/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | regcombine.cpp | 31 D = GL_VARIABLE_D_NV, 118 glx::glCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_D_NV, in SetupCombinersBumpMap() 136 glx::glFinalCombinerInputNV(GL_VARIABLE_D_NV, in SetupCombinersBumpMap() 215 glx::glFinalCombinerInputNV(GL_VARIABLE_D_NV, in SetupCombinersSmooth() 256 GL_VARIABLE_D_NV, GL_CONSTANT_COLOR1_NV, in SetupCombinersDecalAndBumpMap() 275 glx::glCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_D_NV, in SetupCombinersDecalAndBumpMap() 292 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, in SetupCombinersDecalAndBumpMap() 316 glx::glFinalCombinerInputNV(GL_VARIABLE_D_NV, in SetupCombinersDecalAndBumpMap() 345 glx::glCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, in SetupCombinersGlossMap() 370 glx::glFinalCombinerInputNV(GL_VARIABLE_D_NV, in SetupCombinersGlossMap() [all …]
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | regcombine.cpp | 31 D = GL_VARIABLE_D_NV, 118 glx::glCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_D_NV, in SetupCombinersBumpMap() 136 glx::glFinalCombinerInputNV(GL_VARIABLE_D_NV, in SetupCombinersBumpMap() 215 glx::glFinalCombinerInputNV(GL_VARIABLE_D_NV, in SetupCombinersSmooth() 256 GL_VARIABLE_D_NV, GL_CONSTANT_COLOR1_NV, in SetupCombinersDecalAndBumpMap() 275 glx::glCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_D_NV, in SetupCombinersDecalAndBumpMap() 292 glx::glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, in SetupCombinersDecalAndBumpMap() 316 glx::glFinalCombinerInputNV(GL_VARIABLE_D_NV, in SetupCombinersDecalAndBumpMap() 345 glx::glCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, in SetupCombinersGlossMap() 370 glx::glFinalCombinerInputNV(GL_VARIABLE_D_NV, in SetupCombinersGlossMap() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_arb.cpp | 164 …qglCombinerInputNV( GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGlowShaders() 171 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGlowShaders() 178 qglFinalCombinerInputNV( GL_VARIABLE_D_NV, GL_SPARE1_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB ); in ARB_InitGlowShaders()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_arb.cpp | 179 …qglCombinerInputNV( GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGPUShaders() 186 …qglCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_… in ARB_InitGPUShaders() 193 qglFinalCombinerInputNV( GL_VARIABLE_D_NV, GL_SPARE1_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB ); in ARB_InitGPUShaders()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumpgf.c | 87 …qglCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, GL_TEXTURE3_ARB, GL_UNSIGNED_IDENTIT… in GL_EnableDiffuseShaderGF3() 95 …qglCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL… in GL_EnableDiffuseShaderGF3() 108 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV , G… in GL_EnableDiffuseShaderGF3() 122 qglFinalCombinerInputNV(GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in GL_EnableDiffuseShaderGF3() 221 …qglCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, GL_TEXTURE3_ARB, GL_UNSIGNED_IDENTIT… in GL_EnableSpecularShaderGF3() 229 …qglCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL… in GL_EnableSpecularShaderGF3() 234 …qglCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL… in GL_EnableSpecularShaderGF3() 243 …qglCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV , G… in GL_EnableSpecularShaderGF3() 250 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL… in GL_EnableSpecularShaderGF3() 272 …qglCombinerInputNV(GL_COMBINER3_NV, GL_RGB, GL_VARIABLE_D_NV, GL_TEXTURE3_ARB, GL_UNSIGNED_IDENTIT… in GL_EnableSpecularShaderGF3() [all …]
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/nvparse/ |
H A D | ps1.0_program.cpp | 648 … glCombinerInputNV(C, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); in operator ()() 650 … glCombinerInputNV(C, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, GL_EXPAND_NORMAL_NV, GL_RGB); in operator ()() 666 … glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_ALPHA); in operator ()() 668 … glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, GL_EXPAND_NORMAL_NV, GL_ALPHA); in operator ()() 690 … glCombinerInputNV(C, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); in operator ()() 705 … glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_ALPHA); in operator ()() 756 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_D_NV, c.reg, c.map, c.comp); in operator ()() 771 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_D_NV, c.reg, c.map, c.alphaComp); in operator ()() 792 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_D_NV, c.reg, c.map, c.comp); in operator ()() 807 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_D_NV, c.reg, c.map, c.alphaComp); in operator ()() [all …]
