/dports/games/0ad/0ad-0.0.23b-alpha/source/graphics/ |
H A D | ShaderProgramFFP.cpp | 626 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in Bind() 706 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in Bind() 729 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PREVIOUS); in Bind() 936 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in Bind() 1002 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in Bind() 1017 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PREVIOUS); in Bind() 1032 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PREVIOUS); in Bind() 1103 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_CONSTANT); in Bind()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/gl/ |
H A D | dgl_common.cpp | 220 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); 232 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); 242 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); 345 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); in DGL_ModulateTexture() 355 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PREVIOUS); in DGL_ModulateTexture() 367 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE1); in DGL_ModulateTexture() 426 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in DGL_ModulateTexture() 439 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PREVIOUS); in DGL_ModulateTexture() 468 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PREVIOUS); in DGL_ModulateTexture() 478 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PREVIOUS); in DGL_ModulateTexture()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | gl_opengl.c | 496 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); in SetTextureMode() 509 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE0); in SetTextureMode() 522 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE0); in SetTextureMode() 537 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE0); in SetTextureMode()
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/dports/x11-wm/compiz-plugins-main/compiz-plugins-main-0.8.8/src/neg/ |
H A D | neg.c | 276 glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in NEGDrawWindowTexture() 301 glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PREVIOUS); in NEGDrawWindowTexture() 328 glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE0); in NEGDrawWindowTexture() 371 glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PREVIOUS); in NEGDrawWindowTexture() 478 glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in NEGDrawWindowTexture() 502 glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in NEGDrawWindowTexture()
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/dports/games/legesmotus/legesmotus-0.4.0/client/ |
H A D | compat_gl.h | 8 #define GL_SRC0_RGB GL_SOURCE0_RGB
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | crossbar.c | 101 glTexEnvi( GL_TEXTURE_ENV, GL_SOURCE0_RGB, tests[i][2] ); in DoFrame() 109 glTexEnvi( GL_TEXTURE_ENV, GL_SOURCE0_RGB, tests[i][6] ); in DoFrame()
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | texenv.c | 189 case GL_SOURCE0_RGB: in set_combiner_source() 193 term = pname - GL_SOURCE0_RGB; in set_combiner_source() 433 case GL_SOURCE0_RGB: in _mesa_texenvfv_indexed() 650 case GL_SOURCE0_RGB: in get_texenvi() 653 const unsigned rgb_idx = pname - GL_SOURCE0_RGB; in get_texenvi()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | texenv.c | 189 case GL_SOURCE0_RGB: in set_combiner_source() 193 term = pname - GL_SOURCE0_RGB; in set_combiner_source() 433 case GL_SOURCE0_RGB: in _mesa_texenvfv_indexed() 650 case GL_SOURCE0_RGB: in get_texenvi() 653 const unsigned rgb_idx = pname - GL_SOURCE0_RGB; in get_texenvi()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | texenv.c | 189 case GL_SOURCE0_RGB: in set_combiner_source() 193 term = pname - GL_SOURCE0_RGB; in set_combiner_source() 433 case GL_SOURCE0_RGB: in _mesa_texenvfv_indexed() 650 case GL_SOURCE0_RGB: in get_texenvi() 653 const unsigned rgb_idx = pname - GL_SOURCE0_RGB; in get_texenvi()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | texenv.c | 189 case GL_SOURCE0_RGB: in set_combiner_source() 193 term = pname - GL_SOURCE0_RGB; in set_combiner_source() 433 case GL_SOURCE0_RGB: in _mesa_texenvfv_indexed() 650 case GL_SOURCE0_RGB: in get_texenvi() 653 const unsigned rgb_idx = pname - GL_SOURCE0_RGB; in get_texenvi()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | texenv.c | 189 case GL_SOURCE0_RGB: in set_combiner_source() 193 term = pname - GL_SOURCE0_RGB; in set_combiner_source() 433 case GL_SOURCE0_RGB: in _mesa_texenvfv_indexed() 650 case GL_SOURCE0_RGB: in get_texenvi() 653 const unsigned rgb_idx = pname - GL_SOURCE0_RGB; in get_texenvi()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | texenv.c | 189 case GL_SOURCE0_RGB: in set_combiner_source() 193 term = pname - GL_SOURCE0_RGB; in set_combiner_source() 433 case GL_SOURCE0_RGB: in _mesa_texenvfv_indexed() 648 case GL_SOURCE0_RGB: in get_texenvi() 651 const unsigned rgb_idx = pname - GL_SOURCE0_RGB; in get_texenvi()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/ |
