/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_multisample.java | 44 int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA; field
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_multisample | 10 GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_multisample | 11 GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_multisample | 10 GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_multisample | 11 GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_multisample | 11 GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ARB_multisample | 9 GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | multisample.py | 22 GL_SAMPLE_COVERAGE_VALUE_ARB=_C('GL_SAMPLE_COVERAGE_VALUE_ARB',0x80AA) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | multisample.py | 22 GL_SAMPLE_COVERAGE_VALUE_ARB=_C('GL_SAMPLE_COVERAGE_VALUE_ARB',0x80AA) variable
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | Multisample | 30 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | Multisample | 30 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_local.h | 490 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | glATI.h | 77 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | glquake.h | 1105 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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/dports/games/darkplaces/darkplaces/ |
H A D | glquake.h | 1107 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 7389 #ifndef GL_SAMPLE_COVERAGE_VALUE_ARB 7390 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 51 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 51 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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/dports/science/medit/medit-2012.02.05_5/sources/GL.old/ |
H A D | glext.h | 133 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | gl_ATI_ext.h | 79 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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H A D | glATI.h | 79 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 632 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 10641 #ifndef GL_SAMPLE_COVERAGE_VALUE_ARB 10642 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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/dports/astro/openuniverse/openuniverse-1.0beta3/src/ |
H A D | glext.h | 167 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 1028 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA macro
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