
451 …glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F_ARB, mResTextureDim, mResTextureDim, 0, GL_RGBA, GL_FLO… in faceDataToTexture()
455 …glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F_ARB, mResTextureDim, mResTextureDim, 0, GL_RGBA, GL_FLO… in faceDataToTexture()
490 …glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F_ARB, mResTextureDim, mResTextureDim, 0, GL_RGBA, GL_FLO… in vertexDataToTexture()
494 …glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F_ARB, mResTextureDim, mResTextureDim, 0, GL_RGBA, GL_FLO… in vertexDataToTexture()
/dports/games/powder-toy/The-Powder-Toy-95.0/src/graphics/
H A DOpenGLHeaders.h6 #define GL_RGBA32F GL_RGBA32F_ARB
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_texture_float.java56 int GL_RGBA32F_ARB = 0x8814; field
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthSplat/
H A DSurface.cpp160 image->allocateImage(NUM_CLASSES * NUM_LODS, 1, 1, GL_RGBA32F_ARB, GL_FLOAT); in createLUTBuffer()
192 buf->setInternalFormat(GL_RGBA32F_ARB); in createLUTBuffer()
/dports/graphics/hugin/hugin-2020.0.0/src/hugin_base/vigra_ext/
H A DImageTransformsGPU.cpp75 …GL_RGBA8, GL_RGBA16, GL_RGBA32F_ARB, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE_AL…
265 GL_RGBA32F_ARB, in makeChunks()
389 …glTexImage2D(GL_PROXY_TEXTURE_2D, 0, GL_RGBA32F_ARB, maxTextureSize, maxTextureSize, 0, GL_RGBA, G… in transformImageGPUIntern()
451 … + ((XGLMap[destGLTransferFormat] != GL_RGBA32F_ARB) ? BytesPerPixel[destGLTransferFormat] : 0) in transformImageGPUIntern()
815 …glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA32F_ARB, destChunks[0].width(), destChunks[0].hei… in transformImageGPUIntern()
836 …glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA32F_ARB, destChunks[0].width(), destChunks[0].hei… in transformImageGPUIntern()
844 …glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA32F_ARB, destChunks[0].width(), destChunks[0].hei… in transformImageGPUIntern()
904 if (XGLMap[destGLTransferFormat] != GL_RGBA32F_ARB) { in transformImageGPUIntern()
1269 if (XGLMap[destGLTransferFormat] == GL_RGBA32F_ARB) { in transformImageGPUIntern()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_texture_float4 GL_RGBA32F_ARB 0x8814
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_texture_float5 GL_RGBA32F_ARB 0x8814
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_texture_float4 GL_RGBA32F_ARB 0x8814
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_texture_float5 GL_RGBA32F_ARB 0x8814
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_texture_float3 GL_RGBA32F_ARB 0x8814
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_texture_float5 GL_RGBA32F_ARB 0x8814
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dtexture_float.py25 GL_RGBA32F_ARB=_C('GL_RGBA32F_ARB',0x8814) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dtexture_float.py25 GL_RGBA32F_ARB=_C('GL_RGBA32F_ARB',0x8814) variable
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/
H A DOgreGLPixelFormat.cpp72 {GL_RGBA, GL_FLOAT, GL_RGBA32F_ARB}, // PF_FLOAT32_RGBA
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthTriton/
H A DTritonHeightMap.cpp225 #ifdef GL_RGBA32F_ARB
226 formats.push_back(Format(GL_RGBA32F_ARB, GL_RGBA, "GL_RGBA32F_ARB"));
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_framebuffer_srgb/
H A Dsrgb_conformance.c89 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F_ARB, in test_format()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dfloattex.c136 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F_ARB, in InitTexture()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dfloattex.c136 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F_ARB, in InitTexture()
/dports/graphics/movit/movit-1.6.3/
H A Dresource_pool.cpp353 case GL_RGBA32F_ARB: in create_2d_texture()
392 case GL_RGBA32F_ARB: in create_2d_texture()
745 case GL_RGBA32F_ARB: in estimate_texture_size()
/dports/games/retroarch/RetroArch-1.9.7/gfx/common/
H A Dgl_common.h93 #define GL_RGBA32F GL_RGBA32F_ARB
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgdepthpeeling/
H A DUtility.cpp108 texture2D->setInternalFormat(GL_RGBA32F_ARB); in newColorTexture2D()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgdepthpeeling/
H A DUtility.cpp108 texture2D->setInternalFormat(GL_RGBA32F_ARB); in newColorTexture2D()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/
H A DOgreGLPixelFormat.cpp239 return GL_RGBA32F_ARB; in getGLInternalFormat()
/dports/multimedia/schroedinger/schroedinger-1.0.11/schroedinger/opengl/
H A Dschroopenglcanvas.c303 canvas->texture.internal_format = GL_RGBA32F_ARB; in schro_opengl_canvas_new()
388 canvas->texture.internal_format = GL_RGBA32F_ARB; in schro_opengl_canvas_new()

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