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Searched refs:GL_SHADER_STORAGE_BUFFER (Results 1 – 25 of 551) sorted by relevance

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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/
H A DShaderStorageBufferTest.cpp125 glBufferData(GL_SHADER_STORAGE_BUFFER, in runVectorTest()
129 glBufferData(GL_SHADER_STORAGE_BUFFER, in runVectorTest()
309 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P()
310 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in TEST_P()
360 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P()
375 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P()
479 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P()
488 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P()
1442 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P()
1516 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in TEST_P()
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/opensubdiv/osd/
H A DglComputeEvaluator.cpp67 glBindBuffer(GL_SHADER_STORAGE_BUFFER, devicePtr); in createSSBO()
70 glBindBuffer(GL_SHADER_STORAGE_BUFFER, prev); in createSSBO()
428 glBufferData(GL_SHADER_STORAGE_BUFFER, in EvalPatches()
431 glBufferSubData(GL_SHADER_STORAGE_BUFFER, in EvalPatches()
461 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, 0); in EvalPatches()
462 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, 0); in EvalPatches()
463 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, 0); in EvalPatches()
464 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 3, 0); in EvalPatches()
465 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 4, 0); in EvalPatches()
466 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, 0); in EvalPatches()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/OGL/
H A DBoundingBox.cpp26 glBindBuffer(GL_SHADER_STORAGE_BUFFER, s_bbox_buffer_id); in Init()
27 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * sizeof(s32), initial_values, GL_DYNAMIC_DRAW); in Init()
28 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, s_bbox_buffer_id); in Init()
44 glBindBuffer(GL_SHADER_STORAGE_BUFFER, s_bbox_buffer_id); in Set()
45 glBufferSubData(GL_SHADER_STORAGE_BUFFER, index * sizeof(int), sizeof(int), &value); in Set()
46 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Set()
55 glBindBuffer(GL_SHADER_STORAGE_BUFFER, s_bbox_buffer_id); in Get()
62 glGetBufferSubData(GL_SHADER_STORAGE_BUFFER, index * sizeof(int), sizeof(int), &data); in Get()
67 void* ptr = glMapBufferRange(GL_SHADER_STORAGE_BUFFER, index * sizeof(int), sizeof(int), in Get()
72 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Get()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles31/
H A Des31cShaderStorageBufferObjectTests.cpp516 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Run()
992 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration()
1259 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
1333 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2510 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2528 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2598 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2608 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2721 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2736 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
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H A Des31cComputeShaderTests.cpp533 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Setup()
552 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
553 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Run()
679 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration()
873 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration()
1047 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration()
1419 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration()
1834 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration()
2067 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2233 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
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H A Des31cShaderAtomicCountersTests.cpp1002 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
1488 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2337 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2346 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2356 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2365 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2374 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2384 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2393 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2402 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
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H A Des31cShaderImageLoadStoreTests.cpp1141 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Write()
1267 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in WriteCS()
1428 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Read()
1566 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in ReadCS()
1896 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Write()
2135 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Write()
2389 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Read()
2602 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Read()
2988 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Write()
3222 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Atomic()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/
H A Dgl4cShaderStorageBufferObjectTests.cpp671 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Run()
1390 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2833 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2843 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
3038 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
3051 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
3928 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
4723 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
5193 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
5513 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
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H A Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp519 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Run()
991 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration()
1259 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
1333 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2507 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2517 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2588 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2598 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2707 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
2720 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
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H A Dgl4cComputeShaderTests.cpp524 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Setup()
543 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Run()
544 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Run()
630 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in RunIteration()
671 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in RunIteration()
672 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in RunIteration()
817 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in RunIteration()
1007 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in RunIteration()
1423 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in RunIteration()
1607 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in Run()
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H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp1175 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Write()
1301 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in WriteCS()
1463 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in Read()
1601 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffer); in ReadCS()
1932 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Write()
2174 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Write()
2427 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Read()
2640 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Read()
3023 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Write()
