/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_buffer_range/ |
H A D | errors.c | 62 glBindTexture(GL_TEXTURE_BUFFER, tex); in piglit_init() 64 glBindBuffer(GL_TEXTURE_BUFFER, bo); in piglit_init() 90 glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, 0, 4); in piglit_init() 94 glBufferData(GL_TEXTURE_BUFFER, TBO_SIZE, NULL, GL_STATIC_DRAW); in piglit_init() 96 glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, -align, 4); in piglit_init() 100 glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, 0, 0); in piglit_init() 104 glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, 0, -16); in piglit_init() 109 glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, align / 2, 16); in piglit_init() 114 glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, in piglit_init() 122 glGetTexLevelParameteriv(GL_TEXTURE_BUFFER, 0, GL_TEXTURE_BUFFER_SIZE, in piglit_init() [all …]
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H A D | dlist.c | 63 glBindTexture(GL_TEXTURE_BUFFER, tex); in piglit_init() 66 glBindBuffer(GL_TEXTURE_BUFFER, bo); in piglit_init() 67 glBufferData(GL_TEXTURE_BUFFER, 128, NULL, GL_STATIC_DRAW); in piglit_init() 71 glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, 0, 128); in piglit_init() 84 glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, 0, 0, 0); in piglit_init()
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H A D | ranges.c | 62 glBindTexture(GL_TEXTURE_BUFFER, tex[0]); in test_range() 64 glTextureBufferRangeEXT(tex[1], GL_TEXTURE_BUFFER, GL_R8UI, tbo, offset, size); in test_range() 65 glBindTexture(GL_TEXTURE_BUFFER, tex[1]); in test_range() 67 glTexBufferRange(GL_TEXTURE_BUFFER, GL_R8UI, tbo, offset, size); in test_range() 188 glBindBuffer(GL_TEXTURE_BUFFER, tbo); in init_tbo() 189 glBufferData(GL_TEXTURE_BUFFER, TBO_SIZE, data, GL_STATIC_DRAW); in init_tbo()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_buffer_object/ |
H A D | indexed.c | 91 glBindBuffer(GL_TEXTURE_BUFFER, tbo[0]); in piglit_init() 92 glBindTexture(GL_TEXTURE_BUFFER, tex[0]); in piglit_init() 93 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA8, tbo[0]); in piglit_init() 94 glBufferData(GL_TEXTURE_BUFFER, in piglit_init() 96 glBufferSubData(GL_TEXTURE_BUFFER, in piglit_init() 100 glBindBuffer(GL_TEXTURE_BUFFER, tbo[1]); in piglit_init() 101 glBindTexture(GL_TEXTURE_BUFFER, tex[1]); in piglit_init() 102 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA8, tbo[1]); in piglit_init() 103 glBufferData(GL_TEXTURE_BUFFER, in piglit_init() 105 glBufferSubData(GL_TEXTURE_BUFFER, in piglit_init()
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H A D | re-init.c | 100 glBindTexture(GL_TEXTURE_BUFFER, tbo_array[i].tex); in piglit_display() 110 glBindTexture(GL_TEXTURE_BUFFER, tbo_array[i].tex); in piglit_display() 151 glBindBuffer(GL_TEXTURE_BUFFER, tbo.bo); in create_tbo() 154 glBindTexture(GL_TEXTURE_BUFFER, tbo.tex); in create_tbo() 155 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA8, tbo.bo); in create_tbo() 157 glBindBuffer(GL_TEXTURE_BUFFER, 0); in create_tbo() 158 glBindTexture(GL_TEXTURE_BUFFER, 0); in create_tbo() 164 glBindBuffer(GL_TEXTURE_BUFFER, tbo->bo); in init_tbo_data() 179 glBufferData(GL_TEXTURE_BUFFER, total_size, NULL, GL_STATIC_DRAW); in init_tbo_data() 180 glBufferSubData(GL_TEXTURE_BUFFER, 0, total_size, data); in init_tbo_data() [all …]
