/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | vpwarpmesh.c | 76 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 30, x, y, z, 1); in Display() 77 glDisable(GL_VERTEX_PROGRAM_NV); in Display() 84 glEnable(GL_VERTEX_PROGRAM_NV); in Display() 195 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, in Init() 198 glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); in Init() 201 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); in Init() 202 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init() 205 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 32, 2, 2, 4, 1); in Init() 207 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 35, 0.25, 0, 0.25, 1); in Init() 210 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 31, .5, 0, 0, 0); in Init()
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H A D | vptest2.c | 65 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 0, 1, 2, 3, 4); in Test1() 66 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 1, 10, 20, 30, 40); in Test1() 70 glGetProgramParameterfvNV(GL_VERTEX_PROGRAM_NV, 2, GL_PROGRAM_PARAMETER_NV, q); in Test1() 93 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 0, 1, 2, 3, 4); in Test2() 94 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 1, 10, 20, 30, 40); in Test2() 98 glGetProgramParameterfvNV(GL_VERTEX_PROGRAM_NV, 2, GL_PROGRAM_PARAMETER_NV, q); in Test2() 126 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 0, 0, 10, 0, 0); in Test3() 130 glGetProgramParameterfvNV(GL_VERTEX_PROGRAM_NV, 2, GL_PROGRAM_PARAMETER_NV, q); in Test3()
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H A D | vptorus.c | 136 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, in Init() 139 glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); in Init() 142 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); in Init() 143 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init() 146 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 32, 2, 2, 4, 1); in Init() 148 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 35, 0.25, 0, 0.25, 1); in Init() 150 glEnable(GL_VERTEX_PROGRAM_NV); in Init()
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H A D | vparray.c | 61 glEnable(GL_VERTEX_PROGRAM_NV); in Display() 63 glDisable(GL_VERTEX_PROGRAM_NV); in Display() 189 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, in init_program() 192 glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); in init_program() 195 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); in init_program() 196 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in init_program() 198 glProgramParameter4fvNV(GL_VERTEX_PROGRAM_NV, 30, scale); in init_program() 199 glProgramParameter4fvNV(GL_VERTEX_PROGRAM_NV, 31, bias); in init_program()
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H A D | vptest3.c | 19 glEnable(GL_VERTEX_PROGRAM_NV); in Display() 24 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW, GL_IDENTITY_NV); in Display() 101 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, in Init() 106 glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); in Init()
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H A D | vptest1.c | 133 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, in Init() 138 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 2, in Init() 143 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 3, in Init() 148 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 4, in Init()
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H A D | vpeval.c | 183 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, in myinit() 186 glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); in myinit() 189 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); in myinit() 190 glEnable(GL_VERTEX_PROGRAM_NV); in myinit()
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H A D | debugger.c | 300 glGetProgramRegisterfvMESA(GL_VERTEX_PROGRAM_NV, in Debugger2() 308 glGetProgramRegisterfvMESA(GL_VERTEX_PROGRAM_NV, in Debugger2() 319 glGetProgramRegisterfvMESA(GL_VERTEX_PROGRAM_NV, in Debugger2() 482 glEnable(GL_VERTEX_PROGRAM_NV); in Display() 488 glDisable(GL_VERTEX_PROGRAM_NV); in Display() 679 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, VertProg, in Init() 683 glBindProgramNV(GL_VERTEX_PROGRAM_NV, VertProg); in Init() 684 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); in Init() 685 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | vpwarpmesh.c | 76 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 30, x, y, z, 1); in Display() 77 glDisable(GL_VERTEX_PROGRAM_NV); in Display() 84 glEnable(GL_VERTEX_PROGRAM_NV); in Display() 195 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, in Init() 198 glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); in Init() 201 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); in Init() 202 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init() 205 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 32, 2, 2, 4, 1); in Init() 207 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 35, 0.25, 0, 0.25, 1); in Init() 210 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 31, .5, 0, 0, 0); in Init()
