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Searched refs:GL_VARIABLE_E_NV (Results 1 – 25 of 335) sorted by relevance

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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dregcombine.cpp32 E = GL_VARIABLE_E_NV,
198 glx::glFinalCombinerInputNV(GL_VARIABLE_E_NV, in SetupCombinersSmooth()
300 glx::glFinalCombinerInputNV(GL_VARIABLE_E_NV, in SetupCombinersDecalAndBumpMap()
H A Dglext.h251 #define GL_VARIABLE_E_NV ((GLenum) 0x8527) macro
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dregcombine.cpp32 E = GL_VARIABLE_E_NV,
198 glx::glFinalCombinerInputNV(GL_VARIABLE_E_NV, in SetupCombinersSmooth()
300 glx::glFinalCombinerInputNV(GL_VARIABLE_E_NV, in SetupCombinersDecalAndBumpMap()
H A Dglext.h251 #define GL_VARIABLE_E_NV ((GLenum) 0x8527) macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_NV_register_combiners9 GL_VARIABLE_E_NV 0x8527
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_register_combiners10 GL_VARIABLE_E_NV 0x8527
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_NV_register_combiners8 GL_VARIABLE_E_NV 0x8527
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_NV_register_combiners10 GL_VARIABLE_E_NV 0x8527
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_register_combiners10 GL_VARIABLE_E_NV 0x8527
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_NV_register_combiners9 GL_VARIABLE_E_NV 0x8527
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DNV_register_combiners.java55 int GL_VARIABLE_E_NV = 0x8527; field
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/
H A Dregister_combiners.py66 GL_VARIABLE_E_NV=_C('GL_VARIABLE_E_NV',0x8527) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/
H A Dregister_combiners.py66 GL_VARIABLE_E_NV=_C('GL_VARIABLE_E_NV',0x8527) variable
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/nvparse/
H A Drc1.0_final.cpp141 GL_VARIABLE_E_NV, in Invoke()
H A Dps1.0_program.cpp896 glFinalCombinerInputNV(GL_VARIABLE_E_NV,GL_ZERO,GL_UNSIGNED_IDENTITY_NV,GL_RGB); in SetFinalCombinerStage()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/nvparse/
H A Drc1.0_final.cpp141 GL_VARIABLE_E_NV, in Invoke()
H A Dps1.0_program.cpp896 glFinalCombinerInputNV(GL_VARIABLE_E_NV,GL_ZERO,GL_UNSIGNED_IDENTITY_NV,GL_RGB); in SetFinalCombinerStage()
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/
H A Dgl.h601 #ifndef GL_VARIABLE_E_NV
602 #define GL_VARIABLE_E_NV 0x8527 macro
/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpgf.c123 qglFinalCombinerInputNV(GL_VARIABLE_E_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in GL_EnableDiffuseShaderGF3()
281 qglFinalCombinerInputNV(GL_VARIABLE_E_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in GL_EnableSpecularShaderGF3()
H A Dglquake.h611 #define GL_VARIABLE_E_NV 0x8527 macro
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/
H A Dloadgl.h67 #define GL_VARIABLE_E_NV 0x8527 macro
/dports/graphics/Coin/coin-Coin-4.0.0/src/actions/
H A DSoGLRenderAction.cpp2425 glue->glFinalCombinerInputNV(GL_VARIABLE_E_NV, GL_ZERO, in setupRegisterCombinersNV()
2646 glue->glFinalCombinerInputNV(GL_VARIABLE_E_NV, GL_ZERO, in renderSortedLayersNV()
/dports/games/foobillard/foobillard-3.0a/src/
H A Dbumpref.c1062 glFinalCombinerInputNV(GL_VARIABLE_E_NV, in bump_setup_vp_rc()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/
H A Dqgl.h139 #define GL_VARIABLE_E_NV 0x8527 macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h9558 #ifndef GL_VARIABLE_E_NV
9559 #define GL_VARIABLE_E_NV 0x8527 macro

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