/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/compiler_tests/ |
H A D | QualificationOrder_test.cpp | 127 if (compile(shaderString, GL_VERTEX_SHADER, SH_GLES3_SPEC)) in TEST_F() 233 if (compile(shaderString, GL_VERTEX_SHADER, SH_GLES3_SPEC)) in TEST_F() 251 if (compile(shaderString, GL_VERTEX_SHADER, SH_GLES3_SPEC)) in TEST_F() 298 if (compile(shaderString, GL_VERTEX_SHADER, SH_GLES3_SPEC)) in TEST_F() 318 if (compile(shaderString, GL_VERTEX_SHADER, SH_GLES3_SPEC)) in TEST_F() 337 if (compile(shaderString, GL_VERTEX_SHADER, SH_GLES3_SPEC)) in TEST_F() 356 if (compile(shaderString, GL_VERTEX_SHADER, SH_GLES3_SPEC)) in TEST_F() 375 if (compile(shaderString, GL_VERTEX_SHADER, SH_GLES3_SPEC)) in TEST_F() 392 if (compile(shaderString, GL_VERTEX_SHADER, SH_GLES3_SPEC)) in TEST_F() 408 if (compile(shaderString, GL_VERTEX_SHADER, SH_GLES3_SPEC)) in TEST_F() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_atomic_counters/ |
H A D | max-counters.c | 115 bool ret = atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in run_test_vertex_max_counters() 195 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in run_test_combined_max_counters() 264 bool ret = atomic_counters_compile(prog, GL_VERTEX_SHADER, src) && in run_test_vertex_max_buffers() 323 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in run_test_combined_max_buffers() 375 ret = atomic_counters_compile(prog, GL_VERTEX_SHADER, src); in run_test_vertex_max_bindings() 395 atomic_counters_subtest(&status, GL_VERTEX_SHADER, in piglit_init() 433 atomic_counters_subtest(&status, GL_VERTEX_SHADER, in piglit_init() 439 atomic_counters_subtest(&status, GL_VERTEX_SHADER, in piglit_init() 480 atomic_counters_subtest(&status, GL_VERTEX_SHADER, in piglit_init()
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H A D | semantics.c | 87 case GL_VERTEX_SHADER: in test_shader() 91 atomic_counters_compile(prog, GL_VERTEX_SHADER, stage_source); in test_shader() 97 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source); in test_shader() 103 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in test_shader() 156 return test_shader(max_bindings, GL_VERTEX_SHADER, in run_test_vertex() 309 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in run_test_tess_control() 387 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in run_test_tess_evaluation() 422 atomic_counters_subtest(&status, GL_VERTEX_SHADER, in piglit_init()
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H A D | unused-result.c | 68 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in run_test_vertex() 105 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in run_test_fragment() 149 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in run_test_geometry() 217 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in run_test_tess_control() 285 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in run_test_tess_evaluation() 320 atomic_counters_subtest(&status, GL_VERTEX_SHADER, in piglit_init()
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H A D | unique-id.c | 117 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in run_test_vertex() 154 atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && in run_test_fragment() 186 atomic_counters_subtest(&status, GL_VERTEX_SHADER, in piglit_init() 191 atomic_counters_subtest(&status, GL_VERTEX_SHADER, in piglit_init() 196 atomic_counters_subtest(&status, GL_VERTEX_SHADER, in piglit_init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | useshaderprogram-bad-program.c | 67 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, bad_vs_text); in piglit_init() 90 glUseShaderProgramEXT(GL_VERTEX_SHADER, prog); in piglit_init() 107 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, good_vs_text); in piglit_init() 121 glUseShaderProgramEXT(GL_VERTEX_SHADER, prog); in piglit_init()
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H A D | glsl-link-initializer-03.c | 64 piglit_compile_shader(GL_VERTEX_SHADER, in piglit_init() 67 piglit_compile_shader(GL_VERTEX_SHADER, in piglit_init() 70 piglit_compile_shader(GL_VERTEX_SHADER, in piglit_init()
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H A D | sso-simple.c | 69 glUseShaderProgramEXT(GL_VERTEX_SHADER, prog[0]); in piglit_display() 97 glUseShaderProgramEXT(GL_VERTEX_SHADER, 0); in piglit_display() 122 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_text); in piglit_init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_bindless_texture/ |