H A D | texenv.c | 189 case GL_SOURCE0_RGB: in set_combiner_source() 193 term = pname - GL_SOURCE0_RGB; in set_combiner_source() 433 case GL_SOURCE0_RGB: in _mesa_texenvfv_indexed() 650 case GL_SOURCE0_RGB: in get_texenvi() 653 const unsigned rgb_idx = pname - GL_SOURCE0_RGB; in get_texenvi()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/ |
H A D | texenv.c | 189 case GL_SOURCE0_RGB: in set_combiner_source() 193 term = pname - GL_SOURCE0_RGB; in set_combiner_source() 433 case GL_SOURCE0_RGB: in _mesa_texenvfv_indexed() 650 case GL_SOURCE0_RGB: in get_texenvi() 653 const unsigned rgb_idx = pname - GL_SOURCE0_RGB; in get_texenvi()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/main/ |
H A D | texenv.c | 189 case GL_SOURCE0_RGB: in set_combiner_source() 193 term = pname - GL_SOURCE0_RGB; in set_combiner_source() 433 case GL_SOURCE0_RGB: in _mesa_texenvfv_indexed() 650 case GL_SOURCE0_RGB: in get_texenvi() 653 const unsigned rgb_idx = pname - GL_SOURCE0_RGB; in get_texenvi()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | texenv.c | 186 case GL_SOURCE0_RGB: in set_combiner_source() 190 term = pname - GL_SOURCE0_RGB; in set_combiner_source() 416 case GL_SOURCE0_RGB: in _mesa_texenvfv_indexed() 628 case GL_SOURCE0_RGB: in get_texenvi() 631 const unsigned rgb_idx = pname - GL_SOURCE0_RGB; in get_texenvi()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/main/ |
H A D | texenv.c | 189 case GL_SOURCE0_RGB: in set_combiner_source() 193 term = pname - GL_SOURCE0_RGB; in set_combiner_source() 433 case GL_SOURCE0_RGB: in _mesa_texenvfv_indexed() 650 case GL_SOURCE0_RGB: in get_texenvi() 653 const unsigned rgb_idx = pname - GL_SOURCE0_RGB; in get_texenvi()
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/opengl/ |
H A D | gl14device.cpp | 1039 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PREVIOUS); in UpdateTextureParams() 1055 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in UpdateTextureParams() 1057 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE0); in UpdateTextureParams() 1059 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE1); in UpdateTextureParams() 1061 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE2); in UpdateTextureParams() 1063 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE3); in UpdateTextureParams() 1065 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PREVIOUS); in UpdateTextureParams() 1067 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); in UpdateTextureParams() 1069 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_CONSTANT); in UpdateTextureParams() 1205 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in EnableShadows() [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/ports/android/ |
H A D | r_gles_android.h | 47 #define GL_SOURCE0_RGB GL_SRC0_RGB macro
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/dports/games/glest/glest_source_3.2.2/source/g3d_viewer/ |
H A D | renderer.cpp | 27 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in execute() 51 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); in execute()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | r_units.cc | 266 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PREVIOUS); in EnableCustomEnv() 272 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in EnableCustomEnv()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-alpha.c | 127 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in piglit_display()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/VERSION/ |
H A D | GL_1_3.py | 109 GL_SRC0_RGB = GL_SOURCE0_RGB # alias
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/VERSION/ |
H A D | GL_1_3.py | 109 GL_SRC0_RGB = GL_SOURCE0_RGB # alias
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/dports/games/megaglest/megaglest-source-3.13.0/source/g3d_viewer/ |
H A D | renderer.cpp | 46 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE); in execute() 70 glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); in execute()
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