Searched refs:GRAVITY_UP (Results 1 – 4 of 4) sorted by relevance
65 extern const float GRAVITY_UP[];
69 const float GRAVITY_UP[] = { 0.0f, +9.8f, 0.0f }; variable
102 game_tilt_grav(v, GRAVITY_UP, tilt); in game_run_cmd()
844 case GAME_GOAL: game_step(GRAVITY_UP, dt, 0); break; in game_server_iter()