Searched refs:GM_UNKNOWN (Results 1 – 6 of 6) sorted by relevance
111 GM_UNKNOWN = '?' enumerator
84 #define GM_UNKNOWN 64 // You are not in any mode, kind of dangerous... macro
2067 my_sync.game_mode |=GM_UNKNOWN; in com_start_game()2076 my_sync.game_mode &=GM_UNKNOWN; in com_start_game()2093 if (Game_mode & GM_UNKNOWN) // Super HACK! Out of bit fields, doubling up in com_start_game()2095 Game_mode &=~GM_UNKNOWN; in com_start_game()
1754 my_sync.game_mode |=GM_UNKNOWN; in codex()1765 my_sync.game_mode &=GM_UNKNOWN; in codex()1782 if (Game_mode & GM_UNKNOWN) // Super HACK! Out of bit fields, doubling up in codex()1784 Game_mode &=~GM_UNKNOWN; in codex()
113 #define GM_UNKNOWN game_mode_flag::unknown // You are not in any mode, kind of dangerous... macro
657 guess_mark = GM_UNKNOWN; in compute_chosen_words()