/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GLSL/ |
H A D | defines.h | 338 #define GL_TEXTURE31 0x84DF macro
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/dports/graphics/cogl/cogl-1.22.8/cogl/ |
H A D | cogl-gles2-types.h | 370 #define GL_TEXTURE31 0x84DF macro
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/ |
H A D | cogl-gles2-types.h | 371 #define GL_TEXTURE31 0x84DF macro
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_util.h | 192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); in is_texture_source()
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/dports/lang/clover/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_util.h | 192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); in is_texture_source()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_util.h | 192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); in is_texture_source()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_util.h | 192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); in is_texture_source()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_util.h | 192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); in is_texture_source()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_util.h | 192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); in is_texture_source()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_util.h | 192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); in is_texture_source()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_util.h | 192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); in is_texture_source()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_util.h | 192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); in is_texture_source()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_util.h | 192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); in is_texture_source()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL13.java | 80 int GL_TEXTURE31 = 0x84DF; field
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 36 GL_TEXTURE31 0x84DF
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_VERSION_1_3 | 33 GL_TEXTURE31 0x84DF
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/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualizationqml2/ |
H A D | enumtostringmap.cpp | 319 m_map[GL_TEXTURE31] = "TEXTURE31"; in EnumToStringMap()
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 36 GL_TEXTURE31 0x84DF
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 36 GL_TEXTURE31 0x84DF
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_1_3 | 35 GL_TEXTURE31 0x84DF
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | defines.h | 804 # define GL_TEXTURE31 0x84DF macro
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_3.h | 58 #define GL_TEXTURE31 0x84DF macro
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/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/ |
H A D | gl_headers.h | 395 #define GL_TEXTURE31 0x84DF macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 733 #define GL_TEXTURE31 0x84DF macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 733 #define GL_TEXTURE31 0x84DF macro
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