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H A D | vptest2.c | 65 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 0, 1, 2, 3, 4); in Test1() 66 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 1, 10, 20, 30, 40); in Test1() 70 glGetProgramParameterfvNV(GL_VERTEX_PROGRAM_NV, 2, GL_PROGRAM_PARAMETER_NV, q); in Test1() 93 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 0, 1, 2, 3, 4); in Test2() 94 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 1, 10, 20, 30, 40); in Test2() 98 glGetProgramParameterfvNV(GL_VERTEX_PROGRAM_NV, 2, GL_PROGRAM_PARAMETER_NV, q); in Test2() 126 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 0, 0, 10, 0, 0); in Test3() 130 glGetProgramParameterfvNV(GL_VERTEX_PROGRAM_NV, 2, GL_PROGRAM_PARAMETER_NV, q); in Test3()
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H A D | vptorus.c | 136 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, in Init() 139 glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); in Init() 142 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); in Init() 143 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init() 146 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 32, 2, 2, 4, 1); in Init() 148 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 35, 0.25, 0, 0.25, 1); in Init() 150 glEnable(GL_VERTEX_PROGRAM_NV); in Init()
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H A D | vparray.c | 61 glEnable(GL_VERTEX_PROGRAM_NV); in Display() 63 glDisable(GL_VERTEX_PROGRAM_NV); in Display() 189 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, in init_program() 192 glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); in init_program() 195 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); in init_program() 196 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in init_program() 198 glProgramParameter4fvNV(GL_VERTEX_PROGRAM_NV, 30, scale); in init_program() 199 glProgramParameter4fvNV(GL_VERTEX_PROGRAM_NV, 31, bias); in init_program()
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H A D | vptest3.c | 19 glEnable(GL_VERTEX_PROGRAM_NV); in Display() 24 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW, GL_IDENTITY_NV); in Display() 101 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, in Init() 106 glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); in Init()
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H A D | vptest1.c | 133 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, in Init() 138 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 2, in Init() 143 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 3, in Init() 148 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 4, in Init()
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H A D | vpeval.c | 183 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, in myinit() 186 glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); in myinit() 189 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); in myinit() 190 glEnable(GL_VERTEX_PROGRAM_NV); in myinit()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | vertexprog.cpp | 124 glx::glLoadProgramNV(GL_VERTEX_PROGRAM_NV, in LoadNvVertexProgram() 242 glx::glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, in initNV() 244 glx::glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, in initNV() 322 glDisable(GL_VERTEX_PROGRAM_NV); in disable() 328 glEnable(GL_VERTEX_PROGRAM_NV); in enable() 334 glx::glBindProgramNV(GL_VERTEX_PROGRAM_NV, prog); in use() 452 glEnable(GL_VERTEX_PROGRAM_NV); in enable() 457 glDisable(GL_VERTEX_PROGRAM_NV); in disable() 462 glx::glBindProgramNV(GL_VERTEX_PROGRAM_NV, prog); in use() 468 glx::glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, in parameter() [all …]
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | vertexprog.cpp | 124 glx::glLoadProgramNV(GL_VERTEX_PROGRAM_NV, in LoadNvVertexProgram() 242 glx::glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, in initNV() 244 glx::glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, in initNV() 322 glDisable(GL_VERTEX_PROGRAM_NV); in disable() 328 glEnable(GL_VERTEX_PROGRAM_NV); in enable() 334 glx::glBindProgramNV(GL_VERTEX_PROGRAM_NV, prog); in use() 452 glEnable(GL_VERTEX_PROGRAM_NV); in enable() 457 glDisable(GL_VERTEX_PROGRAM_NV); in disable() 462 glx::glBindProgramNV(GL_VERTEX_PROGRAM_NV, prog); in use() 468 glx::glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, in parameter() [all …]
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/dports/games/foobillard/foobillard-3.0a/src/ |