3258 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in Atomic()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_storage_buffer_object/
H A Darray-ssbo-binding.c102 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer[0]); in piglit_init()
103 glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLfloat), in piglit_init()
110 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 4, buffer[1]); in piglit_init()
111 glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLfloat), in piglit_init()
118 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer[0]); in piglit_init()
119 map = (float *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init()
129 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
131 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer[1]); in piglit_init()
132 map = (float *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init()
143 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
H A Dgetintegeri_v.c92 glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[0]); in piglit_init()
93 glBufferData(GL_SHADER_STORAGE_BUFFER, size, NULL, GL_STATIC_READ); in piglit_init()
94 glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[1]); in piglit_init()
95 glBufferData(GL_SHADER_STORAGE_BUFFER, size, NULL, GL_STATIC_READ); in piglit_init()
97 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, bo[0], 0, 1); in piglit_init()
98 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 1, bo[1], 2 * alignment, 3); in piglit_init()
102 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, bo[1]); in piglit_init()
105 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, 0); in piglit_init()
H A Ddeletebuffers.c60 glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[0]); in piglit_init()
61 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, NULL, GL_STATIC_DRAW); in piglit_init()
62 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, bo[0]); in piglit_init()
64 glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[1]); in piglit_init()
65 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, NULL, GL_STATIC_DRAW); in piglit_init()
66 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 1, bo[1], 0, 4); in piglit_init()
H A Drendering.c201 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[i]); in setup_ubos()
202 glBufferData(GL_SHADER_STORAGE_BUFFER, size + alignment, in setup_ubos()
206 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, i, buffers[i], in setup_ubos()
283 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[0]); in piglit_display()
284 glBufferSubData(GL_SHADER_STORAGE_BUFFER, alignment, in piglit_display()
287 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[1]); in piglit_display()
288 glBufferSubData(GL_SHADER_STORAGE_BUFFER, alignment, in piglit_display()
295 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[2]); in piglit_display()
296 glBufferSubData(GL_SHADER_STORAGE_BUFFER, alignment, in piglit_display()
H A Dlayout-std140-write-shader.c137 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); in piglit_init()
138 glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLfloat), in piglit_init()
145 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); in piglit_init()
146 map = (float *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init()
156 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
H A Dlayout-std430-write-shader.c178 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); in piglit_init()
179 glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLfloat), in piglit_init()
186 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); in piglit_init()
187 map = (float *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init()
197 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
H A Dissue1258.c110 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffers[i]); in piglit_init()
111 glBufferData(GL_SHADER_STORAGE_BUFFER, ssbo_size, in piglit_init()
132 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in draw()
145 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, buffers[0], 0, ssbo_size); in piglit_display()
155 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, buffers[1], 0, ssbo_size); in piglit_display()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/
H A Des31fBasicComputeShaderTests.cpp201 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate()
303 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *inputBuffer); in iterate()
324 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate()
424 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate()
558 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer0); in iterate()
571 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer1); in iterate()
652 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate()
757 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *tempBuffer); in iterate()
768 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate()
1167 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *inputBuffer); in iterate()
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H A Des31fSSBOArrayLengthTests.cpp104 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_outputBufferID); in init()
105 gl.bufferData(GL_SHADER_STORAGE_BUFFER, 2 * (int)sizeof(deUint32), &invalidValue, GL_DYNAMIC_COPY); in init()
108 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_targetBufferID); in init()
112 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_outputBufferID); in init()
113 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_targetBufferID); in init()
189 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_targetBufferID); in iterate()
190 …gl.bufferData(GL_SHADER_STORAGE_BUFFER, s_fixedBufferSize * (int)sizeof(float), DE_NULL, GL_DYNAMI… in iterate()
207 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_outputBufferID); in iterate()
208 ptr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, (int)sizeof(deUint32), GL_MAP_READ_BIT); in iterate()
222 if (gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER) == GL_FALSE) in iterate()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader_fp64/shader_storage/
H A Dlayout-std140-fp64-shader.c213 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); in piglit_init()
214 glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLdouble), in piglit_init()
221 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); in piglit_init()
222 map = (double *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init()
232 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
H A Dlayout-std430-fp64-shader.c247 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); in piglit_init()
248 glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLdouble), in piglit_init()
255 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); in piglit_init()
256 map = (double *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init()
266 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
H A Dlayout-std430-fp64-mixed-shader.c284 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); in piglit_init()
285 glBufferData(GL_SHADER_STORAGE_BUFFER, in piglit_init()
295 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); in piglit_init()
296 map_f = glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init()
319 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
H A Dlayout-std140-fp64-mixed-shader.c252 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); in piglit_init()
253 glBufferData(GL_SHADER_STORAGE_BUFFER, in piglit_init()
263 glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); in piglit_init()
264 map_f = glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in piglit_init()
287 glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); in piglit_init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/intel_blackhole_render/
H A Dblackhole_dispatch.c79 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, data_bo); in piglit_init()
80 glBufferData(GL_SHADER_STORAGE_BUFFER, in piglit_init()
123 if (!piglit_probe_buffer(data_bo, GL_SHADER_STORAGE_BUFFER, "output_values", in piglit_init()
142 if (!piglit_probe_buffer(data_bo, GL_SHADER_STORAGE_BUFFER, "output_values", in piglit_init()
153 if (!piglit_probe_buffer(data_bo, GL_SHADER_STORAGE_BUFFER, "output_values", in piglit_init()

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