/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/nvparse/ |
H A D | rc1.0_register.h | 49 #define RCP_SECONDARY_COLOR_RGB RCP_SET_REGISTER_ENUM(GL_SECONDARY_COLOR_NV, RCP_RGB, 0, 0) 50 #define RCP_SECONDARY_COLOR_ALPHA RCP_SET_REGISTER_ENUM(GL_SECONDARY_COLOR_NV, RCP_ALPHA, 0, 0) 51 #define RCP_SECONDARY_COLOR_BLUE RCP_SET_REGISTER_ENUM(GL_SECONDARY_COLOR_NV, RCP_BLUE, 0, 0) 52 #define RCP_SECONDARY_COLOR RCP_SET_REGISTER_ENUM(GL_SECONDARY_COLOR_NV, RCP_NONE, 0, 0)
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/nvparse/ |
H A D | rc1.0_register.h | 49 #define RCP_SECONDARY_COLOR_RGB RCP_SET_REGISTER_ENUM(GL_SECONDARY_COLOR_NV, RCP_RGB, 0, 0) 50 #define RCP_SECONDARY_COLOR_ALPHA RCP_SET_REGISTER_ENUM(GL_SECONDARY_COLOR_NV, RCP_ALPHA, 0, 0) 51 #define RCP_SECONDARY_COLOR_BLUE RCP_SET_REGISTER_ENUM(GL_SECONDARY_COLOR_NV, RCP_BLUE, 0, 0) 52 #define RCP_SECONDARY_COLOR RCP_SET_REGISTER_ENUM(GL_SECONDARY_COLOR_NV, RCP_NONE, 0, 0)
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/dports/games/foobillard/foobillard-3.0a/src/ |
H A D | bumpref.c | 845 GL_SECONDARY_COLOR_NV/* input */, in bump_setup_vp_rc() 851 GL_SECONDARY_COLOR_NV/* input */, in bump_setup_vp_rc() 896 GL_SECONDARY_COLOR_NV /* sum */, in bump_setup_vp_rc() 905 GL_SECONDARY_COLOR_NV/* input */, in bump_setup_vp_rc() 917 GL_SECONDARY_COLOR_NV/* input */, in bump_setup_vp_rc() 955 GL_SECONDARY_COLOR_NV/* input */, in bump_setup_vp_rc()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_register_combiners | 15 GL_SECONDARY_COLOR_NV 0x852D
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H A D | GL_NV_path_rendering | 50 GL_SECONDARY_COLOR_NV 0x852D
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 16 GL_SECONDARY_COLOR_NV 0x852D
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H A D | GL_NV_path_rendering | 62 GL_SECONDARY_COLOR_NV 0x852D
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_register_combiners | 14 GL_SECONDARY_COLOR_NV 0x852D
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 16 GL_SECONDARY_COLOR_NV 0x852D
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 16 GL_SECONDARY_COLOR_NV 0x852D
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H A D | GL_NV_path_rendering | 62 GL_SECONDARY_COLOR_NV 0x852D
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_register_combiners | 15 GL_SECONDARY_COLOR_NV 0x852D
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H A D | GL_NV_path_rendering | 50 GL_SECONDARY_COLOR_NV 0x852D
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | regcombine.cpp | 341 GL_SECONDARY_COLOR_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in SetupCombinersGlossMap() 394 GL_SECONDARY_COLOR_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in SetupCombinersGlossMapWithFog()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | regcombine.cpp | 341 GL_SECONDARY_COLOR_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in SetupCombinersGlossMap() 394 GL_SECONDARY_COLOR_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in SetupCombinersGlossMapWithFog()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_register_combiners.java | 61 int GL_SECONDARY_COLOR_NV = 0x852D; field
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H A D | NV_path_rendering.java | 140 GL_SECONDARY_COLOR_NV = 0x852D; // from NV_register_combiners field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | register_combiners.py | 52 GL_SECONDARY_COLOR_NV=_C('GL_SECONDARY_COLOR_NV',0x852D) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | register_combiners.py | 52 GL_SECONDARY_COLOR_NV=_C('GL_SECONDARY_COLOR_NV',0x852D) variable
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/ |
H A D | OgreGLRenderToVertexBuffer.cpp | 274 return GL_SECONDARY_COLOR_NV; in getGLSemanticType()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/ |
H A D | OgreGLRenderToVertexBuffer.cpp | 276 return GL_SECONDARY_COLOR_NV; in getGLSemanticType()
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 619 #ifndef GL_SECONDARY_COLOR_NV 620 #define GL_SECONDARY_COLOR_NV 0x852D macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumpgf.c | 226 …qglCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_A_NV, GL_SECONDARY_COLOR_NV, GL_EXPAND_N… in GL_EnableSpecularShaderGF3() 228 …qglCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_C_NV, GL_SECONDARY_COLOR_NV, GL_EXPAND_N… in GL_EnableSpecularShaderGF3()
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_NV_path_rendering | 50 GL_SECONDARY_COLOR_NV 0x852D
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/dports/games/glaxium/glaxium_0.5/ |
H A D | scene.cpp | 425 …glCombinerInputNV(GL_COMBINER2_NV, GL_RGB, GL_VARIABLE_B_NV, GL_SECONDARY_COLOR_NV, GL_UNSIGNED_ID… in drawFloor() 426 …glCombinerOutputNV(GL_COMBINER2_NV, GL_RGB, GL_SECONDARY_COLOR_NV, GL_DISCARD_NV, GL_DISCARD_NV, G… in drawFloor() 446 …glFinalCombinerInputNV(GL_VARIABLE_D_NV, GL_SECONDARY_COLOR_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in drawFloor()
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