/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayGetterCalls.cpp | 114 if (pname == GL_TEXTURE_DEPTH) in getStringForGetTexLevelParameterPname() 227 pnames_for_gettexlevelparameter.push_back(GL_TEXTURE_DEPTH); in initTest() 584 case GL_TEXTURE_DEPTH: in verifyGetTexLevelParameters()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | bug_3050.c | 85 GL_TEXTURE_DEPTH, in Init()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | bug_3050.c | 87 GL_TEXTURE_DEPTH, in Init()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_2.h | 63 #define GL_TEXTURE_DEPTH 0x8071 macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL12.java | 57 int GL_TEXTURE_DEPTH = 0x8071; field
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_VERSION_1_2 | 39 GL_TEXTURE_DEPTH 0x8071
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_2 | 41 GL_TEXTURE_DEPTH 0x8071
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_2 | 41 GL_TEXTURE_DEPTH 0x8071
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_VERSION_1_2 | 41 GL_TEXTURE_DEPTH 0x8071
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_1_2 | 41 GL_TEXTURE_DEPTH 0x8071
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_2.py | 36 GL_TEXTURE_DEPTH=_C('GL_TEXTURE_DEPTH',0x8071) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_2.py | 36 GL_TEXTURE_DEPTH=_C('GL_TEXTURE_DEPTH',0x8071) variable
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_direct_state_access/ |
H A D | texture-storage.c | 103 glGetTextureLevelParameteriv(tex, 0, GL_TEXTURE_DEPTH, &v); in test_one_level_errors() 210 GL_TEXTURE_DEPTH, &v); in test_mipmap_errors()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_storage/ |
H A D | texture-storage.c | 135 glGetTexLevelParameteriv(target, 0, GL_TEXTURE_DEPTH, &v); in test_one_level_errors() 232 glGetTexLevelParameteriv(target, l, GL_TEXTURE_DEPTH, in test_mipmap_errors()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp | 556 GL_TEXTURE_DEPTH, in iterate() 750 case GL_TEXTURE_DEPTH: in iterate() 861 case GL_TEXTURE_DEPTH: in iterate()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | tex3d-maxsize.c | 122 GL_TEXTURE_DEPTH, &pd); in find_max_tex3d_size()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | Image.cpp | 1123 glGetTexLevelParameteriv(textureMode, numMipMaps, GL_TEXTURE_DEPTH, &depth); in readImageFromCurrentTexture() 1200 glGetTexLevelParameteriv(textureMode, 0, GL_TEXTURE_DEPTH, &depth); in readImageFromCurrentTexture() 1247 glGetTexLevelParameteriv(textureMode, i, GL_TEXTURE_DEPTH, &depth); in readImageFromCurrentTexture() 1266 glGetTexLevelParameteriv(textureMode, 0, GL_TEXTURE_DEPTH, &depth); in readImageFromCurrentTexture()
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 97 #ifndef GL_TEXTURE_DEPTH 98 #define GL_TEXTURE_DEPTH 0x8071 macro
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | Image.cpp | 1389 glGetTexLevelParameteriv(textureMode, numMipMaps, GL_TEXTURE_DEPTH, &depth); in readImageFromCurrentTexture() 1466 glGetTexLevelParameteriv(textureMode, 0, GL_TEXTURE_DEPTH, &depth); in readImageFromCurrentTexture() 1513 glGetTexLevelParameteriv(textureMode, i, GL_TEXTURE_DEPTH, &depth); in readImageFromCurrentTexture() 1532 glGetTexLevelParameteriv(textureMode, 0, GL_TEXTURE_DEPTH, &depth); in readImageFromCurrentTexture()
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | defines.h | 573 #define GL_TEXTURE_DEPTH 0x8071 macro
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/dports/games/gracer/gracer-0.1.5/src/ |
H A D | glhash.h | 472 {"texture_depth", GL_TEXTURE_DEPTH},
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 623 #define GL_TEXTURE_DEPTH 0x8071 macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 623 #define GL_TEXTURE_DEPTH 0x8071 macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 623 #define GL_TEXTURE_DEPTH 0x8071 macro
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 623 #define GL_TEXTURE_DEPTH 0x8071 macro
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