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Searched refs:GL_SKIP_COMPONENTS2_NV (Results 1 – 25 of 175) sorted by relevance

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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/
H A Dtransform_feedback.py31 GL_SKIP_COMPONENTS2_NV=_C('GL_SKIP_COMPONENTS2_NV',-5) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/
H A Dtransform_feedback.py31 GL_SKIP_COMPONENTS2_NV=_C('GL_SKIP_COMPONENTS2_NV',-5) variable
/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h11022 #ifndef GL_SKIP_COMPONENTS2_NV
11023 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/
H A Dgl.hrl3622 -define(GL_SKIP_COMPONENTS2_NV, -5). macro
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/
H A Dgl.hrl3622 -define(GL_SKIP_COMPONENTS2_NV, -5). macro
/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/
H A Dgl.hrl3622 -define(GL_SKIP_COMPONENTS2_NV, -5). macro
/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl5043 -define(GL_SKIP_COMPONENTS2_NV, -5). macro
/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl5043 -define(GL_SKIP_COMPONENTS2_NV, -5). macro
/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl5043 -define(GL_SKIP_COMPONENTS2_NV, -5). macro
/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl5043 -define(GL_SKIP_COMPONENTS2_NV, -5). macro
/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/
H A DflextGL.h4797 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/devel/love/love-11.3/src/libraries/glad/
H A Dglad.hpp9224 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/devel/love10/love-0.10.2/src/libraries/glad/
H A Dglad.hpp9224 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/
H A Dglext_arb.py3334 GL_SKIP_COMPONENTS2_NV = -5 # GL/glext.h:4751 variable
/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/
H A Dglext_arb.py3334 GL_SKIP_COMPONENTS2_NV = -5 # GL/glext.h:4751 variable
/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/
H A Dglad.h3676 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/misc/usd/USD-21.11/pxr/imaging/garch/
H A DglApi.h802 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/
H A Dglext.h4492 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_opengl.h4569 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/
H A Dglext.h4745 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/
H A DSDL_opengl.h4569 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/
H A DSDL_opengl.h4110 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/games/tesseract-data/tesseract/src/include/
H A DSDL_opengl.h4569 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_opengl.h4569 #define GL_SKIP_COMPONENTS2_NV -5 macro
/dports/games/tesseract-data/tesseract/src/include/GL/
H A Dglext.h4747 #define GL_SKIP_COMPONENTS2_NV -5 macro

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