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Searched refs:GSA_8_BIT_IF_AND2 (Results 1 – 2 of 2) sorted by relevance

/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/
H A DCheats.cpp123 #define GSA_8_BIT_IF_AND2 58 macro
365 case GSA_8_BIT_IF_AND2: in isMultilineWithData()
534 case GSA_8_BIT_IF_AND2: in getCodeLength()
1023 case GSA_8_BIT_IF_AND2: in cheatsCheckKeys()
1831 cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_AND2); in cheatsAddGSACode()
/dports/games/libretro-vbanext/vba-next-c24bf52/src/
H A Dgba.cpp13545 #define GSA_8_BIT_IF_AND2 58 macro
13791 case GSA_8_BIT_IF_AND2: in isMultilineWithData()
13960 case GSA_8_BIT_IF_AND2: in getCodeLength()
14449 case GSA_8_BIT_IF_AND2: in cheatsCheckKeys()
15252 cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_AND2); in cheatsAddGSACode()