H A D | uniform.c | 140 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, passthrough_vs_src); in check_UniformHandleui64_with_explicit_bound_sampler() 174 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, passthrough_vs_src); in check_Uniform_with_explicit_bindless_sampler() 210 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, passthrough_vs_src); in check_Uniform_with_implicit_bound_sampler() 255 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, passthrough_vs_src); in check_UniformHandleui64_with_explicit_bound_image() 289 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, passthrough_vs_src); in check_Uniform_with_explicit_bindless_image() 325 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, passthrough_vs_src); in check_Uniform_with_implicit_bound_image() 413 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, passthrough_vs_src); in check_Uniform_with_texture_units_and_handles() 450 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, passthrough_vs_src); in use_glGetActiveUniform_with_sampler() 487 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, passthrough_vs_src); in use_glGetActiveUniform_with_image()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/ |
H A D | post_processing.cpp | 62 loadProgram(OBJECT, GL_VERTEX_SHADER, "screenquad.vert", in Gaussian3HBlurShader() 104 loadProgram(OBJECT, GL_VERTEX_SHADER, "screenquad.vert", in Gaussian6VBlurShader() 126 loadProgram(OBJECT, GL_VERTEX_SHADER, "screenquad.vert", in Gaussian3VBlurShader() 200 loadProgram(OBJECT, GL_VERTEX_SHADER, "screenquad.vert", in Gaussian6HBlurShader() 224 loadProgram(OBJECT, GL_VERTEX_SHADER, "screenquad.vert", in Gaussian17TapHShader() 284 loadProgram(OBJECT, GL_VERTEX_SHADER, "screenquad.vert", in Gaussian17TapVShader() 346 loadProgram(OBJECT, GL_VERTEX_SHADER, "screenquad.vert", in BloomShader() 370 loadProgram(OBJECT, GL_VERTEX_SHADER, "screenquad.vert", in BloomBlendShader() 397 loadProgram(OBJECT, GL_VERTEX_SHADER, "screenquad.vert", in LensBlendShader() 425 loadProgram(OBJECT, GL_VERTEX_SHADER, "screenquad.vert", in ToneMapShader() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_uniform_buffer_object/ |
H A D | maxuniformblocksize.c | 125 target = GL_VERTEX_SHADER; in piglit_display() 130 target = GL_VERTEX_SHADER; in piglit_display() 153 case GL_VERTEX_SHADER: in piglit_display() 155 vs = piglit_compile_shader_formatted(GL_VERTEX_SHADER, in piglit_display() 162 vs = piglit_compile_shader_formatted(GL_VERTEX_SHADER, in piglit_display()
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H A D | link-mismatch-blocks.c | 191 case GL_VERTEX_SHADER: in get_shader() 243 if (!test_link_fail(test, GL_VERTEX_SHADER, GL_FRAGMENT_SHADER)) in do_test() 245 if (!test_link_fail(test, GL_VERTEX_SHADER, GL_VERTEX_SHADER)) in do_test()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_storage_buffer_object/ |
H A D | max-ssbo-size.c | 134 target = GL_VERTEX_SHADER; in piglit_display() 141 target = GL_VERTEX_SHADER; in piglit_display() 166 case GL_VERTEX_SHADER: in piglit_display() 167 vs = piglit_compile_shader_formatted(GL_VERTEX_SHADER, in piglit_display() 174 vs = piglit_compile_shader_formatted(GL_VERTEX_SHADER, in piglit_display()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fNegativeShaderStorageTests.cpp | 75 case GL_VERTEX_SHADER: return glu::SHADERTYPE_VERTEX; in getGLUShaderType() 91 case GL_VERTEX_SHADER: return GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS; in getMaxSSBlockSizeEnum() 122 case GL_VERTEX_SHADER: in genBlockSource() 200 GL_VERTEX_SHADER, in block_number_limits() 208 const std::string vertSource = genCommonSource(ctx, GL_VERTEX_SHADER); in block_number_limits() 236 case GL_VERTEX_SHADER: in block_number_limits() 289 combinedSSBlocks += genMaxSSBlocksSource(ctx, GL_VERTEX_SHADER, sources); in max_combined_block_number_limit()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | MatrixTest.cpp | 87 GLuint vs = glCreateShader(GL_VERTEX_SHADER); in TEST_P() 151 GLuint vs = glCreateShader(GL_VERTEX_SHADER); in TEST_P() 217 GLuint vs = glCreateShader(GL_VERTEX_SHADER); in TEST_P() 293 GLuint vs = glCreateShader(GL_VERTEX_SHADER); in TEST_P()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_separate_shader_objects/ |
H A D | api-errors.c | 49 prog = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, in relink_program_created_by_glCreateShaderProgram() 95 vs = piglit_compile_shader_text(GL_VERTEX_SHADER, code); in relink_program_created_by_glCreateShaderProgram() 135 vs_prog = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, in glUseProgramStages_for_a_missing_stage() 154 glGetProgramPipelineiv(pipe, GL_VERTEX_SHADER, (GLint *) &prog); in glUseProgramStages_for_a_missing_stage()
