/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_video_capture | 19 GL_SUCCESS_NV 0x902F
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_video_capture | 20 GL_SUCCESS_NV 0x902F
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_video_capture | 20 GL_SUCCESS_NV 0x902F
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_video_capture | 20 GL_SUCCESS_NV 0x902F
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_video_capture | 19 GL_SUCCESS_NV 0x902F
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_video_capture.java | 98 int GL_SUCCESS_NV = 0x902F, field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | video_capture.py | 21 GL_SUCCESS_NV=_C('GL_SUCCESS_NV',0x902F) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | video_capture.py | 21 GL_SUCCESS_NV=_C('GL_SUCCESS_NV',0x902F) variable
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 11619 #ifndef GL_SUCCESS_NV 11620 #define GL_SUCCESS_NV 0x902F macro
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 5383 #define GL_SUCCESS_NV 0x902F macro
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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 3810 -define(GL_SUCCESS_NV, 16#902F). macro
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/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 3810 -define(GL_SUCCESS_NV, 16#902F). macro
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/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/ |
H A D | gl.hrl | 3810 -define(GL_SUCCESS_NV, 16#902F). macro
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/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 5201 -define(GL_SUCCESS_NV, 16#902F). macro
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/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 5201 -define(GL_SUCCESS_NV, 16#902F). macro
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/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 5201 -define(GL_SUCCESS_NV, 16#902F). macro
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/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 5201 -define(GL_SUCCESS_NV, 16#902F). macro
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/dports/emulators/aranym/aranym-1.1.0/src/ |
H A D | glenums.c | 3980 /* 0x902F */ GL_ENUM(GL_SUCCESS_NV)
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/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/ |
H A D | flextGL.h | 5037 #define GL_SUCCESS_NV 0x902F macro
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/dports/graphics/gauche-gl/Gauche-gl-0.6/src/ |
H A D | glext-abi.scm | 4199 (define-constant GL_SUCCESS_NV #x902f) unknown
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/dports/devel/love/love-11.3/src/libraries/glad/ |
H A D | glad.hpp | 9465 #define GL_SUCCESS_NV 0x902F macro
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/dports/devel/love10/love-0.10.2/src/libraries/glad/ |
H A D | glad.hpp | 9465 #define GL_SUCCESS_NV 0x902F macro
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | glext.h | 4336 #define GL_SUCCESS_NV 0x902F macro
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | glext.h | 4336 #define GL_SUCCESS_NV 0x902F macro
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/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/ |
H A D | glext_arb.py | 3548 GL_SUCCESS_NV = 36911 # GL/glext.h:5035 variable
|