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Searched refs:GPU_depth_test_get (Results 1 – 8 of 8) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/gpu/
H A DGPU_state.h156 eGPUDepthTest GPU_depth_test_get(void);
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/intern/
H A Dgpu_select_sample_query.cc92 g_query_state.depth_test = GPU_depth_test_get(); in gpu_select_query_begin()
H A Dgpu_state.cc250 eGPUDepthTest GPU_depth_test_get() in GPU_depth_test_get() function
H A Dgpu_select_pick.c317 ps->depth_test = GPU_depth_test_get(); in gpu_select_pick_begin()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/transform/
H A Dtransform_constraints.c766 eGPUDepthTest depth_test_enabled = GPU_depth_test_get(); in drawConstraint()
844 eGPUDepthTest depth_test_enabled = GPU_depth_test_get(); in drawPropCircle()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/
H A Dpaint_cursor.c777 eGPUDepthTest depth_test = GPU_depth_test_get(); in paint_draw_alpha_overlay()
1147 const eGPUDepthTest depth_test = GPU_depth_test_get(); in sculpt_geometry_preview_lines_draw()
/dports/graphics/blender/blender-2.91.0/source/blender/draw/intern/
H A Ddraw_manager_exec.c309 switch (GPU_depth_test_get()) { in DRW_state_lock()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_view3d/
H A Dview3d_placement.c589 const eGPUDepthTest depth_test_enabled = GPU_depth_test_get(); in draw_primitive_view()