Searched refs:GPU_texture_array (Results 1 – 4 of 4) sorted by relevance
274 bool GPU_texture_array(const GPUTexture *tex); in ENUM_OPERATORS()
184 if (attach.layer > -1 && GPU_texture_cube(attach.tex) && !GPU_texture_array(attach.tex)) { in update_attachments()
579 bool GPU_texture_array(const GPUTexture *tex) in GPU_texture_array() function
98 BLI_assert(GPU_texture_cube(new_attachment.tex) || GPU_texture_array(new_attachment.tex)); in attachment_set()