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Searched refs:GL_SHADER_SOURCE_LENGTH (Results 1 – 25 of 982) sorted by relevance

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/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dwebgl_shader_source_length.cpp51 GL_CALL( glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &value) ); in main()
58 GL_CALL( glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &value) ); in main()
65 GL_CALL( glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &value) ); in main()
/dports/x11-toolkits/gtk40/gtk-4.4.1/gsk/gl/
H A Dgskglshaderbuilder.c88 glGetShaderiv (shader_id, GL_SHADER_SOURCE_LENGTH, &code_len); in check_shader_error()
120 glGetShaderiv (shader_id, GL_SHADER_SOURCE_LENGTH, &code_len); in print_shader_info()
/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/renderer_opengl/
H A Dgl_shader_util.h28 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &source_length); in LogShaderSource()
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/
H A Dconst.h306 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GLSL/
H A Ddefines.h379 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/dports/graphics/libosmesa-gallium/mesa-21.3.6/docs/relnotes/
H A D7.0.1.rst44 - Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
/dports/graphics/libosmesa/mesa-21.3.6/docs/relnotes/
H A D7.0.1.rst44 - Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/docs/relnotes/
H A D7.0.1.rst44 - Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
/dports/graphics/mesa-libs/mesa-21.3.6/docs/relnotes/
H A D7.0.1.rst44 - Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/docs/relnotes/
H A D7.0.1.rst44 - Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
/dports/graphics/mesa-gallium-va/mesa-21.3.6/docs/relnotes/
H A D7.0.1.rst44 - Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/docs/relnotes/
H A D7.0.1.rst44 - Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
/dports/graphics/mesa-dri/mesa-21.3.6/docs/relnotes/
H A D7.0.1.rst44 - Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/docs/relnotes/
H A D7.0.1.rst44 - Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
/dports/graphics/mesa-dri-classic/mesa-20.2.3/docs/relnotes/
H A D7.0.1.rst44 - Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
/dports/lang/clover/mesa-21.3.6/docs/relnotes/
H A D7.0.1.rst44 - Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
/dports/graphics/cogl/cogl-1.22.8/cogl/
H A Dcogl-gles2-types.h411 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/
H A Dcogl-gles2-types.h412 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/dports/x11-toolkits/gtk40/gtk-4.4.1/gsk/ngl/
H A Dgsknglcompiler.c457 glGetShaderiv (shader_id, GL_SHADER_SOURCE_LENGTH, &code_len); in check_shader_error()
492 glGetShaderiv (shader_id, GL_SHADER_SOURCE_LENGTH, &code_len); in print_shader_info()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/libmatrix/
H A Dprogram.cc44 glGetShaderiv(handle_, GL_SHADER_SOURCE_LENGTH, &param); in Shader()
/dports/benchmarks/glmark2/glmark2-2021.12/src/libmatrix/
H A Dprogram.cc44 glGetShaderiv(handle_, GL_SHADER_SOURCE_LENGTH, &param); in Shader()
/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/
H A DOpenGl_ShaderObject.cxx374 theCtx->core20fwd->glGetShaderiv (myShaderID, GL_SHADER_SOURCE_LENGTH, &aLength); in updateDebugDump()
/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/
H A Dgl_headers.h426 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GLES2/VERSION/
H A DGLES2_2_0.py330 length = int(glGetShaderiv(obj, GL_SHADER_SOURCE_LENGTH))
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/VERSION/
H A DGL_2_0.py356 length = int(glGetShaderiv(obj, GL_SHADER_SOURCE_LENGTH))

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