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H A D | subdata-sync.c | 70 glBindBuffer(GL_TEXTURE_BUFFER, bo); in piglit_display() 74 glBufferData(GL_TEXTURE_BUFFER, 4096, NULL, GL_STREAM_DRAW); in piglit_display() 75 glBufferSubData(GL_TEXTURE_BUFFER, 0, sizeof(g_rgba8), g_rgba8); in piglit_display() 78 glBindTexture(GL_TEXTURE_BUFFER, tex); in piglit_display() 79 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA8, bo); in piglit_display() 82 glBufferSubData(GL_TEXTURE_BUFFER, 0, sizeof(b_rgba8), b_rgba8); in piglit_display()
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H A D | data-sync.c | 72 glBindBuffer(GL_TEXTURE_BUFFER, bo); in piglit_display() 73 glBufferData(GL_TEXTURE_BUFFER, sizeof(g_rgba8), g_rgba8, in piglit_display() 77 glBindTexture(GL_TEXTURE_BUFFER, tex); in piglit_display() 78 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA8, bo); in piglit_display() 81 glBufferData(GL_TEXTURE_BUFFER, sizeof(b_rgba8), b_rgba8, in piglit_display()
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H A D | max-size.c | 85 glBindBuffer(GL_TEXTURE_BUFFER, tbo); in piglit_init() 88 glBindTexture(GL_TEXTURE_BUFFER, tex); in piglit_init() 102 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA8, tbo); in piglit_init() 103 glBufferData(GL_TEXTURE_BUFFER, in piglit_init() 110 glBufferSubData(GL_TEXTURE_BUFFER, in piglit_init()
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H A D | get.c | 82 glBindTexture(GL_TEXTURE_BUFFER, tex); in piglit_init() 85 pass = expect(GL_TEXTURE_BUFFER, 0) && pass; in piglit_init() 86 glBindBuffer(GL_TEXTURE_BUFFER, bo); in piglit_init() 87 pass = expect(GL_TEXTURE_BUFFER, bo) && pass; in piglit_init() 92 glTexBufferARB(GL_TEXTURE_BUFFER, GL_RGBA8, 0); in piglit_init()
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H A D | bufferstorage.c | 119 glBindBuffer(GL_TEXTURE_BUFFER, tbo); in piglit_init() 120 glBufferStorage(GL_TEXTURE_BUFFER, sizeof(red), NULL, in piglit_init() 127 map = glMapBufferRange(GL_TEXTURE_BUFFER, 0, sizeof(red), in piglit_init() 133 glBindTexture(GL_TEXTURE_BUFFER, tex); in piglit_init() 135 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA32F, tbo); in piglit_init()
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H A D | dlist.c | 63 glBindTexture(GL_TEXTURE_BUFFER, tex); in piglit_init() 66 glBindBuffer(GL_TEXTURE_BUFFER, bo); in piglit_init() 70 glTexBufferARB(GL_TEXTURE_BUFFER, GL_RGBA8, bo); in piglit_init() 83 glTexBufferARB(GL_TEXTURE_BUFFER, GL_RGBA8, 0); in piglit_init()
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H A D | fetch-outside-bounds.c | 87 glBindBuffer(GL_TEXTURE_BUFFER, tbo); in piglit_display() 90 glBindTexture(GL_TEXTURE_BUFFER, tex); in piglit_display() 92 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA8, tbo); in piglit_display() 93 glBufferData(GL_TEXTURE_BUFFER, sizeof(data), data, GL_STATIC_READ); in piglit_display()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_bindless_texture/ |