H A D | bumpref.c | 436 glBindProgramNV(GL_VERTEX_PROGRAM_NV, bumpref.vert_prog_bind); in bumpref_setup_vp_ts_rc() 447 glProgramParameter4fNV( GL_VERTEX_PROGRAM_NV, 8, /* c[8] */ in bumpref_setup_vp_ts_rc() 453 glBindProgramNV(GL_VERTEX_PROGRAM_NV, bumpref.vert_prog_bind); in bumpref_setup_vp_ts_rc() 550 glEnable(GL_VERTEX_PROGRAM_NV); in bumpref_use() 604 glDisable(GL_VERTEX_PROGRAM_NV); in bumpref_restore() 734 glBindProgramNV(GL_VERTEX_PROGRAM_NV, bumpref.vert_prog_bind); in bump_setup_vp_rc() 742 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); in bump_setup_vp_rc() 744 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 8, 0.0, 1.0, 0.000 /*no z-offset*/, 1.0); in bump_setup_vp_rc() 747 glBindProgramNV(GL_VERTEX_PROGRAM_NV, bumpref.vert_prog_bind); in bump_setup_vp_rc() 1169 glEnable(GL_VERTEX_PROGRAM_NV); in bump_use() [all …]
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/ |
H A D | fplight.c | 43 glEnable(GL_VERTEX_PROGRAM_NV); in Display() 51 glDisable(GL_VERTEX_PROGRAM_NV); in Display() 244 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, VertProg, in Init() 248 glBindProgramNV(GL_VERTEX_PROGRAM_NV, VertProg); in Init() 249 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); in Init() 250 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/ |
H A D | fplight.c | 43 glEnable(GL_VERTEX_PROGRAM_NV); in Display() 51 glDisable(GL_VERTEX_PROGRAM_NV); in Display() 244 glLoadProgramNV(GL_VERTEX_PROGRAM_NV, VertProg, in Init() 248 glBindProgramNV(GL_VERTEX_PROGRAM_NV, VertProg); in Init() 249 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); in Init() 250 glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 4, GL_MODELVIEW, GL_INVERSE_TRANSPOSE_NV); in Init()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | COpenGLShaderMaterialRenderer.cpp | 133 Driver->extGlBindProgram(GL_VERTEX_PROGRAM_NV, VertexShader); in OnSetMaterial() 134 glEnable(GL_VERTEX_PROGRAM_NV); in OnSetMaterial() 186 glDisable(GL_VERTEX_PROGRAM_NV); in OnUnsetMaterial() 310 Driver->extGlBindProgram(GL_VERTEX_PROGRAM_NV, VertexShader); in createVertexShader() 322 Driver->extGlLoadProgram(GL_VERTEX_PROGRAM_NV, VertexShader, in createVertexShader()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | COpenGLShaderMaterialRenderer.cpp | 130 Driver->extGlBindProgram(GL_VERTEX_PROGRAM_NV, VertexShader); in OnSetMaterial() 131 glEnable(GL_VERTEX_PROGRAM_NV); in OnSetMaterial() 183 glDisable(GL_VERTEX_PROGRAM_NV); in OnUnsetMaterial() 307 Driver->extGlBindProgram(GL_VERTEX_PROGRAM_NV, VertexShader); in createVertexShader() 319 Driver->extGlLoadProgram(GL_VERTEX_PROGRAM_NV, VertexShader, in createVertexShader()
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/dports/games/glaxium/glaxium_0.5/ |
H A D | scene.cpp | 411 #if defined( GL_REGISTER_COMBINERS_NV) && defined(GL_VERTEX_PROGRAM_NV) in drawFloor() 456 glEnable(GL_VERTEX_PROGRAM_NV); in drawFloor() 457 glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); in drawFloor() 571 glDisable(GL_VERTEX_PROGRAM_NV); in drawFloor() 1327 #if defined( GL_REGISTER_COMBINERS_NV) && defined(GL_VERTEX_PROGRAM_NV) in drawGame() 1527 glDisable(GL_VERTEX_PROGRAM_NV); in initOpenGl() 1529 glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); in initOpenGl() 1548 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 11, 1,1,1,1); in initOpenGl() 1550 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 12, -.2 in initOpenGl() 1907 glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 8, 0, 3.5 , 10, 1); in drawBench() [all …]
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumpgf.c | 134 qglBindProgramNV( GL_VERTEX_PROGRAM_NV, diffuse_program_object ); in GL_EnableDiffuseShaderGF3() 135 glEnable( GL_VERTEX_PROGRAM_NV ); in GL_EnableDiffuseShaderGF3() 167 glDisable( GL_VERTEX_PROGRAM_NV ); in GL_DisableDiffuseShaderGF3() 294 qglBindProgramNV( GL_VERTEX_PROGRAM_NV, specularalias_program_object ); in GL_EnableSpecularShaderGF3() 296 qglBindProgramNV( GL_VERTEX_PROGRAM_NV, diffuse_program_object ); in GL_EnableSpecularShaderGF3() 297 glEnable( GL_VERTEX_PROGRAM_NV ); in GL_EnableSpecularShaderGF3() 840 qglLoadProgramNV( GL_VERTEX_PROGRAM_NV, diffuse_program_object, in R_LoadVertexProgram() 845 qglLoadProgramNV( GL_VERTEX_PROGRAM_NV, specularalias_program_object, in R_LoadVertexProgram() 861 qglTrackMatrixNV( GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV ); in R_LoadVertexProgram() 864 qglTrackMatrixNV( GL_VERTEX_PROGRAM_NV, 4, GL_TEXTURE3_ARB, GL_IDENTITY_NV ); in R_LoadVertexProgram() [all …]
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/vp/ |
H A D | vp-tris.c | 112 glEnable( GL_VERTEX_PROGRAM_NV ); in Init() 114 glBindProgramNV( GL_VERTEX_PROGRAM_NV, prognum ); in Init() 115 glLoadProgramNV( GL_VERTEX_PROGRAM_NV, prognum, sz, (const GLubyte *) buf ); in Init()
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