/dports/games/barony/Barony-3.3.7/src/ |
H A D | monster_goblin.cpp | 269 entity->focalx = limbs[GOBLIN][1][0]; // 0 in initGoblin() 270 entity->focaly = limbs[GOBLIN][1][1]; // 0 in initGoblin() 271 entity->focalz = limbs[GOBLIN][1][2]; // 0 in initGoblin() 288 entity->focalx = limbs[GOBLIN][2][0]; // 0 in initGoblin() 289 entity->focaly = limbs[GOBLIN][2][1]; // 0 in initGoblin() 290 entity->focalz = limbs[GOBLIN][2][2]; // 2 in initGoblin() 307 entity->focalx = limbs[GOBLIN][3][0]; // 0 in initGoblin() 308 entity->focaly = limbs[GOBLIN][3][1]; // 0 in initGoblin() 309 entity->focalz = limbs[GOBLIN][3][2]; // 2 in initGoblin() 326 entity->focalx = limbs[GOBLIN][4][0]; // 0 in initGoblin() [all …]
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H A D | monster_shared.cpp | 47 case GOBLIN: in initMonster() 191 return GOBLIN; in getMonsterTypeFromSprite()
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H A D | stat_editor.hpp | 30 GOBLIN, enumerator
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H A D | entity.cpp | 624 case GOBLIN: in killedByMonsterObituary() 12042 case GOBLIN: in setBootSprite() 14464 case GOBLIN: in checkGroundForItems() 14502 case GOBLIN: in canWieldItem() 14975 case GOBLIN: in monsterWantsItem() 16932 case GOBLIN: in setHelmetLimbOffset() 17039 case GOBLIN: in setHelmetLimbOffset() 17097 case GOBLIN: in setHelmetLimbOffset() 17880 case GOBLIN: in setHumanoidLimbOffset() 18290 case GOBLIN: in handleHumanoidShieldLimb() [all …]
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H A D | actplayer.cpp | 2566 case GOBLIN: in actPlayer() 3374 else if ( playerRace == GOBLIN ) in actPlayer() 4168 if ( playerRace == GOBLIN || playerRace == INSECTOID || playerRace == GOATMAN ) in actPlayer() 5281 else if ( playerRace == GOATMAN || playerRace == INSECTOID || playerRace == GOBLIN ) in actPlayer() 5426 case GOBLIN: in actPlayer() 6082 return GOBLIN; in getMonsterFromPlayerRace() 6155 case GOBLIN: in setDefaultPlayerModel() 6239 case GOBLIN: in setDefaultPlayerModel() 6316 case GOBLIN: in setDefaultPlayerModel() 6393 case GOBLIN: in setDefaultPlayerModel() [all …]
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/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/iwd2/ |
H A D | haterace.2da | 7 GOBLIN 3280 155 3292
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H A D | walksnd.2da | 65 GOBLIN SOUND 0xe400 0xe4ff 2
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/kingdom/ |
H A D | week.cpp | 65 return Monster::GOBLIN; in RandomMonsterWeekOf() 160 return Monster::GOBLIN; in RandomMonsterMonthOf()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/shared/ |
H A D | zzweaps.2da | 21 L GOBLIN
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/ |
H A D | game_highscores.cpp | 123 Monster::GOBLIN, in HGSData() 124 Monster::GOBLIN, in HGSData() 125 Monster::GOBLIN, in HGSData() 126 Monster::GOBLIN, in HGSData()
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | animation.cpp | 198 sprite[i].picnum = GOBLIN; in animateobjs() 469 case GOBLIN: in animateobjs() 818 case GOBLIN: in animateobjs() 986 case GOBLIN: in animateobjs() 1368 case GOBLIN: in animateobjs() 1933 case GOBLIN: in animateobjs() 2056 case GOBLIN: in animateobjs() 2231 case GOBLIN: in animateobjs() 2370 case GOBLIN: in animateobjs() 2395 case GOBLIN: in animateobjs() [all …]
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H A D | objects.cpp | 1160 case GOBLIN: in transformactors() 1440 case GOBLIN: in newstatus() 1603 case GOBLIN: in newstatus() 1696 sprite[sn].picnum = GOBLIN; in newstatus() 1804 case GOBLIN: in newstatus() 2370 case GOBLIN: in checkdist() 2849 case GOBLIN: in damageactor() 2952 case GOBLIN: in nukespell() 3055 case GOBLIN: in medusa() 3365 case GOBLIN: in monsternoise()
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H A D | names.h | 243 #define GOBLIN 922 macro
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/monster/ |
H A D | monster.h | 66 GOBLIN, enumerator
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H A D | monster.cpp | 557 return Monster( GOBLIN ); in FromDwelling() 812 case GOBLIN: in GetRandomUnitLevel() 912 case GOBLIN: in GetDwelling()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/bg2/ |
H A D | walksnd.2da | 65 GOBLIN WAL_26 0xe400 0xe4ff 2
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/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/how/ |
H A D | walksnd.2da | 65 GOBLIN SOUND 0xe400 0xe4ff 2
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/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/iwd/ |
H A D | walksnd.2da | 65 GOBLIN SOUND 0xe400 0xe4ff 2
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/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/bg1/ |
H A D | walksnd.2da | 65 GOBLIN WAL_26 0xe400 0xe4ff 2
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/dports/games/barony/Barony-3.3.7/src/interface/ |
H A D | updatecharactersheet.cpp | 846 if ( stats[clientnum]->type == GOBLIN ) in drawSkillsSheet() 894 …skillDetails[1] = 50 + (stats[clientnum]->type == GOBLIN ? 20 : 0); // chance to degrade on > 0 dmg in drawSkillsSheet() 895 … skillDetails[2] = 4 + (stats[clientnum]->type == GOBLIN ? 4 : 0); // chance to degrade on 0 dmg in drawSkillsSheet() 920 …skillDetails[1] = 100 + (stats[clientnum]->type == GOBLIN ? 20 : 0); // chance to degrade on > 0 d… in drawSkillsSheet() 921 … skillDetails[2] = 8 + (stats[clientnum]->type == GOBLIN ? 4 : 0); // chance to degrade on 0 dmg in drawSkillsSheet() 944 skillDetails[1] = 25 + (stats[clientnum]->type == GOBLIN ? 10 : 0); // degrade > 0 dmg taken in drawSkillsSheet() 945 skillDetails[2] = 10 + (stats[clientnum]->type == GOBLIN ? 10 : 0); // degrade on 0 dmg in drawSkillsSheet() 950 skillDetails[2] = 40 + (stats[clientnum]->type == GOBLIN ? 10 : 0); in drawSkillsSheet()
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | view_id.h | 107 GOBLIN,
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H A D | creature_factory.h | 36 GOBLIN,
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H A D | view_object.cpp | 317 ViewId::GOBLIN,
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/dports/games/7kaa/7kaa-2.15.4p1/data/ |
H A D | Makefile.am | 41 ENCYC/MONSTER/GOBLIN.COL \ 42 ENCYC/MONSTER/GOBLIN.ICN \ 440 SPRITE/GOBLIN.SPR \
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/dports/games/barony/Barony-3.3.7/src/magic/ |
H A D | act_HandMagic.cpp | 301 case GOBLIN: in actLeftHandMagic() 653 case GOBLIN: in actRightHandMagic()
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