Searched refs:GRAVITATIONAL_ACCELERATION (Results 1 – 1 of 1) sorted by relevance
110 GRAVITATIONAL_ACCELERATION= 1, // per tick enumerator114 MINIMUM_REBOUND_VELOCITY= GRAVITATIONAL_ACCELERATION*TICKS_PER_SECOND/3374 …y_half_gravity) && (dynamic_world->tick_count&1)) projectile->gravity-= GRAVITATIONAL_ACCELERATION; in move_projectiles()375 if (definition->flags&_affected_by_gravity) projectile->gravity-= GRAVITATIONAL_ACCELERATION; in move_projectiles()376 …(definition->flags&_doubly_affected_by_gravity) projectile->gravity-= 2*GRAVITATIONAL_ACCELERATION; in move_projectiles()