Searched refs:GSA_8_BIT_IF_AND2 (Results 1 – 2 of 2) sorted by relevance
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/ |
H A D | Cheats.cpp | 123 #define GSA_8_BIT_IF_AND2 58 macro 365 case GSA_8_BIT_IF_AND2: in isMultilineWithData() 534 case GSA_8_BIT_IF_AND2: in getCodeLength() 1023 case GSA_8_BIT_IF_AND2: in cheatsCheckKeys() 1831 cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_AND2); in cheatsAddGSACode()
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/dports/games/libretro-vbanext/vba-next-c24bf52/src/ |
H A D | gba.cpp | 13545 #define GSA_8_BIT_IF_AND2 58 macro 13791 case GSA_8_BIT_IF_AND2: in isMultilineWithData() 13960 case GSA_8_BIT_IF_AND2: in getCodeLength() 14449 case GSA_8_BIT_IF_AND2: in cheatsCheckKeys() 15252 cheatsAdd(code, desc, address, addr, value, 257, GSA_8_BIT_IF_AND2); in cheatsAddGSACode()
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