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Searched refs:GL_SGIS_texture_color_mask (Results 1 – 25 of 243) sorted by relevance

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/dports/science/medit/medit-2012.02.05_5/sources/GL.old/
H A Dglext.h1423 #if GL_SGIS_texture_color_mask
2140 #if GL_SGIS_texture_color_mask
/dports/security/ridl/ridl-11b3240/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …S_texture4D&extensions=GL_SGIS_texture_border_clamp&extensions=GL_SGIS_texture_color_mask&extensio…
/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …S_texture4D&extensions=GL_SGIS_texture_border_clamp&extensions=GL_SGIS_texture_color_mask&extensio…
/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …S_texture4D&extensions=GL_SGIS_texture_border_clamp&extensions=GL_SGIS_texture_color_mask&extensio…
/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …S_texture4D&extensions=GL_SGIS_texture_border_clamp&extensions=GL_SGIS_texture_color_mask&extensio…
/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …S_texture4D&extensions=GL_SGIS_texture_border_clamp&extensions=GL_SGIS_texture_color_mask&extensio…
/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/sfml_opengl3/
H A DReadme.md7 …S_texture4D&extensions=GL_SGIS_texture_border_clamp&extensions=GL_SGIS_texture_color_mask&extensio…
/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/sfml_opengl3/
H A DReadme.md7 …S_texture4D&extensions=GL_SGIS_texture_border_clamp&extensions=GL_SGIS_texture_color_mask&extensio…
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h2838 #ifndef GL_SGIS_texture_color_mask
2839 #define GL_SGIS_texture_color_mask macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h3606 #ifndef GL_SGIS_texture_color_mask
3607 #define GL_SGIS_texture_color_mask macro
/dports/games/cube/cube_source/include/GL/
H A Dglext.h1493 #ifndef GL_SGIS_texture_color_mask
3016 #ifndef GL_SGIS_texture_color_mask
3017 #define GL_SGIS_texture_color_mask 1 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/
H A Dglext.h1432 #ifndef GL_SGIS_texture_color_mask
2919 #ifndef GL_SGIS_texture_color_mask
2920 #define GL_SGIS_texture_color_mask 1 macro
/dports/graphics/sage/sage-0.2.0/sage/
H A Dsage.h2346 #ifndef GL_SGIS_texture_color_mask
7026 #ifndef GL_SGIS_texture_color_mask
7027 #define GL_SGIS_texture_color_mask 1 macro
/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/
H A Dglext.h1689 #ifndef GL_SGIS_texture_color_mask
4037 #ifndef GL_SGIS_texture_color_mask
4038 #define GL_SGIS_texture_color_mask 1 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/
H A Dglext.h1687 #ifndef GL_SGIS_texture_color_mask
4022 #ifndef GL_SGIS_texture_color_mask
4023 #define GL_SGIS_texture_color_mask 1 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/
H A Dglext.h1687 #ifndef GL_SGIS_texture_color_mask
4022 #ifndef GL_SGIS_texture_color_mask
4023 #define GL_SGIS_texture_color_mask 1 macro
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/
H A Dglext.h1687 #ifndef GL_SGIS_texture_color_mask
4022 #ifndef GL_SGIS_texture_color_mask
4023 #define GL_SGIS_texture_color_mask 1 macro
/dports/games/cake/cake_src/cake/glsetup/
H A Dgl_NV_ext.h1870 #ifndef GL_SGIS_texture_color_mask
4644 #ifndef GL_SGIS_texture_color_mask
4645 #define GL_SGIS_texture_color_mask 1 macro
/dports/games/memonix/MemonixSourceCode/src/
H A DGLext.h1870 #ifndef GL_SGIS_texture_color_mask
4644 #ifndef GL_SGIS_texture_color_mask
4645 #define GL_SGIS_texture_color_mask 1 macro
/dports/x11-toolkits/gtkglext/gtkglext-1.2.0/gdk/glext/
H A Dglext.h1870 #ifndef GL_SGIS_texture_color_mask
4644 #ifndef GL_SGIS_texture_color_mask
4645 #define GL_SGIS_texture_color_mask 1 macro
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dglext.h2032 #ifndef GL_SGIS_texture_color_mask
5077 #ifndef GL_SGIS_texture_color_mask
5078 #define GL_SGIS_texture_color_mask 1 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_opengl.h2216 #ifndef GL_SGIS_texture_color_mask
5545 #ifndef GL_SGIS_texture_color_mask
5546 #define GL_SGIS_texture_color_mask 1 macro
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_opengl.h2216 #ifndef GL_SGIS_texture_color_mask
5545 #ifndef GL_SGIS_texture_color_mask
5546 #define GL_SGIS_texture_color_mask 1 macro
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_opengl.h2220 #ifndef GL_SGIS_texture_color_mask
5563 #ifndef GL_SGIS_texture_color_mask
5564 #define GL_SGIS_texture_color_mask 1 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_opengl.h2220 #ifndef GL_SGIS_texture_color_mask
5549 #ifndef GL_SGIS_texture_color_mask
5550 #define GL_SGIS_texture_color_mask 1 macro

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