H A D | legal.c | 146 glBindBuffer(GL_TEXTURE_BUFFER, tbo); in call_BufferSubData_when_texture_is_referenced() 147 glBufferData(GL_TEXTURE_BUFFER, sizeof(red), red, GL_STATIC_DRAW); in call_BufferSubData_when_texture_is_referenced() 150 glBindTexture(GL_TEXTURE_BUFFER, tex); in call_BufferSubData_when_texture_is_referenced() 151 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA32F, tbo); in call_BufferSubData_when_texture_is_referenced() 165 glBufferSubData(GL_TEXTURE_BUFFER, 0, sizeof(red), red); in call_BufferSubData_when_texture_is_referenced() 179 glBindBuffer(GL_TEXTURE_BUFFER, tbo); in call_MapBuffer_when_texture_is_referenced() 180 glBufferData(GL_TEXTURE_BUFFER, sizeof(red), red, GL_STATIC_DRAW); in call_MapBuffer_when_texture_is_referenced() 183 glBindTexture(GL_TEXTURE_BUFFER, tex); in call_MapBuffer_when_texture_is_referenced() 184 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA32F, tbo); in call_MapBuffer_when_texture_is_referenced() 198 glMapBuffer(GL_TEXTURE_BUFFER, GL_READ_ONLY); in call_MapBuffer_when_texture_is_referenced() [all …]
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H A D | illegal.c | 172 glBindBuffer(GL_TEXTURE_BUFFER, tbo); in call_TexBuffer_when_texture_is_referenced() 173 glBufferData(GL_TEXTURE_BUFFER, sizeof(red), red, GL_STATIC_DRAW); in call_TexBuffer_when_texture_is_referenced() 176 glBindTexture(GL_TEXTURE_BUFFER, tex); in call_TexBuffer_when_texture_is_referenced() 177 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA32F, tbo); in call_TexBuffer_when_texture_is_referenced() 179 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA32F, tbo); in call_TexBuffer_when_texture_is_referenced() 192 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA32F, tbo); in call_TexBuffer_when_texture_is_referenced() 206 glBindBuffer(GL_TEXTURE_BUFFER, tbo); in call_BufferData_when_texture_is_referenced() 207 glBufferData(GL_TEXTURE_BUFFER, sizeof(red), red, GL_STATIC_DRAW); in call_BufferData_when_texture_is_referenced() 210 glBindTexture(GL_TEXTURE_BUFFER, tex); in call_BufferData_when_texture_is_referenced() 211 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA32F, tbo); in call_BufferData_when_texture_is_referenced() [all …]
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/opensubdiv/osd/ |
H A D | glPatchTable.cpp | 103 glBindTexture(GL_TEXTURE_BUFFER, _patchIndexTexture); in allocate() 104 glTexBuffer(GL_TEXTURE_BUFFER, GL_R32I, _patchIndexBuffer); in allocate() 106 glBindTexture(GL_TEXTURE_BUFFER, _patchParamTexture); in allocate() 107 glTexBuffer(GL_TEXTURE_BUFFER, GL_RGB32I, _patchParamBuffer); in allocate() 122 glBindTexture(GL_TEXTURE_BUFFER, _varyingIndexTexture); in allocate() 123 glTexBuffer(GL_TEXTURE_BUFFER, GL_R32I, _varyingIndexBuffer); in allocate() 145 glBindTexture(GL_TEXTURE_BUFFER, _fvarIndexTextures[fvc]); in allocate() 146 glTexBuffer(GL_TEXTURE_BUFFER, GL_R32I, _fvarIndexBuffers[fvc]); in allocate() 156 glBindTexture(GL_TEXTURE_BUFFER, _fvarParamTextures[fvc]); in allocate() 158 glBindTexture(GL_TEXTURE_BUFFER, 0); in allocate() [all …]
