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/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dprojectiles.cpp110 GRAVITATIONAL_ACCELERATION= 1, // per tick enumerator
114 MINIMUM_REBOUND_VELOCITY= GRAVITATIONAL_ACCELERATION*TICKS_PER_SECOND/3
374 …y_half_gravity) && (dynamic_world->tick_count&1)) projectile->gravity-= GRAVITATIONAL_ACCELERATION; in move_projectiles()
375 if (definition->flags&_affected_by_gravity) projectile->gravity-= GRAVITATIONAL_ACCELERATION; in move_projectiles()
376 …(definition->flags&_doubly_affected_by_gravity) projectile->gravity-= 2*GRAVITATIONAL_ACCELERATION; in move_projectiles()