/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | regcombine.cpp | 29 B = GL_VARIABLE_B_NV, 99 GL_VARIABLE_B_NV, GL_TEXTURE1_ARB, in SetupCombinersBumpMap() 112 glx::glCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_B_NV, in SetupCombinersBumpMap() 130 glx::glFinalCombinerInputNV(GL_VARIABLE_B_NV, in SetupCombinersBumpMap() 178 glx::glCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, in SetupCombinersSmooth() 207 glx::glFinalCombinerInputNV(GL_VARIABLE_B_NV, in SetupCombinersSmooth() 248 GL_VARIABLE_B_NV, GL_PRIMARY_COLOR_NV, in SetupCombinersDecalAndBumpMap() 288 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, in SetupCombinersDecalAndBumpMap() 310 glx::glFinalCombinerInputNV(GL_VARIABLE_B_NV, in SetupCombinersDecalAndBumpMap() 364 glx::glFinalCombinerInputNV(GL_VARIABLE_B_NV, in SetupCombinersGlossMap() [all …]
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | regcombine.cpp | 29 B = GL_VARIABLE_B_NV, 99 GL_VARIABLE_B_NV, GL_TEXTURE1_ARB, in SetupCombinersBumpMap() 112 glx::glCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_B_NV, in SetupCombinersBumpMap() 130 glx::glFinalCombinerInputNV(GL_VARIABLE_B_NV, in SetupCombinersBumpMap() 178 glx::glCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, in SetupCombinersSmooth() 207 glx::glFinalCombinerInputNV(GL_VARIABLE_B_NV, in SetupCombinersSmooth() 248 GL_VARIABLE_B_NV, GL_PRIMARY_COLOR_NV, in SetupCombinersDecalAndBumpMap() 288 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, in SetupCombinersDecalAndBumpMap() 310 glx::glFinalCombinerInputNV(GL_VARIABLE_B_NV, in SetupCombinersDecalAndBumpMap() 364 glx::glFinalCombinerInputNV(GL_VARIABLE_B_NV, in SetupCombinersGlossMap() [all …]
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumpgf.c | 85 …qglCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, GL_TEXTURE1_ARB, GL_EXPAND_NORMAL_NV… in GL_EnableDiffuseShaderGF3() 93 …qglCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL… in GL_EnableDiffuseShaderGF3() 119 qglFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_E_TIMES_F_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in GL_EnableDiffuseShaderGF3() 219 …qglCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, GL_TEXTURE1_ARB, GL_EXPAND_NORMAL_NV… in GL_EnableSpecularShaderGF3() 227 …qglCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL… in GL_EnableSpecularShaderGF3() 232 …qglCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL… in GL_EnableSpecularShaderGF3() 248 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY… in GL_EnableSpecularShaderGF3() 255 …qglCombinerInputNV(GL_COMBINER2_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY… in GL_EnableSpecularShaderGF3() 265 …qglCombinerInputNV(GL_COMBINER3_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY… in GL_EnableSpecularShaderGF3() 270 …qglCombinerInputNV(GL_COMBINER3_NV, GL_RGB, GL_VARIABLE_B_NV, GL_SPARE1_NV, GL_UNSIGNED_IDENTITY_N… in GL_EnableSpecularShaderGF3() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_arb.cpp | 162 …qglCombinerInputNV( GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGlowShaders() 169 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGlowShaders() 176 qglFinalCombinerInputNV( GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB ); in ARB_InitGlowShaders()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_arb.cpp | 177 …qglCombinerInputNV( GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGPUShaders() 184 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGPUShaders() 191 qglFinalCombinerInputNV( GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB ); in ARB_InitGPUShaders()
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/dports/games/foobillard/foobillard-3.0a/src/ |
H A D | bumpref.c | 509 glFinalCombinerInputNV(GL_VARIABLE_B_NV, in bumpref_setup_vp_ts_rc() 838 GL_VARIABLE_B_NV, in bump_setup_vp_rc() 874 GL_VARIABLE_B_NV, in bump_setup_vp_rc() 910 GL_VARIABLE_B_NV, in bump_setup_vp_rc() 948 GL_VARIABLE_B_NV, in bump_setup_vp_rc() 985 GL_VARIABLE_B_NV, in bump_setup_vp_rc() 1009 GL_VARIABLE_B_NV, in bump_setup_vp_rc() 1033 GL_VARIABLE_B_NV, in bump_setup_vp_rc() 1057 GL_VARIABLE_B_NV, in bump_setup_vp_rc() 1081 glFinalCombinerInputNV(GL_VARIABLE_B_NV, in bump_setup_vp_rc()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/nvparse/ |
H A D | ps1.0_program.cpp | 645 … glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); in operator ()() 688 … glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); in operator ()() 723 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, b.reg, b.map, b.comp); in operator ()() 754 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, b.reg, b.map, b.comp); in operator ()() 769 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_B_NV, b.reg, b.map, b.alphaComp); in operator ()() 790 … glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, b.reg, b.map, b.comp); in operator ()() 805 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_B_NV, b.reg, b.map, b.alphaComp); in operator ()() 824 … glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); in operator ()() 855 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, b.reg, b.map, b.comp); in operator ()() 868 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_B_NV, b.reg, b.map, b.alphaComp); in operator ()() [all …]
