Searched refs:GOKongHas3Types (Results 1 – 5 of 5) sorted by relevance
/dports/games/mahjong/mj-1.16-src/ |
H A D | scoring.c | 70 if ( game_get_option_value(g,GOKongHas3Types,NULL).optbool ) { in score_of_tileset() 245 if ( game_get_option_value(g,GOKongHas3Types,NULL).optbool in score_of_hand()
|
H A D | protocol.h | 74 GOKongHas3Types, /* do we use Millington's 3-way kong distinction? */ enumerator
|
H A D | game.c | 129 …{ GOKongHas3Types, "KongHas3Types", GOTBool, 1034, 0, { 0 }, "claimed kongs count as concealed for…
|
H A D | ChangeLog | 1644 * scoring.c: Handle GOKongHas3Types 1646 * game.c: Add GOKongHas3Types. 1660 * protocol.h: Add GOKongHas3Types; proto version 1034
|
H A D | gui.c | 2328 && the_game && game_get_option_value(the_game,GOKongHas3Types,NULL).optbool ) in tilesetbox_set()
|