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H A D | ActiveShaderProgram-invalid-program.c | 84 vs_prog = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, in piglit_init() 125 shader = piglit_compile_shader_text(GL_VERTEX_SHADER, source); in piglit_init() 148 unlinked_prog = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, in piglit_init()
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H A D | GetProgramPipelineiv.c | 46 case GL_VERTEX_SHADER: return GL_VERTEX_SHADER_BIT; in stage2bitfield() 238 vs = glCreateShaderProgramv(GL_VERTEX_SHADER, 2, shader_source); in piglit_init() 252 use_stage_and_check(pipe, vs, GL_VERTEX_SHADER, true); in piglit_init() 270 check_stage(pipe, 0, GL_VERTEX_SHADER, true); in piglit_init()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fNegativeShaderApiTests.cpp | 95 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in init() 150 shaders[0] = glCreateShader(GL_VERTEX_SHADER); in init() 151 shaders[1] = glCreateShader(GL_VERTEX_SHADER); in init() 168 shaders[0] = glCreateShader(GL_VERTEX_SHADER); in init() 181 shaders[0] = glCreateShader(GL_VERTEX_SHADER); in init() 182 shaders[1] = glCreateShader(GL_VERTEX_SHADER); in init() 196 GLuint shader1 = glCreateShader(GL_VERTEX_SHADER); in init() 236 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in init() 270 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in init() 286 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in init() [all …]
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/dports/astro/opencpn/OpenCPN-5.2.4/plugins/grib_pi/src/ |
H A D | pi_shaders.cpp | 207 pi_color_tri_vertex_shader = glCreateShader(GL_VERTEX_SHADER); in pi_loadShaders() 249 pi_colorv_tri_vertex_shader = glCreateShader(GL_VERTEX_SHADER); in pi_loadShaders() 291 pi_texture_2D_vertex_shader = glCreateShader(GL_VERTEX_SHADER); in pi_loadShaders() 334 fade_texture_2D_vertex_shader = glCreateShader(GL_VERTEX_SHADER); in pi_loadShaders() 376 pi_circle_filled_vertex_shader = glCreateShader(GL_VERTEX_SHADER); in pi_loadShaders() 422 FBO_texture_2D_vertex_shader = glCreateShader(GL_VERTEX_SHADER); in pi_loadShaders()
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/dports/astro/opencpn/OpenCPN-5.2.4/plugins/wmm_pi/src/ |
H A D | pi_shaders.cpp | 206 pi_color_tri_vertex_shader = glCreateShader(GL_VERTEX_SHADER); in pi_loadShaders() 248 pi_colorv_tri_vertex_shader = glCreateShader(GL_VERTEX_SHADER); in pi_loadShaders() 290 pi_texture_2D_vertex_shader = glCreateShader(GL_VERTEX_SHADER); in pi_loadShaders() 333 fade_texture_2D_vertex_shader = glCreateShader(GL_VERTEX_SHADER); in pi_loadShaders() 375 pi_circle_filled_vertex_shader = glCreateShader(GL_VERTEX_SHADER); in pi_loadShaders() 421 FBO_texture_2D_vertex_shader = glCreateShader(GL_VERTEX_SHADER); in pi_loadShaders()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/glslparsertest/ |
H A D | glslparsertest.c | 149 case GL_VERTEX_SHADER: in get_shader_name() 190 case GL_VERTEX_SHADER: in attach_dummy_shader() 237 attach_dummy_shader(shader_prog, GL_VERTEX_SHADER); in attach_complementary_shader() 238 else if (type == GL_VERTEX_SHADER) in attach_complementary_shader() 272 type = GL_VERTEX_SHADER; in test() 348 attach_dummy_shader(shader_prog, GL_VERTEX_SHADER); in test()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/ |
H A D | gl_program_unittest.cc | 120 GLuint vs = GLTestHelper::LoadShader(GL_VERTEX_SHADER, v_shader_str); in TEST_F() 152 GLuint vs = glCreateShader(GL_VERTEX_SHADER); in TEST_F() 232 GLuint vs_bad = GLTestHelper::CompileShader(GL_VERTEX_SHADER, v_shdr_str); in TEST_F() 247 GLuint vs_good = GLTestHelper::LoadShader(GL_VERTEX_SHADER, v_shdr_str); in TEST_F() 269 GLuint vs = GLTestHelper::CompileShader(GL_VERTEX_SHADER, v_shdr_str); in TEST_F()
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/ |
H A D | CompileShader.java | 45 } else if(resourceName.endsWith(ShaderCode.getFileSuffix(false, GL2ES2.GL_VERTEX_SHADER))) { in processOneShader() 47 type = GL2ES2.GL_VERTEX_SHADER; in processOneShader() 50 type = GL2ES2.GL_VERTEX_SHADER; in processOneShader() 79 case GL2ES2.GL_VERTEX_SHADER: in processOneShader()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_tessellation_shader/ |
H A D | large-uniforms.c | 139 GL_VERTEX_SHADER, vs_source, in test_uniform_array() 146 GL_VERTEX_SHADER, vs_source, in test_uniform_array() 213 GL_VERTEX_SHADER, vs_source, in test_uniform_block() 220 GL_VERTEX_SHADER, vs_source, in test_uniform_block()
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