Searched refs:GMODE_2D (Results 1 – 9 of 9) sorted by relevance
68 gmode = GMODE_2D; in ReadRCFile()125 else if ( gmode == GMODE_2D ) in WriteRCFile()
212 theRC->gmode = GMODE_2D; in main()377 if ( theRC->gmode != GMODE_2D ) in LoadData()
50 if ( theRC->gmode == GMODE_2D ) in Init()
68 if ( theRC->gmode == GMODE_2D ) { in CreateView()
99 #define GMODE_2D (2) macro
221 if ( theRC->gmode == GMODE_2D ) { in GraphicsFrame()386 theRC->gmode = GMODE_2D; in Toggle()605 if ( theRC->gmode == GMODE_2D ) in StartGame()
361 if ( theRC->gmode != GMODE_2D ) in HitTest()
52 if ( theRC->gmode == GMODE_2D ) in TheView()
278 if ( theRC->gmode != GMODE_2D ) in Init()396 theRC->gmode != GMODE_2D ) { in Move()