/dports/graphics/freeglut/freeglut-3.2.1/src/ |
H A D | fg_misc.c | 96 #ifdef GL_TEXTURE_TOO_LARGE_EXT 97 #define GL_TEXTURE_TOO_LARGE GL_TEXTURE_TOO_LARGE_EXT
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/dports/graphics/mupdf/mupdf-1.18.0-source/thirdparty/freeglut/src/ |
H A D | fg_misc.c | 96 #ifdef GL_TEXTURE_TOO_LARGE_EXT 97 #define GL_TEXTURE_TOO_LARGE GL_TEXTURE_TOO_LARGE_EXT
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/freeglut/ |
H A D | freeglut_misc.c | 96 #ifdef GL_TEXTURE_TOO_LARGE_EXT 97 #define GL_TEXTURE_TOO_LARGE GL_TEXTURE_TOO_LARGE_EXT
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/dports/x11/xscreensaver/xscreensaver-5.44/android/ |
H A D | screenhack-android.c | 202 #ifdef GL_TEXTURE_TOO_LARGE_EXT in check_gl_error() 203 case GL_TEXTURE_TOO_LARGE_EXT: e = "texture too large"; break; in check_gl_error()
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/ |
H A D | xlock-gl-utils.c | 183 #ifdef GL_TEXTURE_TOO_LARGE_EXT in check_gl_error() 184 case GL_TEXTURE_TOO_LARGE_EXT: e = "texture too large"; break; in check_gl_error()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | texture.py | 56 GL_TEXTURE_TOO_LARGE_EXT=_C('GL_TEXTURE_TOO_LARGE_EXT',0x8065) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | texture.py | 56 GL_TEXTURE_TOO_LARGE_EXT=_C('GL_TEXTURE_TOO_LARGE_EXT',0x8065) variable
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/dports/x11/xlockmore/xlockmore-5.67/xlock/ |
H A D | visgl.c | 376 #ifdef GL_TEXTURE_TOO_LARGE_EXT in check_gl_error() 377 case GL_TEXTURE_TOO_LARGE_EXT: e = "texture too large"; break; in check_gl_error()
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/dports/x11/xscreensaver/xscreensaver-5.44/OSX/ |
H A D | XScreenSaverGLView.m | 426 #ifdef GL_TEXTURE_TOO_LARGE_EXT 427 case GL_TEXTURE_TOO_LARGE_EXT: e = "texture too large"; break;
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/dports/x11-clocks/xdaliclock/xdaliclock-2.44/OSX/ |
H A D | DaliClockView.m | 1620 # ifndef GL_TEXTURE_TOO_LARGE_EXT 1621 # define GL_TEXTURE_TOO_LARGE_EXT 0x8065 1636 case GL_TEXTURE_TOO_LARGE_EXT: e = "texture too large"; break;
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 9087 #ifndef GL_TEXTURE_TOO_LARGE_EXT 9088 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 macro
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/dports/science/medit/medit-2012.02.05_5/sources/GL.old/ |
H A D | glext.h | 277 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 macro
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 1449 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 macro
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 12792 #ifndef GL_TEXTURE_TOO_LARGE_EXT 12793 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 macro
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/dports/astro/openuniverse/openuniverse-1.0beta3/src/ |
H A D | glext.h | 262 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 macro
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 2217 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 macro
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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 2089 -define(GL_TEXTURE_TOO_LARGE_EXT, 16#8065). macro
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/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 2089 -define(GL_TEXTURE_TOO_LARGE_EXT, 16#8065). macro
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/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/ |
H A D | gl.hrl | 2089 -define(GL_TEXTURE_TOO_LARGE_EXT, 16#8065). macro
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/dports/games/cube/cube_source/include/GL/ |
H A D | glext.h | 335 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/ |
H A D | glext.h | 299 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 macro
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/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 3690 -define(GL_TEXTURE_TOO_LARGE_EXT, 16#8065). macro
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/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 3690 -define(GL_TEXTURE_TOO_LARGE_EXT, 16#8065). macro
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/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 3690 -define(GL_TEXTURE_TOO_LARGE_EXT, 16#8065). macro
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/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 3690 -define(GL_TEXTURE_TOO_LARGE_EXT, 16#8065). macro
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