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Searched refs:GL_SEPARABLE_2D (Results 1 – 25 of 430) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_ARB_imaging17 GL_SEPARABLE_2D 0x8012
/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/
H A DGL_ARB_imaging18 GL_SEPARABLE_2D 0x8012
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_imaging18 GL_SEPARABLE_2D 0x8012
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/
H A DGL_ARB_imaging15 GL_SEPARABLE_2D 0x8012
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_ARB_imaging15 GL_SEPARABLE_2D 0x8012
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/
H A DGL_ARB_imaging18 GL_SEPARABLE_2D 0x8012
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_ARB_imaging18 GL_SEPARABLE_2D 0x8012
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_ARB_imaging18 GL_SEPARABLE_2D 0x8012
/dports/graphics/glew/glew-2.2.0/auto/core/gl/
H A DGL_ARB_imaging18 GL_SEPARABLE_2D 0x8012
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_ARB_imaging17 GL_SEPARABLE_2D 0x8012
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/
H A DGL_ARB_imaging17 GL_SEPARABLE_2D 0x8012
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_imaging.java88 int GL_SEPARABLE_2D = 0x8012; field
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Ddefines.h687 #define GL_SEPARABLE_2D 0x8012 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dimaging.py87 GL_SEPARABLE_2D=_C('GL_SEPARABLE_2D',0x8012) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dimaging.py87 GL_SEPARABLE_2D=_C('GL_SEPARABLE_2D',0x8012) variable
/dports/audio/mumble/mumble-1.3.3/overlay/
H A Dopengl.cpp106 oglDisable(GL_SEPARABLE_2D); in initContext()
/dports/audio/murmur/mumble-1.3.3/overlay/
H A Dopengl.cpp106 oglDisable(GL_SEPARABLE_2D); in initContext()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h649 #define GL_SEPARABLE_2D 0x8012 macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/
H A Dnx_gl.h649 #define GL_SEPARABLE_2D 0x8012 macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h649 #define GL_SEPARABLE_2D 0x8012 macro
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/
H A Dnx_gl.h649 #define GL_SEPARABLE_2D 0x8012 macro
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/
H A Dnx_gl.h649 #define GL_SEPARABLE_2D 0x8012 macro
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/
H A Dnx_gl.h649 #define GL_SEPARABLE_2D 0x8012 macro
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/
H A Dnx_gl.h649 #define GL_SEPARABLE_2D 0x8012 macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h649 #define GL_SEPARABLE_2D 0x8012 macro

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