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Searched refs:GOBLIN (Results 1 – 25 of 100) sorted by relevance

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/dports/games/barony/Barony-3.3.7/src/
H A Dmonster_goblin.cpp269 entity->focalx = limbs[GOBLIN][1][0]; // 0 in initGoblin()
270 entity->focaly = limbs[GOBLIN][1][1]; // 0 in initGoblin()
271 entity->focalz = limbs[GOBLIN][1][2]; // 0 in initGoblin()
288 entity->focalx = limbs[GOBLIN][2][0]; // 0 in initGoblin()
289 entity->focaly = limbs[GOBLIN][2][1]; // 0 in initGoblin()
290 entity->focalz = limbs[GOBLIN][2][2]; // 2 in initGoblin()
307 entity->focalx = limbs[GOBLIN][3][0]; // 0 in initGoblin()
308 entity->focaly = limbs[GOBLIN][3][1]; // 0 in initGoblin()
309 entity->focalz = limbs[GOBLIN][3][2]; // 2 in initGoblin()
326 entity->focalx = limbs[GOBLIN][4][0]; // 0 in initGoblin()
[all …]
H A Dmonster_shared.cpp47 case GOBLIN: in initMonster()
191 return GOBLIN; in getMonsterTypeFromSprite()
H A Dstat_editor.hpp30 GOBLIN, enumerator
H A Dentity.cpp624 case GOBLIN: in killedByMonsterObituary()
12042 case GOBLIN: in setBootSprite()
14464 case GOBLIN: in checkGroundForItems()
14502 case GOBLIN: in canWieldItem()
14975 case GOBLIN: in monsterWantsItem()
16932 case GOBLIN: in setHelmetLimbOffset()
17039 case GOBLIN: in setHelmetLimbOffset()
17097 case GOBLIN: in setHelmetLimbOffset()
17880 case GOBLIN: in setHumanoidLimbOffset()
18290 case GOBLIN: in handleHumanoidShieldLimb()
[all …]
H A Dactplayer.cpp2566 case GOBLIN: in actPlayer()
3374 else if ( playerRace == GOBLIN ) in actPlayer()
4168 if ( playerRace == GOBLIN || playerRace == INSECTOID || playerRace == GOATMAN ) in actPlayer()
5281 else if ( playerRace == GOATMAN || playerRace == INSECTOID || playerRace == GOBLIN ) in actPlayer()
5426 case GOBLIN: in actPlayer()
6082 return GOBLIN; in getMonsterFromPlayerRace()
6155 case GOBLIN: in setDefaultPlayerModel()
6239 case GOBLIN: in setDefaultPlayerModel()
6316 case GOBLIN: in setDefaultPlayerModel()
6393 case GOBLIN: in setDefaultPlayerModel()
[all …]
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/iwd2/
H A Dhaterace.2da7 GOBLIN 3280 155 3292
H A Dwalksnd.2da65 GOBLIN SOUND 0xe400 0xe4ff 2
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/kingdom/
H A Dweek.cpp65 return Monster::GOBLIN; in RandomMonsterWeekOf()
160 return Monster::GOBLIN; in RandomMonsterMonthOf()
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/shared/
H A Dzzweaps.2da21 L GOBLIN
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame_highscores.cpp123 Monster::GOBLIN, in HGSData()
124 Monster::GOBLIN, in HGSData()
125 Monster::GOBLIN, in HGSData()
126 Monster::GOBLIN, in HGSData()
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Danimation.cpp198 sprite[i].picnum = GOBLIN; in animateobjs()
469 case GOBLIN: in animateobjs()
818 case GOBLIN: in animateobjs()
986 case GOBLIN: in animateobjs()
1368 case GOBLIN: in animateobjs()
1933 case GOBLIN: in animateobjs()
2056 case GOBLIN: in animateobjs()
2231 case GOBLIN: in animateobjs()
2370 case GOBLIN: in animateobjs()
2395 case GOBLIN: in animateobjs()
[all …]
H A Dobjects.cpp1160 case GOBLIN: in transformactors()
1440 case GOBLIN: in newstatus()
1603 case GOBLIN: in newstatus()
1696 sprite[sn].picnum = GOBLIN; in newstatus()
1804 case GOBLIN: in newstatus()
2370 case GOBLIN: in checkdist()
2849 case GOBLIN: in damageactor()
2952 case GOBLIN: in nukespell()
3055 case GOBLIN: in medusa()
3365 case GOBLIN: in monsternoise()
H A Dnames.h243 #define GOBLIN 922 macro
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/monster/
H A Dmonster.h66 GOBLIN, enumerator
H A Dmonster.cpp557 return Monster( GOBLIN ); in FromDwelling()
812 case GOBLIN: in GetRandomUnitLevel()
912 case GOBLIN: in GetDwelling()
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/bg2/
H A Dwalksnd.2da65 GOBLIN WAL_26 0xe400 0xe4ff 2
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/how/
H A Dwalksnd.2da65 GOBLIN SOUND 0xe400 0xe4ff 2
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/iwd/
H A Dwalksnd.2da65 GOBLIN SOUND 0xe400 0xe4ff 2
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/bg1/
H A Dwalksnd.2da65 GOBLIN WAL_26 0xe400 0xe4ff 2
/dports/games/barony/Barony-3.3.7/src/interface/
H A Dupdatecharactersheet.cpp846 if ( stats[clientnum]->type == GOBLIN ) in drawSkillsSheet()
894 …skillDetails[1] = 50 + (stats[clientnum]->type == GOBLIN ? 20 : 0); // chance to degrade on > 0 dmg in drawSkillsSheet()
895 … skillDetails[2] = 4 + (stats[clientnum]->type == GOBLIN ? 4 : 0); // chance to degrade on 0 dmg in drawSkillsSheet()
920 …skillDetails[1] = 100 + (stats[clientnum]->type == GOBLIN ? 20 : 0); // chance to degrade on > 0 d… in drawSkillsSheet()
921 … skillDetails[2] = 8 + (stats[clientnum]->type == GOBLIN ? 4 : 0); // chance to degrade on 0 dmg in drawSkillsSheet()
944 skillDetails[1] = 25 + (stats[clientnum]->type == GOBLIN ? 10 : 0); // degrade > 0 dmg taken in drawSkillsSheet()
945 skillDetails[2] = 10 + (stats[clientnum]->type == GOBLIN ? 10 : 0); // degrade on 0 dmg in drawSkillsSheet()
950 skillDetails[2] = 40 + (stats[clientnum]->type == GOBLIN ? 10 : 0); in drawSkillsSheet()
/dports/games/keeperrl/keeperrl-alpha23/
H A Dview_id.h107 GOBLIN,
H A Dcreature_factory.h36 GOBLIN,
H A Dview_object.cpp317 ViewId::GOBLIN,
/dports/games/7kaa/7kaa-2.15.4p1/data/
H A DMakefile.am41 ENCYC/MONSTER/GOBLIN.COL \
42 ENCYC/MONSTER/GOBLIN.ICN \
440 SPRITE/GOBLIN.SPR \
/dports/games/barony/Barony-3.3.7/src/magic/
H A Dact_HandMagic.cpp301 case GOBLIN: in actLeftHandMagic()
653 case GOBLIN: in actRightHandMagic()

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