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H A D | rc1.0_final.cpp | 123 GL_VARIABLE_B_NV, in Invoke()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/nvparse/ |
H A D | ps1.0_program.cpp | 645 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); in operator ()() 688 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); in operator ()() 723 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, b.reg, b.map, b.comp); in operator ()() 754 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, b.reg, b.map, b.comp); in operator ()() 769 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_B_NV, b.reg, b.map, b.alphaComp); in operator ()() 790 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, b.reg, b.map, b.comp); in operator ()() 805 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_B_NV, b.reg, b.map, b.alphaComp); in operator ()() 824 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); in operator ()() 855 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_B_NV, b.reg, b.map, b.comp); in operator ()() 868 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_B_NV, b.reg, b.map, b.alphaComp); in operator ()() [all …]
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H A D | rc1.0_final.cpp | 123 GL_VARIABLE_B_NV, in Invoke()
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 209 #ifndef GL_VARIABLE_B_NV 210 #define GL_VARIABLE_B_NV 0x8524 macro
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 209 #ifndef GL_VARIABLE_B_NV 210 #define GL_VARIABLE_B_NV 0x8524 macro
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/dports/graphics/Coin/coin-Coin-4.0.0/src/actions/ |
H A D | SoGLRenderAction.cpp | 2397 glue->glCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, in setupRegisterCombinersNV() 2407 glue->glCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_ZERO, in setupRegisterCombinersNV() 2419 glue->glFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_ZERO, in setupRegisterCombinersNV() 2618 glue->glCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, in renderSortedLayersNV() 2628 glue->glCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_ZERO, in renderSortedLayersNV() 2640 glue->glFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_ZERO, in renderSortedLayersNV()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_register_combiners | 6 GL_VARIABLE_B_NV 0x8524
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 7 GL_VARIABLE_B_NV 0x8524
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_register_combiners | 5 GL_VARIABLE_B_NV 0x8524
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 7 GL_VARIABLE_B_NV 0x8524
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 7 GL_VARIABLE_B_NV 0x8524
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_register_combiners | 6 GL_VARIABLE_B_NV 0x8524
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | Attributes.c | 1328 GL_VARIABLE_B_NV, textureUnit, in Java_javax_media_j3d_NativePipeline_updateRegisterCombiners() 1334 GL_VARIABLE_B_NV, textureUnit, in Java_javax_media_j3d_NativePipeline_updateRegisterCombiners() 1351 GL_VARIABLE_B_NV, textureUnit, in Java_javax_media_j3d_NativePipeline_updateRegisterCombiners() 1364 GL_VARIABLE_B_NV, GL_ZERO, in Java_javax_media_j3d_NativePipeline_updateRegisterCombiners() 1383 GL_VARIABLE_B_NV, textureUnit, in Java_javax_media_j3d_NativePipeline_updateRegisterCombiners() 1396 GL_VARIABLE_B_NV, textureUnit, in Java_javax_media_j3d_NativePipeline_updateRegisterCombiners() 1413 GL_VARIABLE_B_NV, GL_ZERO, in Java_javax_media_j3d_NativePipeline_updateRegisterCombiners() 1419 GL_VARIABLE_B_NV, GL_ZERO, in Java_javax_media_j3d_NativePipeline_updateRegisterCombiners() 1441 GL_VARIABLE_B_NV, color2, in Java_javax_media_j3d_NativePipeline_updateRegisterCombiners() 1449 GL_VARIABLE_B_NV, GL_ZERO, in Java_javax_media_j3d_NativePipeline_updateRegisterCombiners() [all …]
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/dports/games/glaxium/glaxium_0.5/ |
H A D | myship.cpp | 225 …glCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, GL_TEXTURE0_ARB, GL_UNSIGNED_IDENTITY… in initList() 229 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_TEXTURE1_ARB, GL_UNSIGNED_IDENTITY… in initList() 233 glFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in initList()
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_register_combiners.java | 52 int GL_VARIABLE_B_NV = 0x8524; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | register_combiners.py | 63 GL_VARIABLE_B_NV=_C('GL_VARIABLE_B_NV',0x8524) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | register_combiners.py | 63 GL_VARIABLE_B_NV=_C('GL_VARIABLE_B_NV',0x8524) variable
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 592 #ifndef GL_VARIABLE_B_NV 593 #define GL_VARIABLE_B_NV 0x8524 macro
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