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H A D | glLegacyGregoryPatchTable.cpp | 72 glBindTexture(GL_TEXTURE_BUFFER, result->_vertexValenceTextureBuffer); in Create() 73 glTexBuffer(GL_TEXTURE_BUFFER, GL_R32I, buffer); in Create() 74 glBindTexture(GL_TEXTURE_BUFFER, 0); in Create() 86 glBindTexture(GL_TEXTURE_BUFFER, result->_quadOffsetsTextureBuffer); in Create() 87 glTexBuffer(GL_TEXTURE_BUFFER, GL_R32I, buffer); in Create() 88 glBindTexture(GL_TEXTURE_BUFFER, 0); in Create() 109 glBindTexture(GL_TEXTURE_BUFFER, _vertexTextureBuffer); in UpdateVertexBuffer() 110 glTexBuffer(GL_TEXTURE_BUFFER, GL_R32F, vbo); in UpdateVertexBuffer() 111 glBindTexture(GL_TEXTURE_BUFFER, 0); in UpdateVertexBuffer()
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/ |
H A D | glPtexMipmapTexture.cpp | 64 glCreateTextures(GL_TEXTURE_BUFFER, 1, &result); in genTextureBuffer() 70 glBindBuffer(GL_TEXTURE_BUFFER, buffer); in genTextureBuffer() 71 glBufferData(GL_TEXTURE_BUFFER, size, data, GL_STATIC_DRAW); in genTextureBuffer() 74 glBindTexture(GL_TEXTURE_BUFFER, result); in genTextureBuffer() 75 glTexBuffer(GL_TEXTURE_BUFFER, format, buffer); in genTextureBuffer() 78 glBindTexture(GL_TEXTURE_BUFFER, 0); in genTextureBuffer() 79 glBindBuffer(GL_TEXTURE_BUFFER, 0); in genTextureBuffer()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | TextureBuffer.cpp | 116 textureBufferObject->bindBuffer(GL_TEXTURE_BUFFER); in apply() 118 textureBufferObject->unbindBuffer(GL_TEXTURE_BUFFER); in apply() 138 textureObject = generateAndAssignTextureObject(contextID, GL_TEXTURE_BUFFER); in apply() 156 textureBufferObject->bindBuffer(GL_TEXTURE_BUFFER); in apply() 159 textureBufferObject->unbindBuffer(GL_TEXTURE_BUFFER); in apply() 168 glBindTexture(GL_TEXTURE_BUFFER, 0); in apply() 210 _extensions->glTexBuffer(GL_TEXTURE_BUFFER, internalFormat, _id); in texBuffer() 215 …_extensions->glBufferData(GL_TEXTURE_BUFFER, image->getTotalDataSize(), image->data(), _usageHint); in bufferData() 220 _extensions->glBufferSubData(GL_TEXTURE_BUFFER, 0, image->getTotalDataSize(), image->data()); in bufferSubData()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_direct_state_access/ |
H A D | texture-buffer.c | 75 glBufferData(GL_TEXTURE_BUFFER, sizeof(g_rgba8), g_rgba8, in piglit_display() 78 glBufferData(GL_TEXTURE_BUFFER, sizeof(b_rgba8), b_rgba8, in piglit_display() 105 glBindBuffer(GL_TEXTURE_BUFFER, bo); in piglit_init() 107 glCreateTextures(GL_TEXTURE_BUFFER, 1, &tex); in piglit_init()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fTextureBufferTests.cpp | 244 gl.glBindBuffer(GL_TEXTURE_BUFFER, buffer); in iterate() 304 gl.glBindTexture(GL_TEXTURE_BUFFER, texture); in iterate() 374 gl.glBindTexture(GL_TEXTURE_BUFFER, texture); in iterate() 378 gl.glBindBuffer(GL_TEXTURE_BUFFER, buffer); in iterate() 382 gl.glTexBuffer(GL_TEXTURE_BUFFER, GL_R32UI, buffer); in iterate() 446 gl.glBindTexture(GL_TEXTURE_BUFFER, texture); in iterate() 450 gl.glBindBuffer(GL_TEXTURE_BUFFER, buffer); in iterate() 456 gl.glTexBuffer(GL_TEXTURE_BUFFER, GL_R32UI, buffer); in iterate() 528 gl.glBindTexture(GL_TEXTURE_BUFFER, texture); in iterate() 532 gl.glBindBuffer(GL_TEXTURE_BUFFER, buffer); in iterate() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/shaders/ |
