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Searched refs:GL_SIGNED_NEGATE_NV (Results 1 – 25 of 328) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_NV_register_combiners28 GL_SIGNED_NEGATE_NV 0x853D
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_register_combiners29 GL_SIGNED_NEGATE_NV 0x853D
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_NV_register_combiners27 GL_SIGNED_NEGATE_NV 0x853D
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_NV_register_combiners29 GL_SIGNED_NEGATE_NV 0x853D
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_register_combiners29 GL_SIGNED_NEGATE_NV 0x853D
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_NV_register_combiners28 GL_SIGNED_NEGATE_NV 0x853D
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DNV_register_combiners.java71 int GL_SIGNED_NEGATE_NV = 0x853D; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/
H A Dregister_combiners.py54 GL_SIGNED_NEGATE_NV=_C('GL_SIGNED_NEGATE_NV',0x853D) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/
H A Dregister_combiners.py54 GL_SIGNED_NEGATE_NV=_C('GL_SIGNED_NEGATE_NV',0x853D) variable
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/nvparse/
H A Drc1.0_register.h152 case GL_SIGNED_NEGATE_NV:
H A Drc1.0_grammar.y219 reg.Init($2, GL_SIGNED_NEGATE_NV);
H A D_rc1.0_parser.cpp1494 reg.Init(yyvsp[0].registerEnum, GL_SIGNED_NEGATE_NV);
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/nvparse/
H A Drc1.0_register.h152 case GL_SIGNED_NEGATE_NV:
H A Drc1.0_grammar.y219 reg.Init($2, GL_SIGNED_NEGATE_NV);
H A D_rc1.0_parser.cpp1639 reg.Init((yyvsp[0].registerEnum), GL_SIGNED_NEGATE_NV); in yyparse()
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/
H A Dgl.h649 #ifndef GL_SIGNED_NEGATE_NV
650 #define GL_SIGNED_NEGATE_NV 0x853D macro
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/
H A Dloadgl.h86 #define GL_SIGNED_NEGATE_NV 0x853D macro
/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpgf.c249 …(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_C_NV, GL_CONSTANT_COLOR0_NV, GL_SIGNED_NEGATE_NV, GL_BLUE); in GL_EnableSpecularShaderGF3()
H A Dgl_bumpmap.c95 …(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_C_NV, GL_CONSTANT_COLOR0_NV, GL_SIGNED_NEGATE_NV, GL_BLUE); in GL_EnableSpecularShader()
H A Dglquake.h630 #define GL_SIGNED_NEGATE_NV 0x853D macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h7773 #ifndef GL_SIGNED_NEGATE_NV
7774 #define GL_SIGNED_NEGATE_NV 0x853D macro
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dglext.h271 #define GL_SIGNED_NEGATE_NV ((GLenum) 0x853D) macro
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dglext.h271 #define GL_SIGNED_NEGATE_NV ((GLenum) 0x853D) macro
/dports/science/medit/medit-2012.02.05_5/sources/GL.old/
H A Dglext.h1253 #define GL_SIGNED_NEGATE_NV 0x853D macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h2620 #define GL_SIGNED_NEGATE_NV 0x853D macro

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