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H A D | rc1.0_final.cpp | 135 GL_VARIABLE_D_NV, in Invoke()
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H A D | rc1.0_general.cpp | 241 GL_VARIABLE_D_NV, in Invoke()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/nvparse/ |
H A D | ps1.0_program.cpp | 648 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); in operator ()() 650 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, GL_EXPAND_NORMAL_NV, GL_RGB); in operator ()() 666 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_ALPHA); in operator ()() 668 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, GL_EXPAND_NORMAL_NV, GL_ALPHA); in operator ()() 690 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); in operator ()() 705 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_ALPHA); in operator ()() 756 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_D_NV, c.reg, c.map, c.comp); in operator ()() 771 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_D_NV, c.reg, c.map, c.alphaComp); in operator ()() 792 glCombinerInputNV(C, GL_RGB, GL_VARIABLE_D_NV, c.reg, c.map, c.comp); in operator ()() 807 glCombinerInputNV(C, GL_ALPHA, GL_VARIABLE_D_NV, c.reg, c.map, c.alphaComp); in operator ()() [all …]
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H A D | rc1.0_final.cpp | 135 GL_VARIABLE_D_NV, in Invoke()
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H A D | rc1.0_general.cpp | 241 GL_VARIABLE_D_NV, in Invoke()
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 215 #ifndef GL_VARIABLE_D_NV 216 #define GL_VARIABLE_D_NV 0x8526 macro
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | gl_compat.h | 215 #ifndef GL_VARIABLE_D_NV 216 #define GL_VARIABLE_D_NV 0x8526 macro
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/dports/games/foobillard/foobillard-3.0a/src/ |
H A D | bumpref.c | 518 glFinalCombinerInputNV(GL_VARIABLE_D_NV, in bumpref_setup_vp_ts_rc() 850 GL_VARIABLE_D_NV, in bump_setup_vp_rc() 886 GL_VARIABLE_D_NV, in bump_setup_vp_rc() 922 GL_VARIABLE_D_NV, in bump_setup_vp_rc() 960 GL_VARIABLE_D_NV, in bump_setup_vp_rc() 1070 glFinalCombinerInputNV(GL_VARIABLE_D_NV, in bump_setup_vp_rc()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/actions/ |
H A D | SoGLRenderAction.cpp | 2401 glue->glCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, in setupRegisterCombinersNV() 2411 glue->glCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, in setupRegisterCombinersNV() 2423 glue->glFinalCombinerInputNV(GL_VARIABLE_D_NV, GL_PRIMARY_COLOR_NV, in setupRegisterCombinersNV() 2622 glue->glCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, in renderSortedLayersNV() 2632 glue->glCombinerInputNV(GL_COMBINER0_NV, GL_ALPHA, GL_VARIABLE_D_NV, GL_ZERO, in renderSortedLayersNV() 2644 glue->glFinalCombinerInputNV(GL_VARIABLE_D_NV, GL_TEXTURE0, in renderSortedLayersNV()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_register_combiners | 8 GL_VARIABLE_D_NV 0x8526
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 9 GL_VARIABLE_D_NV 0x8526
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_NV_register_combiners | 7 GL_VARIABLE_D_NV 0x8526
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 9 GL_VARIABLE_D_NV 0x8526
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_NV_register_combiners | 9 GL_VARIABLE_D_NV 0x8526
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_register_combiners | 8 GL_VARIABLE_D_NV 0x8526
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_register_combiners.java | 54 int GL_VARIABLE_D_NV = 0x8526; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | register_combiners.py | 65 GL_VARIABLE_D_NV=_C('GL_VARIABLE_D_NV',0x8526) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/ |
H A D | register_combiners.py | 65 GL_VARIABLE_D_NV=_C('GL_VARIABLE_D_NV',0x8526) variable
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 598 #ifndef GL_VARIABLE_D_NV 599 #define GL_VARIABLE_D_NV 0x8526 macro
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