H A D | common.c | 90 case GL_TEXTURE_BUFFER: in upload_miplevel_data() 92 glBindBuffer(GL_TEXTURE_BUFFER, bo); in upload_miplevel_data() 93 glBufferData(GL_TEXTURE_BUFFER, 16 * level_size[level][0], in upload_miplevel_data() 95 glTexBuffer(GL_TEXTURE_BUFFER, internal_format, bo); in upload_miplevel_data() 154 sampler.target == GL_TEXTURE_BUFFER) in compute_miplevel_info() 252 { "samplerBuffer", GL_SAMPLER_BUFFER, GL_TEXTURE_BUFFER }, in select_sampler() 272 { "isamplerBuffer", GL_INT_SAMPLER_BUFFER, GL_TEXTURE_BUFFER }, in select_sampler() 284 { "usamplerBuffer", GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_TEXTURE_BUFFER }, in select_sampler() 385 case GL_TEXTURE_BUFFER: in require_GL_features()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/OGL/ |
H A D | VertexManager.cpp | 71 GL_TEXTURE_BUFFER, std::min(max_buffer_size, static_cast<GLint>(TEXEL_STREAM_BUFFER_SIZE))); in Initialize() 85 glBindTexture(GL_TEXTURE_BUFFER, m_texel_buffer_views[it.first]); in Initialize() 86 glTexBuffer(GL_TEXTURE_BUFFER, it.second, m_texel_buffer->GetGLBufferId()); in Initialize() 114 glBindTexture(GL_TEXTURE_BUFFER, m_texel_buffer_views[static_cast<u32>(format)]); in UploadTexelBuffer() 139 glBindTexture(GL_TEXTURE_BUFFER, m_texel_buffer_views[static_cast<u32>(format)]); in UploadTexelBuffer() 143 glBindTexture(GL_TEXTURE_BUFFER, m_texel_buffer_views[static_cast<u32>(palette_format)]); in UploadTexelBuffer()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/ |
H A D | framebuffertexture-buffer-textures.c | 52 glBindBuffer(GL_TEXTURE_BUFFER, buff); in piglit_init() 55 glBindTexture(GL_TEXTURE_BUFFER, tex); in piglit_init() 57 glTexBuffer(GL_TEXTURE_BUFFER, GL_RG32F, buff); in piglit_init()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/ |
H A D | skybox.cpp | 269 glBindBuffer(GL_TEXTURE_BUFFER, sample_buffer); in generateSpecularCubemap() 270 glBufferData(GL_TEXTURE_BUFFER, 2048 * sizeof(float), tmp, in generateSpecularCubemap() 273 glBindTexture(GL_TEXTURE_BUFFER, sample_texture); in generateSpecularCubemap() 274 glTexBuffer(GL_TEXTURE_BUFFER, GL_RG32F, sample_buffer); in generateSpecularCubemap() 275 glBindTexture(GL_TEXTURE_BUFFER, 0); in generateSpecularCubemap() 293 glBindBuffer(GL_TEXTURE_BUFFER, 0); in generateSpecularCubemap() 294 glBindTexture(GL_TEXTURE_BUFFER, 0); in generateSpecularCubemap()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_image_load_store/ |
H A D | host-mem-barrier.c | 163 image_info(GL_TEXTURE_BUFFER, GL_RGBA32F, l, l); in run_test_vertex_array_raw() 213 image_info(GL_TEXTURE_BUFFER, GL_R32UI, l, l); in run_test_element_array_raw() 267 image_info(GL_TEXTURE_BUFFER, GL_RGBA32F, l, l); in run_test_ubo_raw() 430 image_info(GL_TEXTURE_BUFFER, GL_RGBA32UI, l, l); in run_test_indirect_raw() 478 image_info(GL_TEXTURE_BUFFER, GL_RGBA32F, l, l); in run_test_pixel_raw() 526 image_info(GL_TEXTURE_BUFFER, GL_RGBA32F, l, l); in run_test_pixel_waw() 655 image_info(GL_TEXTURE_BUFFER, GL_RGBA32F, l, l); in run_test_buf_update_raw() 666 glBindBuffer(GL_TEXTURE_BUFFER, get_buffer(1)); in run_test_buf_update_raw() 675 glGetBufferSubData(GL_TEXTURE_BUFFER, 0, in run_test_buf_update_raw() 691 image_info(GL_TEXTURE_BUFFER, GL_RGBA32F, l, l); in run_test_buf_update_waw() [all …]
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